Apocalyptic
Apocalyptic

There are currently 2 facets to this plugin. The first is the nuclear fallout, which contains many parts, and the other is pretty much old Apocalyptic, making zombies deadlier. They can both be enabled separately, allowing for complete customization!
|||| Fallout && Zombies ||||
Tutorial
Configuration
Installation
Commands & Permissions
Servers
- itchydog.itchy-dog.co.uk
- smp.projectbuilder.info
Want your server up here? Just ask!
Request a Feature
If you want something to be added, create a ticket and mark it as a feature.
Build Server
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
obscurehero has kindly started building Apocalyptic on his Jenkins server. You can find it here. It's not fully set up yet, but it will be soon.
Report a Bug
If you found a bug, check the tickets to see if it's been addressed already. If not, feel free to create a ticket about it. Please be sure to use proper grammar and spelling, and include the steps you used to replicate it.
Are you a Programmer?
This plugin is open source, so feel free to contribute to the repository on GitHub, which you can find here. I will accept most things, but try and keep it on-topic and with good standards like indentation and variable names.
Resource Pack
This plugin includes a resource pack. It should be sent to the client when they join. If you are having problems with that, here is the texture pack on Curse: http:minecraft.curseforge.com/texture-packs/apocalyptic-textures/
WARNING
After and including 2.3.6, this plugin is heavily version-dependent! It will not work for any Minecraft versions it was not built for!
Troubleshooting
You got an error! Oh noes! Follow these steps:
1. Make sure you have SQLibrary installed (Seriously, this is the #1 issue I get)
2. Read the stack-trace (the massive blerch of text Bukkit spits out when you try to feed it my plugin)
3. If the error you have is an UnknownDependancyException, here are some more steps to help you with that.
4. If it is an IOException, you may have messed up file permissions.
5. Comment. Give me the ENTIRE stack-trace (use pastebin), and tell me what you were doing when the error occurred (starting up, getting killed by a zombie, etc). Also, please respond to me after I help you. A simple "Thanks", or "That worked" will annoy me less then you leaving me hanging.
NOTICE
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
The plugins version checked
Downloading of the plugin files
Launching of the plugin files downloaded
You can disable the check and/or automated download via the configuration of this plugin.
The plugin may also make a connection to "api.mojang.com" to get UUID information. This is essential for the plugin to operate and may not be disabled.
Donate
Donate using Bitcoin:
1K22sQN8u2tffthEtcRnzfR4RK5mE4uMzo
-
View User Profile
-
Send Message
Posted Nov 30, 2013NEWS
A craftbukkit development build for 1.7 has been released. I will concentrate on updating as soon as there is a stable API.
-
View User Profile
-
Send Message
Posted Nov 30, 2013@ImTotallyTechy
This is something that I've been meaning to add for a very long time, but:
1. It would be pointless as an item if it was not the only way to check radiation.
2. I don't really know how to implement it using clocks or a compass. I was looking into using maps for it recently though.
I'll do the Podzol patches when 1.7 comes out.
@DrIcy
You're doing the snippet in the bukkit.yml wrong. It should be:
That goes in the bukkit.yml, not my config file.
Do you have SQLibrary installed?
-
View User Profile
-
Send Message
Posted Nov 30, 2013@DrIcy
its beeing worked on. ;)
-
View User Profile
-
Send Message
Posted Nov 30, 2013The fallout part of the plugin doesn't work for me.
No errors no nothing, this is how the bukkit.yml looks like. http://imgur.com/PNJFXmQ
And this is what my console looks like. http://imgur.com/byPwKUc
I have also tried to add the
worlds: world generator: Apocalyptic
under the settings part of the config, didn't work either ^^
Ohh and i have no idea if it's relevant to the question, but i get an error when i leave that looks like this
2013-11-30 23:08:56 [SEVERE] Could not pass event PlayerQuitEvent to Apocalyptic v2.2.10 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.v1_6_R3.PlayerList.disconnect(PlayerList.java:259) at net.minecraft.server.v1_6_R3.PlayerConnection.a(PlayerConnection.java:690) at net.minecraft.server.v1_6_R3.NetworkManager.b(NetworkManager.java:302) at net.minecraft.server.v1_6_R3.PlayerConnection.e(PlayerConnection.java:116) at net.minecraft.server.v1_6_R3.ServerConnection.b(SourceFile:37) at net.minecraft.server.v1_6_R3.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:592) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:227) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:488) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:421) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.AbstractMethodError: org.sqlite.Conn.isValid(I)Z at lib.PatPeter.SQLibrary.Database.isOpen(Database.java:185) at net.cyberninjapiggy.apocalyptic.Apocalyptic.saveRadiation(Apocalyptic.java:439) at net.cyberninjapiggy.apocalyptic.events.PlayerLeave.onPlayerLeave(PlayerLeave.java:22) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 14 more
-
View User Profile
-
Send Message
Posted Nov 30, 2013Along with the customisability of items in chests and the options on oaises, can you add a Geiger Counter? It could be somthing like a clock that changes the item name or says in chat the number of Grays you have when holding it. So basically it would make you run the "grays" command every 5 seconds you have it in your hand. Also, when 1.7 is out, it would be cool to have patches of Potzol, the dirt that grass and mycel doesnt spread to.
-
View User Profile
-
Send Message
Posted Nov 30, 2013@ImTotallyTechy
Working on schematics. WorldGuard support is almost done. Just testing left for both. Bombed villages sound great.
@Lionhard98
It does add DB support, but I'm using it for SQLite instead of another DB. I will add MySQL support. I'll check out the problem with the hazmat armor.
-
View User Profile
-
Send Message
Posted Nov 30, 2013@awesomefacecreeper
@Edit 1: Ok, iam just curious, what does SQLibrary do? Thought it adds db supports. :D (Idk) :D
@Edit 2: No I didnt editthe strings, didnt even open that file and still getting that error.
@EDit 3: Cool ;)
-
View User Profile
-
Send Message
Posted Nov 29, 2013Heyo, me again :D. It would be pretty sweet, should I say my self, to have some customization features on the world spawning where we can choose the frequency and size of oasis. Also, customisablility of structures (and possibly giving us the option to add .schematic files extraced from MCEdit or WorldEdit) and frequency would be very very cool. How about bombed villages? Just thoughts...
That WorldGaurd and chest customisablility is gonna help. A ton. Like alot.
Keep deving man, this is the future of VDHICRAFT.
-
View User Profile
-
Send Message
Posted Nov 29, 2013@Lionhard98
You should be able to edit the strings. I don't have MySQL support yet, but it should be pretty easy.
@Edit 2 Only cause I think of that would be an error with the strings file. Did you edit them at all?
@Edit 3 Sure.
@SPGEARClub
For you you and Lionhard, that looks like a bug with SQLibrary. I'll look into it.
-
View User Profile
-
Send Message
Posted Nov 28, 2013@awesomefacecreeper
Sorry, the error I was getting was from Monster Apocalypse. I used it to make zombies not burn. (Seems like that works not with apocalyptic, too.)
And how can I set a MySQL DB Connection?
And does the language setting work now? (Or can I edit the strings?)
EDIT: Oh and, I get also the error like SPGEARClub: (You probably have to read it from bottom up because my console is weird. :D) (Using 1.6.4)
29.11 08:21:36 [Server] INFO ... 14 more 29.11 08:21:36 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) 29.11 08:21:36 [Server] INFO at java.lang.reflect.Method.invoke(Unknown Source) 29.11 08:21:36 [Server] INFO at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 29.11 08:21:36 [Server] INFO at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 29.11 08:21:36 [Server] INFO at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 29.11 08:21:36 [Server] INFO at net.cyberninjapiggy.apocalyptic.events.PlayerLeave.onPlayerLeave(PlayerLeave.java:22) 29.11 08:21:36 [Server] INFO at net.cyberninjapiggy.apocalyptic.Apocalyptic.saveRadiation(Apocalyptic.java:439) 29.11 08:21:36 [Server] INFO at lib.PatPeter.SQLibrary.Database.isOpen(Database.java:185) 29.11 08:21:36 [Server] INFO Caused by: java.lang.AbstractMethodError: org.sqlite.Conn.isValid(I)Z 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:421) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:488) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:227) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:592) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.DedicatedServerConnection.b(SourceFile:30) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.ServerConnection.b(SourceFile:37) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.PlayerConnection.e(PlayerConnection.java:116) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.NetworkManager.b(NetworkManager.java:302) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.PlayerConnection.a(PlayerConnection.java:690) 29.11 08:21:36 [Server] INFO at net.minecraft.server.v1_6_R3.PlayerList.disconnect(PlayerList.java:259) 29.11 08:21:36 [Server] INFO at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) 29.11 08:21:36 [Server] INFO at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) 29.11 08:21:36 [Server] INFO at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) 29.11 08:21:36 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) 29.11 08:21:36 [Server] INFO org.bukkit.event.EventException 29.11 08:21:36 [Server] SEVERE Could not pass event PlayerQuitEvent to Apocalyptic v2.2.10
EDIT 2: :D Also when I open the chest in the random houses and there is one of the new armors, the name says null.
EDIT 3: lol sorry for my spamming :D But could you also add to the config that you can choose what spawns in the chests, the chance in percents, the count of the items (for example 64 wooden planks) and the Item name/lore?
-
View User Profile
-
Send Message
Posted Nov 28, 2013Hey, a small bug I noticed (which, may just be from using a snapshot of 1.7.2), happens when a player quits, obvious to the first line of this error; I haven't seen any bad "side-effects" with it, but I still figured I'd report it:
00:55:47 [SEVERE] Could not pass event PlayerQuitEvent to Apocalyptic v2.2.10 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredLi stener.java:30) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:478) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:463) at net.minecraft.server.v1_6_R3.PlayerList.disconnect(PlayerList.java:26 3) at net.minecraft.server.v1_6_R3.PlayerConnection.a(PlayerConnection.java :691) at org.spigotmc.netty.NettyNetworkManager.b(NettyNetworkManager.java:244 ) at net.minecraft.server.v1_6_R3.PlayerConnection.e(PlayerConnection.java :117) at net.minecraft.server.v1_6_R3.ServerConnection.b(SourceFile:37) at org.spigotmc.netty.NettyServerConnection.b(NettyServerConnection.java :131) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:6 04) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:2 40) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:4 93) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java :425) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:5 83) Caused by: java.lang.AbstractMethodError: org.sqlite.Conn.isValid(I)Z at lib.PatPeter.SQLibrary.Database.isOpen(Database.java:185) at net.cyberninjapiggy.apocalyptic.Apocalyptic.saveRadiation(Apocalyptic .java:439) at net.cyberninjapiggy.apocalyptic.events.PlayerLeave.onPlayerLeave(Play erLeave.java:22) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:425) ... 15 more
I'm only using the Zombies portion of this plugin with the most recent update (v2.2.10) and the latest Spigot.
Thanks, SPGEARClub
P.S: I hope you didn't mind me not using PasteBin
-
View User Profile
-
Send Message
Posted Nov 28, 2013@Lionhard98
I'll look into it. Are there any side effects, other than the error?
-
View User Profile
-
Send Message
Posted Nov 28, 2013@awesomefacecreeper
I know, I did. Still getting them.
-
View User Profile
-
Send Message
Posted Nov 28, 2013@Lionhard98
You'll need to download it manually first, because of how the updater works.
-
View User Profile
-
Send Message
Posted Nov 28, 2013@Lionhard98
hello, that update "1 day ago", was it already with the bugfixes? Because it spams my console still with the spawnmob error... :/
-
View User Profile
-
Send Message
Posted Nov 28, 2013Hello, and first of, let me tell you that this plugin of yours looks amazing. Am just posting this comment here to support ImTotallyTechy for his WE idea... it would be great to have means to manipulate the fallout areas, maybe just generate fallout area in region? if this isnt in allready
-
View User Profile
-
Send Message
Posted Nov 26, 2013@awesomefacecreeper
Cool. Can't wait for the next update. ;)
-
View User Profile
-
Send Message
Posted Nov 26, 2013@Lionhard98
Done and done.
@ImTotallyTechy
Sure! Might be a little bit, but it will get in there.
-
View User Profile
-
Send Message
Posted Nov 25, 2013With the 1.7.2 update, we have been striving to add a special touch to our server. Son, you done good, Ill look into using this for real. Thanks a load.
Hey, by the way, can you add WorldEdit support so some areas (I want to add a bio-sphere as my spawn) don't give radiation poisioning?
-
View User Profile
-
Send Message
Posted Nov 25, 2013@awesomefacecreeper
Oh, cool. I like how you actively read the comments. :D Would you also mind adding into the configs that you can choose the item or even better multiple items which heals the player from radiation?