Apocalyptic
Apocalyptic

There are currently 2 facets to this plugin. The first is the nuclear fallout, which contains many parts, and the other is pretty much old Apocalyptic, making zombies deadlier. They can both be enabled separately, allowing for complete customization!
|||| Fallout && Zombies ||||
Tutorial
Configuration
Installation
Commands & Permissions
Servers
- itchydog.itchy-dog.co.uk
- smp.projectbuilder.info
Want your server up here? Just ask!
Request a Feature
If you want something to be added, create a ticket and mark it as a feature.
Build Server
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
obscurehero has kindly started building Apocalyptic on his Jenkins server. You can find it here. It's not fully set up yet, but it will be soon.
Report a Bug
If you found a bug, check the tickets to see if it's been addressed already. If not, feel free to create a ticket about it. Please be sure to use proper grammar and spelling, and include the steps you used to replicate it.
Are you a Programmer?
This plugin is open source, so feel free to contribute to the repository on GitHub, which you can find here. I will accept most things, but try and keep it on-topic and with good standards like indentation and variable names.
Resource Pack
This plugin includes a resource pack. It should be sent to the client when they join. If you are having problems with that, here is the texture pack on Curse: http:minecraft.curseforge.com/texture-packs/apocalyptic-textures/
WARNING
After and including 2.3.6, this plugin is heavily version-dependent! It will not work for any Minecraft versions it was not built for!
Troubleshooting
You got an error! Oh noes! Follow these steps:
1. Make sure you have SQLibrary installed (Seriously, this is the #1 issue I get)
2. Read the stack-trace (the massive blerch of text Bukkit spits out when you try to feed it my plugin)
3. If the error you have is an UnknownDependancyException, here are some more steps to help you with that.
4. If it is an IOException, you may have messed up file permissions.
5. Comment. Give me the ENTIRE stack-trace (use pastebin), and tell me what you were doing when the error occurred (starting up, getting killed by a zombie, etc). Also, please respond to me after I help you. A simple "Thanks", or "That worked" will annoy me less then you leaving me hanging.
NOTICE
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
The plugins version checked
Downloading of the plugin files
Launching of the plugin files downloaded
You can disable the check and/or automated download via the configuration of this plugin.
The plugin may also make a connection to "api.mojang.com" to get UUID information. This is essential for the plugin to operate and may not be disabled.
Donate
Donate using Bitcoin:
1K22sQN8u2tffthEtcRnzfR4RK5mE4uMzo
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Posted Aug 25, 2013@awesomefacecreeper
http://pastebin.com/g9TmkMVk
And consola spam error ''[SEVERE] Could not pass event CreatureSpawnEvent to Apocalyptic v2.2.8 org.bukkit.event.EventException''
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Posted Aug 24, 2013@Hawnu
Post config on pastebin and link please.
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Posted Aug 24, 2013Versión 2.2.8 not work , zombies not spawn , skeletons, etc... and commands not work, downgrade to 2.2.7 and works.
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Posted Aug 23, 2013@TheMolkinKing
You can use Notepad++ for editing yml file.
When you change something and not sure about Tab in file select all text with Ctrl+A
Go to Edit in Top menu -> Blank Operations -> Tab to Space
This will solve Tab issue in YML file.
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Posted Aug 23, 2013@Kazey123
1. Caveats of files for a while said that it does not send resource pack. 2. I'm not sure that it's possible to send resource packs to clients. 3. It's SUPPOSED to auto-change the pack if you have server textures enabled, not show up in the list.
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Posted Aug 23, 2013The texturepack isnt working for me... How do i go about fixing that? it doesnt show up in the list in-game
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Posted Aug 22, 2013@turbobladt2
Please elaborate.
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Posted Aug 22, 2013Is there any way for this to work with a Multicraft control panel MySQL?
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Posted Aug 18, 2013@TheMolkinKing
Your bukkit.yml is invalid. This is usually caused by using tabs in YAML files, which give it errors. Google "YAML parser" and it will tell you any errors it has.
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Posted Aug 18, 2013Alright, I'm trying to get this to work. The mechanics work fine, such as the zombie hordes and acid rain, but I take the snippet that you put in the YML file and run it, and I get this error. 22:11:05 [SEVERE] Cannot load bukkit.yml org.bukkit.configuration.InvalidConfigurationException: while parsing a block ma pping in "<string>", line 5, column 1: settings: ^ expected <block end>, but found BlockMappingStart in "<string>", line 46, column 2: worlds: world: generator: Apocal ... ^
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:55) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:138) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:105) at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(Yam lConfiguration.java:175) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.<init>(CraftServer.java:19 6) at net.minecraft.server.v1_6_R2.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R2.DedicatedPlayerList.<init>(SourceFile:11 ) at net.minecraft.server.v1_6_R2.DedicatedServer.init(DedicatedServer.jav a:106) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java :391) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:5 82) Caused by: while parsing a block mapping in "<string>", line 5, column 1: settings: ^ expected <block end>, but found BlockMappingStart in "<string>", line 46, column 2: worlds: world: generator: Apocal ... ^
at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(Par serImpl.java:575) at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161) at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146) at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java :230) at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160) at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:12 3) at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseCons tructor.java:121) at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480) at org.yaml.snakeyaml.Yaml.load(Yaml.java:399) at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:53) ... 9 more Help?
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Posted Aug 16, 2013@ShiftsCinema
I heard down the grapevine that resource packs are not handled client-side. If this is wrong, let me know. Also, if you want, I can advertise the server here.
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Posted Aug 16, 2013Hey! I fixed the my problems and am able to use this plugin! First off, I love it. I've been looking for this plugin for so long! I am currently in the building stages of a 100 slot server utilizing this plugin, and I was trying to use the resource pack that came with it. I pasted the link into the resource pack section of the server config, and restarted my map, but nothing happened. What am I doing wrong?
Thanks so much! Awesome plugin!!
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Posted Aug 16, 2013@Squawkers13
You'd think I would have learned my lesson about thorough testing, but nooo. It'll be fixed as soon as I roll out the next version. I think.
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Posted Aug 16, 2013I'm getting a annoying error, and zombies aren't spawning (rotten flesh everywhere):
Could not pass CreatureSpawnEvent to Apocalyptic v2.2.7 NullPointer Exception at net.cyberningapiggy.apocalyptic.events.MonsterSpawn.onMoonsterSpawn(line 34)
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Posted Aug 14, 2013@awesomefacecreeper
Sure, will do. It has a good bit of other plugins involved as well to enhance the gameplay, and I should be opening it soon, its been taking a lot of time
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Posted Aug 14, 2013@Pepper_coco
Once you open it, do you mind sending me the IP? I could also list it on here.
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Posted Aug 14, 2013@awesomefacecreeper
Haha, no worries. It might not be, not sure. I just found a different world generating plugin to get an apocalypse type world and went with that.
I do appreciate the work you put in this plugin though, and I hope it continues to grow! Going to be an integral part in a server I have opening up soon, so much thanks.
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Posted Aug 14, 2013@Pepper_coco
I don't know what is causing this. I'm sorry, but I'm not sure it's even a problem with my world generation, as restarting the server fixes it.
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Posted Aug 14, 2013@UrNowKoed
I fixed the bug (I think) with the targeting. The file is being approved. I don't have zombie speed working yet, but I'm waiting till bukkit adds an API for mob attributes.
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Posted Aug 14, 2013@UrNowKoed
I got the same bug. The chunk errors are fatal to the server as well, it's just best to go with a normal world if the land gen in this plugin isn't working for you. When testing, players who logged out near one of these chunk errors would have issues with logging back in, so it's not worth that if you can avoid it.
I think it may just be an issue with RAM that would cause the client-side lag, as the world is having trouble generating the land, I.E the chunk errors.
But all in all, I had this problem too, and just switched to a normal world.