Cpu Configurations
Here is the basics:
[CPU] = Processor usage
[MEM] = Memory usage
[IO] = Storage write/read usage
[FPS] = Client side frames per second
[N/A] = No impact on resource usage
If the + or - symbol comes after, like this [CPU+], it means that it will increase that resource usage. If the symbol comes before, like [-CPU], it means that it will decrease that resource usage.
Thats is not exactly how much the cpu usage will increase, is just to give you an idea of how much.
[CPU---] = +0.5%\\
[CPU--] = +2.0%\\
[CPU-] = +3.0%\\
[CPU+-] = +3.5%\\
[CPU+] = +4.0%\\
[CPU++] = +6.0%\\
[CPU+++] = +10.%
[---CPU] = -10.%\\
[--CPU] = -6.0%\\
[-CPU] = -4.0%\\
And so on...
EngineOptions:\\
EngineMode: 0 = [CPU-], 1 = [CPU+], 2 = [CPU+++], 3 = [CPU+-], 4 = [CPU++]\\
NetherEngine: 0 = [CPU-], 1 = [CPU+], 2 = [CPU+++], 3 = [CPU+-], 4 = [CPU++]\\
HideOnDark: if true [CPU---]\\
FakeCaves:\\
Enabled: if true on Engine Mode 0 or 1 [CPU++], on Engine Mode 2, 3 or 4 [CPU---]\\
Intensity: higher values on server side: [CPU-], client side [--FPS]\\
HideChests: if true on Engine Mode 0 or 1 [CPU++], on Engine Mode 2, 3 or 4 [CPU---]
Cache:\\
Enabled: if true [---CPU], [IO++], [MEM+]\\
MemoryCache: higher values [--CPU], [MEM++]\\
FileCallGC: lower values [CPU+], higher values [-CPU], [MEM+]\\
SizeLimit: [N/A]\\
Compression: higher values [CPU+++], lower values [CPU--], 0 = [CPU---].
BlockUpdate:\\
UpdateRadius: higher values [CPU-]\\
LightUpdate:\\
Enabled: if true [CPU-]\\
LightRadius: higher values [CPU+]\\
LightSource: [N/A]\\
UpdateOn:\\
BlockExplosion: if true [CPU++]\\
BlockPiston: if true [CPU++]\\
BlockPhysics: if true [CPU+]\\
Proximity:\\
Enabled: if tue [CPU+++]\\
Radius: higher values [CPU+++]\\
Distance: higher values [-CPU]
RandomBlocks:\\
World: [N/A]\\
Nether: [N/A]\\
\\
HiddenBlocks:\\
World: [N/A]\\
Nether: [N/A]
Worlds:\\
Disabled:\\
- More disabled worlds [---CPU]\\
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