AntiShare
AntiShare
DISCONTINUED
This plugin is no longer maintained. Support is no longer provided and updates will not be issued. If you would like to take over the project, please contact me.
Thanks to Team Haven (HAVENmc.com) for the logo!
What it does
The original idea came from here from the server legendaryisland.com. It blocks certain actions if a player (by default) is in creative mode. AntiShare also supports many other features like regions, inventory switching, and more.
Features Supported
- Multiple World Support - A configuration for each world
- GameMode Regions - Want your PvP arena to be survival? Use GameMode Regions!
- GameMode Inventories - An inventory for creative, one for survival, and even one for adventure
- GameMode Blocks - Don't let survival players break blocks placed by creative players!
- And much, much more - Take a look at the configuration! There are options for nearly every creative restriction option (including changing player levels and economy balances on Game Mode change)
For advanced help, please see this page.
Source?
Check out AntiShare's GitHub repository for the source!
Download
Make a backup before you update!!
- BukkitDev: Click Here
Bugs
Think you have a bug? Report it here.
DO NOT REPORT BUGS BELOW. POST THEM ON THE ABOVE PROVIDED LINK
Bugs reported below WILL be ignored
Information regarding the next update
The next update of AntiShare will be a major change. Changes currently include the following. Check back often as this list will be adjusted:
- Complete reworking of inner functionality. This will help with the insane amount of resources AntiShare uses
- New permissions and commands.
- New configuration (with auto-convert)
- Smaller footprint on the hard drive (with auto-convert)
- More compatibility with other plugins
- Removal of fully integrated survival support. This means that although supported by the plugin, it is strongly recommended to use an alternate plugin to deal with protecting your servers from survival mode players. AntiShare is going to be designed with creative players being the bad guys and only prevent survival players from using creative stuff.
- Removal of fully independent regions. As this can be done with WorldGuard, AntiShare will no longer support it
- Continued limited support of World Splits
- Addition of a grouping system to assist with servers that may have donor ranks
- Modified support of inventories. This has yet to be fully designed, but the inventory system within AntiShare is going to be adjusted to permit more configuration as well as compatibility.
- Added support for potential future platforms. (note: this description is about to get nerdy) AntiShare is going to be following a common API abstraction to allow for more platforms to be supported by the same file. Although there are no active plans to support anything more than Bukkit, the potential for more platforms is being considered while rewriting the plugin. Although this system will increase the file size of the plugin, I do not foresee it affecting performance in a negative way.
- Complete rewrite of AntiShare. Yup, that's right. I'm going to be re-writing the plugin from scratch to clean up the code and give me more control over it. It's been quite a while since I've last updated the code, and it's becoming hard to fix issues with, both are sure signs that a rewrite is needed.
I would like to thank the current, and future, users of AntiShare - I hope it is serving you well. I hope you all understand the need for the rewrite and will continue to use AntiShare on your server(s).
If you have suggestions, comments, or questions, please contact me through any of the various way presented.

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Posted Aug 2, 2012@ad35226
Have you enabled per-world inventories?
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Posted Aug 2, 20121. Person enters Survival World.
2. Person gathers items in survival world.
3. Person goes back to the lobby world.
4. Person logs out while inside the lobby world.
5. Person logs in the lobby world and goes to Survival world.
6. Items are now gone and inventory is clear.
Checking the said persons yml inventory file, the items that the said person gathered in the SURVIVAL world are now under the World: section of the yml file, and there is no Survival: node.
It seems that this issue only happens for New Players, with people with newly generated YML files in the player folder of antishare.
I will update this if I find anything else. (I hope you are able to fix this as you may be occupied with the 1.3 update)
Server Info:
Craftbukkit 1.2.5 R5.0, Using Multiverse-Core for multiworld handling. Edit: How would I go about mirroring inventories ? Is this possible?
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Posted Aug 2, 2012@turt2live
Turt - 1.3 is working on my offline server. "130" is blocking the Ender chests currently.
Potions - are able to be thrown though
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Posted Aug 2, 2012@rasnyderiii
Coding 1.3 now :)
I literally only saw that they had a dev build out an hour ago.
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Posted Aug 2, 2012Ender Chests - how do you block these? Only problem I am seeing in 1.3
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Posted Jul 28, 2012@ad35226
AntiShare will pull the inventory in when it's needed (like it won't load player X's Survival inventory if 1, player X isn't online, or if they haven't used survival yet). So once AntiShare loads it, there is no difference. The measured speeds however for loading do not vary greatly (still less than 1 second).
In the end, it's up to hardware to increase speed.
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Posted Jul 28, 2012Hey turt!
I'm back to using AntiShare :D Everything works great!
However, I have about 2000+ Player inventories, And I was wondering if i should use YAML or MySQL. I already have all 2000 Inventories in YAML format, and I did the /as convert yaml sql thinking it would also import the existing inventories, however it did not. Is there a way to import them to mysql?
But I just need your opinion if I will get a performance increase using MySQL for the inventories versus a yaml flatfile format.
Other than this the plugin works great :D Loove the improvements ever since I last used it (what, 3 months ago?)
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Posted Jul 27, 2012@rasnyderiii
Sounds like a conflict with LWC and other sign-protection plugins then :/
I'll see what I can do
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Posted Jul 26, 2012@turt2live
Turt - I removed antishare and the "breaking protected signs by hitting the block behind them" when you should 'not' be able to - was fixed.
So AS is conflicting with something... here are all plugins.
http://pastebin.com/F8N8GQ99
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Posted Jul 24, 2012@turt2live - Thank you for trying. I have chestshop / lockette / WG / AS and a lot more - could be some combination from them.
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Posted Jul 22, 2012@rasnyderiii
I can't replicate this :/
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Posted Jul 22, 2012Thank you! Found the issue -
Clicking on the block - the sign is attached to - in a worldguarded area - makes the sign disappear but the blocks stays.
Not sure if this is latest bukkit / AS / WG or Lockette..
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Posted Jul 22, 2012@rasnyderiii
Use "sign", not an item id as AntiShare detects the word rather than IDs
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Posted Jul 22, 2012bug
Latest update - people in creative are able to break signs in worldguard protected areas.
This was a bug long ago you fixed - but now seems to be back. I am using 323 to block them - always worked since last fix - until now.
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Posted Jul 20, 2012@portapipe
I'll see what I can do about the redstone.
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Posted Jul 20, 2012Cool plugin man. My users are finding some bugs. The 381 bug (already told by rasnyderiii) and another one: if a user place a block (in creative), place above it a redstone wire and then broke the block, the redstone is dropped. With torch and redstonetorch this doesn't happen, only with the simple redstone. If I found other bugs I'll tell you.
Thanks man, amazing plugin!
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Posted Jul 16, 2012@seang96
Block furnaces? That should help...
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Posted Jul 16, 2012Players can use furnaces when they are in use in creative mode, they then can place any item inside of the furnace and get it in survival. Is there a fix for this?
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Posted Jul 13, 2012@rasnyderiii
381, Eye of Ender, cannot be blocked due to a Bukkit problem :/
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Posted Jul 13, 2012Version 3.8.0
Download on BukkitDev (mirror)