AntiShare
AntiShare
DISCONTINUED
This plugin is no longer maintained. Support is no longer provided and updates will not be issued. If you would like to take over the project, please contact me.
Thanks to Team Haven (HAVENmc.com) for the logo!
What it does
The original idea came from here from the server legendaryisland.com. It blocks certain actions if a player (by default) is in creative mode. AntiShare also supports many other features like regions, inventory switching, and more.
Features Supported
- Multiple World Support - A configuration for each world
- GameMode Regions - Want your PvP arena to be survival? Use GameMode Regions!
- GameMode Inventories - An inventory for creative, one for survival, and even one for adventure
- GameMode Blocks - Don't let survival players break blocks placed by creative players!
- And much, much more - Take a look at the configuration! There are options for nearly every creative restriction option (including changing player levels and economy balances on Game Mode change)
For advanced help, please see this page.
Source?
Check out AntiShare's GitHub repository for the source!
Download
Make a backup before you update!!
- BukkitDev: Click Here
Bugs
Think you have a bug? Report it here.
DO NOT REPORT BUGS BELOW. POST THEM ON THE ABOVE PROVIDED LINK
Bugs reported below WILL be ignored
Information regarding the next update
The next update of AntiShare will be a major change. Changes currently include the following. Check back often as this list will be adjusted:
- Complete reworking of inner functionality. This will help with the insane amount of resources AntiShare uses
- New permissions and commands.
- New configuration (with auto-convert)
- Smaller footprint on the hard drive (with auto-convert)
- More compatibility with other plugins
- Removal of fully integrated survival support. This means that although supported by the plugin, it is strongly recommended to use an alternate plugin to deal with protecting your servers from survival mode players. AntiShare is going to be designed with creative players being the bad guys and only prevent survival players from using creative stuff.
- Removal of fully independent regions. As this can be done with WorldGuard, AntiShare will no longer support it
- Continued limited support of World Splits
- Addition of a grouping system to assist with servers that may have donor ranks
- Modified support of inventories. This has yet to be fully designed, but the inventory system within AntiShare is going to be adjusted to permit more configuration as well as compatibility.
- Added support for potential future platforms. (note: this description is about to get nerdy) AntiShare is going to be following a common API abstraction to allow for more platforms to be supported by the same file. Although there are no active plans to support anything more than Bukkit, the potential for more platforms is being considered while rewriting the plugin. Although this system will increase the file size of the plugin, I do not foresee it affecting performance in a negative way.
- Complete rewrite of AntiShare. Yup, that's right. I'm going to be re-writing the plugin from scratch to clean up the code and give me more control over it. It's been quite a while since I've last updated the code, and it's becoming hard to fix issues with, both are sure signs that a rewrite is needed.
I would like to thank the current, and future, users of AntiShare - I hope it is serving you well. I hope you all understand the need for the rewrite and will continue to use AntiShare on your server(s).
If you have suggestions, comments, or questions, please contact me through any of the various way presented.

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Posted May 6, 2012@turt2live
Ahh alright. Thanks. You should make a page that has the default config with descriptions of all the nodes.
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Posted May 6, 2012@matedgo
Dev builds can do that (usually quite well).
@loserman778
See the previous page of comments. I already answered this.
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Posted May 6, 2012Hey, i was just wonder what the World-transfers: node does in the config.
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Posted May 6, 2012tryed last dev build and didnt help, removed whole Antishare folder, and now it's working, but i'm getting this spam. [SEVERE] Could not pass event BlockBreakEvent to AntiShare EDIT:it happens only on last dev build ;)
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Posted May 5, 2012Simple is better then nothing.
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Posted May 5, 2012@chrisk123999
AntiShare is not a world manager, that's why the inventory support for worlds is minimal.
If I were to implement a lot of the cross-world inventory features people want, AntiShare would require a name and description change because of the cross-world stuff.
I'll look into it, but if I were to do it it's not going to be superb or anywhere near the functionality of other world inventory plugins like MultiInv.
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Posted May 5, 2012Maybe just a setting in the specific world configs?
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Posted May 5, 2012It would be really helpful since there is a lot of glitches when using antishare with multiverse inventories. Would be a lot better to have it all in one plugin.
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Posted May 5, 2012@chrisk123999
Disable world inventories.
There is no "linking" of specific inventories, I've considered adding it but the demand is not incredibly high.
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Posted May 5, 2012I went from world to world_nether and it switched my survival inventory, any way to make them share the same survival inventories?
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Posted May 5, 2012@chrisk123999
AntiShare will have a "world 1 creative" and "world 2 creative" inventory, same thing applies to survival.
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Posted May 5, 2012How is it configured?, will it keep players stuff between world, nether, and end, but not others?
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Posted May 5, 2012@Patolord
Known issue, fixed for when I release 3.3.0.
@chrisk123999
Per-world inventories
@matedgo
As far as I can tell, it's fixed already in 3.3.0
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Posted May 5, 2012Turt
any luck with mine error ?;)
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Posted May 5, 2012What does world-transfers under handled actions do?
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Posted May 4, 2012I get alot of these any ideia? [WARNING] [AntiShare] Survival block at location (28, 59, -886, world) is not DIRT (found GRASS) Alot and they vary on location and item
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Posted May 3, 2012@convictedsaint
No idea
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Posted May 3, 2012Hey when do you think you'll have an RB out?
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Posted May 3, 2012@nicquehen
I don't think I can hook into that, you'll have to ask the developer.
The plugin supports multiple chests, and me doing all the work to determine what chests need to be changed and what the contents of each chest is much more work that AntiShare shouldn't have to do.
The developer has no easy way of hooking into the plugin (and it looks kinda inactive), so like I said, the work AntiShare would have to do internally is much more work than I'd like to not only code, but for AntiShare to handle while doing what it already does.
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Posted May 3, 2012@KaldaMaja
AntiShare has no known conflicts with anything other than:
- Game Mode Manager plugins (Burning Creative Suite, etc) - World Manager plugins (if AntiShare is configured incorrectly) - Essentials (if using /gm)