AntiShare
AntiShare
DISCONTINUED
This plugin is no longer maintained. Support is no longer provided and updates will not be issued. If you would like to take over the project, please contact me.
Thanks to Team Haven (HAVENmc.com) for the logo!
What it does
The original idea came from here from the server legendaryisland.com. It blocks certain actions if a player (by default) is in creative mode. AntiShare also supports many other features like regions, inventory switching, and more.
Features Supported
- Multiple World Support - A configuration for each world
- GameMode Regions - Want your PvP arena to be survival? Use GameMode Regions!
- GameMode Inventories - An inventory for creative, one for survival, and even one for adventure
- GameMode Blocks - Don't let survival players break blocks placed by creative players!
- And much, much more - Take a look at the configuration! There are options for nearly every creative restriction option (including changing player levels and economy balances on Game Mode change)
For advanced help, please see this page.
Source?
Check out AntiShare's GitHub repository for the source!
Download
Make a backup before you update!!
- BukkitDev: Click Here
Bugs
Think you have a bug? Report it here.
DO NOT REPORT BUGS BELOW. POST THEM ON THE ABOVE PROVIDED LINK
Bugs reported below WILL be ignored
Information regarding the next update
The next update of AntiShare will be a major change. Changes currently include the following. Check back often as this list will be adjusted:
- Complete reworking of inner functionality. This will help with the insane amount of resources AntiShare uses
- New permissions and commands.
- New configuration (with auto-convert)
- Smaller footprint on the hard drive (with auto-convert)
- More compatibility with other plugins
- Removal of fully integrated survival support. This means that although supported by the plugin, it is strongly recommended to use an alternate plugin to deal with protecting your servers from survival mode players. AntiShare is going to be designed with creative players being the bad guys and only prevent survival players from using creative stuff.
- Removal of fully independent regions. As this can be done with WorldGuard, AntiShare will no longer support it
- Continued limited support of World Splits
- Addition of a grouping system to assist with servers that may have donor ranks
- Modified support of inventories. This has yet to be fully designed, but the inventory system within AntiShare is going to be adjusted to permit more configuration as well as compatibility.
- Added support for potential future platforms. (note: this description is about to get nerdy) AntiShare is going to be following a common API abstraction to allow for more platforms to be supported by the same file. Although there are no active plans to support anything more than Bukkit, the potential for more platforms is being considered while rewriting the plugin. Although this system will increase the file size of the plugin, I do not foresee it affecting performance in a negative way.
- Complete rewrite of AntiShare. Yup, that's right. I'm going to be re-writing the plugin from scratch to clean up the code and give me more control over it. It's been quite a while since I've last updated the code, and it's becoming hard to fix issues with, both are sure signs that a rewrite is needed.
I would like to thank the current, and future, users of AntiShare - I hope it is serving you well. I hope you all understand the need for the rewrite and will continue to use AntiShare on your server(s).
If you have suggestions, comments, or questions, please contact me through any of the various way presented.

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Posted Dec 20, 2012AntiShare 5.0.1
Bug Fix Release
Download from BukkitDev (mirror)
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Posted Dec 20, 2012@ravand
The next release will have these fixes, should be later tonight.
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Posted Dec 20, 2012@ravand
Confirmed.
Looks like I'll have a 5.0.1 out soon >.>
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Posted Dec 20, 2012Also i wanted to say that duping from itemframes works again :/
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Posted Dec 20, 2012@ravand
I'll work on it for the next release.
@Nikecow
Can you send me a NoLagg Examine file for AntiShare running about 30-60 minutes?
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Posted Dec 20, 2012@turt2live
Ok thanks.
I have another concern about the possbilities to get creative blocks' loot'. It is possible to get all items which can be flooded by water for example torches,diodes,wheat,reed. And it is also possible to lure creepers to creative blocks and let them explode which will give u the loot, using tnt also gives loot. Do you have ideas on how to prevent that ?
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Posted Dec 20, 2012The latest antishares still lag me by the way. Sorry :(
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Posted Dec 19, 2012@ravand
Only if the blocks were placed in either the last release or this release. There was a bug in the development builds that caused the blocks to be removed.
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Posted Dec 19, 2012Is the /as reload fixed in the 5.0 so people wont be able to mine creative blocks?
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Posted Dec 19, 2012@thoosequa
Alright then :) Enjoy!
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Posted Dec 19, 2012@turt2live
Literally JUST updated and it works :D whatever you changed, you fixed it, cheers man (:
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Posted Dec 19, 2012@thoosequa
Pastebin the errors please. I also cannot reproduce the error...
Looks like somehow AntiShare got corrupted. Try using 5.0.0, if that doesn't work I'd suggest maybe starting fresh.
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Posted Dec 19, 2012@turt2live
I selected a region and tried to do /as region 0 <name>
Also it looks like the entire plugin stopped working. TOns of onPlayerMove errors
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Posted Dec 19, 2012AntiShare 5.0.0
Changes:
KNOWN BUG: Beacons are not supported.
Download (mirror)
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Posted Dec 18, 2012@turt2live
Awww thank you man :) No need to appologize, Im glad to be a help because this was a serious security hole.
PS: I like turtles
EDIT: Confirmed it and it works now :) Thanks again
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Posted Dec 17, 2012@ravand
So what you are trying to do is stop people from breaking the blocks? Or stop people from getting drops from the blocks?
I'm confused on what you want AntiShare to do...
I tested the following and got the results listed:
All of that is expected behavior.
EDIT: I see the issue now....
EDIT 2: Fixed in latest development builds. Sorry.
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Posted Dec 17, 2012@turt2live
Eehm but dude... it always worked like that. The "deny: false" basically just says you can break them but no drop should appear according to "block-drops: false" . If i set it to true i just cant break them but however if i type in /as reload i can break them without Antishare telling me "You can't break creative players blocks" So no that doesn't fix the problem.
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Posted Dec 17, 2012@thoosequa
I can't replicate that. Exact steps of what you did please.
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Posted Dec 17, 2012http://pastebin.com/S9eu9js4
When trying to create an AntiShare region.
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Posted Dec 17, 2012@ravand
Line 57 and 60 should be "true".
You are telling AntiShare "track all these blocks, but don't deny them to be broken"