AntiGuest
AntiGuest
Description
AntiGuest prevents players from doing specific things like building and fighting, which can be used to grief.
Every prevention has its own configurable message which will be printed to the player. This message supports color codes (&0, &1, ..., &e, &f, &k)
How does this work?
AntiGuest uses permissions to determine whether a player is allowed to do a specific action. So you should (not necessarily needed, but recommended) install a permission manager like bPermissions or GroupManager along with AntiGuest. Usually you only want to prevent your guests from doing things like breaking and placing blocks (griefing), so you should not give your guests' group the permission to do so. However your accepted players should by able to do these actions. That can be achieved by adding the permission "antiguest.preventions.*" or a action specific permission to the player or his group.
As you might see, this system allows more than just "guests can nothing, members everything". You could for example stagger the permissions like "guests can nothing but chat; trails can chat, place and break blocks; members can everything" and even more complex setups, it's completely up to you.
Watch out! Tips for common mistakes
- All preventions are disabled by default since version 3.0 (3.2 changes that, see the table below)
- All preventions have their own configuration file since 3.1, since 3.2 the old configurations will be converted
- The permissions are all lowercase, check that before you report AntiGuest not working
Preventions
| Name | Prevents from ... | On by default | Filterable | Punishable | Loggable |
|---|---|---|---|---|---|
| ad | posting server addresses (also enables link, see below) | yes | no | yes | yes |
| afk | idling players by kicking them after a configured time | no | no | no | yes |
| anvil | using anvils | no | no | yes | yes |
| beacon | opening beacon inventories | yes | no | yes | yes |
| bed | sleeping | no | no | yes | yes |
| bow | shooting bows | yes | no | yes | yes |
| breakblock | breaking blocks | yes | yes | yes | yes |
| brew | brewing | no | no | yes | yes |
| button | pushing buttons | no | no | yes | yes |
| cake | eating cakes | no | no | yes | yes |
| caps | writing all-caps messages | no | no | yes | yes |
| changesign | changing signs | yes | no | yes | yes |
| chat | chatting | no | no | yes | yes |
| chest | accessing chests | yes | no | yes | yes |
| command | using specific commands | no | yes | yes | yes |
| damage | getting damaged | no | yes | no | no |
| dispenser | accessing dispensers | yes | no | yes | yes |
| door | opening or closing doors (including fence gates) | yes | yes | yes | yes |
| dropper | opening dropper inventories | yes | no | yes | yes |
| drop | dropping specific items | no | yes | yes | yes |
| enchant | accessing enchantment tables | no | no | yes | yes |
| fight | damaging other players | yes | no | yes | yes |
| fish | fishing | no | no | yes | yes |
| furnace | accessing furnaces | no | no | yes | yes |
| guestlimit | getting too many guests | no | no | no | no |
| hopper | opening hopper inventories | yes | no | yes | yes |
| horse | interacting with horses/mules/donkeys | no | no | yes | yes |
| hotbar | changing the selected hotbar slot | no | no | yes | yes |
| hunger | starvation | yes | no | no | no |
| itemframe | changing item frames | yes | no | yes | yes |
| item | using specific items | no | yes | yes | yes |
| jukebox | using jukeboxes | no | no | yes | yes |
| lavabucket | using lava buckets | yes | no | yes | yes |
| lead | using a leash | no | no | yes | yes |
| lever | using levers | no | no | yes | yes |
| link | posting clickable links | yes | no | yes | yes |
| milking | milking cows | no | no | yes | yes |
| monster | getting targeted by monsters | yes | yes | yes | no |
| move | moving too far | yes | no | yes | no |
| noteblock | using note blocks | no | no | yes | yes |
| pickup | picking up specific items | no | yes | no | no |
| placeblock | placing blocks | yes | yes | yes | yes |
| pressureplate | triggering pressure plates | no | no | yes | yes |
| repeater | changing the repeater delays | no | no | yes | yes |
| shear | shearing animals | no | no | yes | yes |
| sneak | sneaking (hiding the name above his head) | no | no | yes | yes |
| spam | spam | yes | no | yes | yes |
| spawnegg | using spawn eggs | no | yes | yes | yes |
| swear | swearing | yes | no | yes | yes |
| tame | taming animals | no | no | yes | yes |
| trading | trading with villagers | no | no | yes | yes |
| trample | trampling crops | no | no | yes | yes |
| tripwire | triggering trip wires | yes | no | yes | yes |
| vehicle | using vehicles (entering, placing, destroying, pushing) | no | no | yes | yes |
| waterbucket | using water buckets | yes | no | yes | yes |
| workbench | accessing workbenches | no | no | yes | yes |
Filtering
How does filtering work?
Filtered prevention allow you to filter the action which will be prevented.
For example the command preventions which can either prevent the usage of all commands or just a specific set of commands based on a whitelist or blacklist
Filter configuration
- mode:
- none: everything will be prevented (aliases: -1, nolist, all)
- whitelist: the listed entries are NOT prevented (aliases: 0, white)
- blacklist: only the listed entries will be prevented (aliases: 1, black)
- list:
- the list of entries. this might be commands, item names or anything else depending on what the prevention does
- this list will be ignored if the mode is set to none
Punishments
Since version 3.3, AntiGuest allows to automatically punish players. These punishments are configurable per prevention.
You can specify multiple punishments per violation, you can look at the default punishment values in the configs
| Punishment | Description | Configuration |
|---|---|---|
| ban | Bans the player | reason: the ban reason |
| burn | Sets the player on fire | duration: the burn duration in seconds |
| dropitem | Drops the held item | pickupDelay: the pickup delay in seconds |
| explosion | Creates a fake explosion and damages | damage: the damage to deal |
| kick | Kicks the player | reason: the kick reason |
| kill | Kills the player | none |
| lightning | Strikes a fake lightning on the player | damage: the damage to deal |
| message | Makes the player send an awkward message | message: the message to send |
| potion | Poisons the player | duration: effect duration, effect: type |
| rocket | Shoots the player in the air | height: the number of blocks |
| slap | Slaps the player | damage: the damage to deal |
| starvation | Lets the player starve | none |
No configuration is specified as {}
Commands
General syntax: /antiguest <command> or /ag <command>
| Command | Description |
|---|---|
| help | prints a help text |
| can [player] <preventionname> | checks whether the player (or another player) passes a prevention |
| list [-a] | lists the active or all registered preventions |
| reload [prevention] | reloads the plugin |
| setmessage <prevention> <message> | sets the message of a prevention |
| language [language] | shows or sets the language |
| badword <word> | adds a bad word to the swear prevention |
disable <prevention|*> [-t] | disables a specific prevention or all at once |
enable <prevention|*> [-t] | enables a specific prevention or all at once |
| reset | resets all configurations |
Installation
AntiGuest 3 needs at least Bukkit 1.1-R5!
Steps
- Just put the AntiGuest Jar-File into your plugins folder
- If you're upgrading from an older version you might remove your config to get a fresh one
- restart/reload your server
- The configuration files will be generated/updated as soon as the plugin gets enabled
Permissions
| Permission node | Description | Default |
|---|---|---|
| antiguest,violation-notification | The player will receive violation notifications | not assigned |
| antiguest.* | Allows the player to do everything | operators |
| antiguest.commands.* | Allows the player to run all commands | operators |
| antiguest.commands.<command> | Allows the player to run the specific command | operators |
| antiguest.preventions.* | Allows the player to pass all preventions | operators |
| antiguest.preventions.<prevention> | Allows the player to pass the specific prevention | operators |
Base configuration
| Entry | Default value | Description |
|---|---|---|
| debug | false | Enables or disables debug output |
| language | system value | Sets the language of all texts |
| punishments | true | Globally disables or enables punishing |
| log-violations | false | Globally enables violation logging |
| prevent-npc | false | Enables the preventions for NPCs |
Developer Notice
Plugin developed by Quick_Wango - Cube Island
- You want new features?
- You want the plugin to be always up to date?
- You want good support?
I'm doing this for literally nothing in my free time, so keep me interested in my plugins and help pay my bills by simply donating a few bucks.
Thanks in advance!
Talk to the developers (#cubeisland-dev on EsperNet)
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Posted Apr 7, 2013Hey! Love your plugin as it's been working beautifully :D
Was wondering if you could perhaps throw in TNT prevention as well. Right now, AntiGuest blocks everything I want it to so I figured it'd be a bit silly to install a whole new plugin just to disable tnt placement. (Actually, if you could add placement and ignition as two separate preventions, that would be even better!)
Keep up the great work!
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Posted Apr 2, 2013I love the slap punishment :3
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Posted Apr 2, 2013@Usa_Rox_All
released a new version that fixes that exception, it wasn't a critical bug though.
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Posted Apr 1, 2013@Usa_Rox_All
That's the job of your permission plugin
@ThisUsernameIsMine
create a ticket if you have an issue
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Posted Apr 1, 2013How do I give people permissions to do certain things?
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Posted Mar 29, 2013@QuickWango
Woohoo, thanks a lot QuickWango. Will test this asap! :) +1
Currently using NodeGuard but its old an hasn't been updated for 7 months lol.
edit: for some reason i had to set hunger to false in order to enable starvation o_O (punishments are disabled)
Best regards,
- ThisUsernameIsMine
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Posted Mar 28, 2013New version released! Sorry for the late release of version 3.7.0, but I'm VERY busy with a new project. This release is updated to 1.5.1 (which only affected the vehicle prevention) and contains some minor fixes. Due to a change in the build configuration, the compiled jar is now MUCH smaller (only about 270 kbyte) compared to previous releases. Future releases should also be faster as I was able to automate the final step of the release process.
Changelog:
Version 3.7.0
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Posted Mar 26, 2013@QuickWango
"I'll release version 3.7 tomorrow" -> When it will be released? Is it 1.5.1. compatible?
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Posted Mar 14, 2013No it's not permission based. The prevention filtering is explained in the description above
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Posted Mar 14, 2013Awesome, so stuff.stuff.monster.creeper?
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Posted Mar 14, 2013@Glompalici0us
The monster prevention does already allow you to filter the mobs that are being suppressed
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Posted Mar 14, 2013Haiyo.
We've quite a few young siblings of regular players on our server so I'm concerned about creepers seeing them and blowing all kinds of things to bit, but still want them to experience the risk of survival by zombies and skeletons and other mobs, etc posing a threat.
So, my question is:
Is it already possible to make it so the mobs I don't want to see them can't see them, by mob in particular, or if maybe an ample amount of begging and/or sending of baked goods/donating/signing away my second born child would make it so you guys would be willing to add this feature? 'Cause if it's not currently available it would be freaking amazing and I would love you forever and ever and ever.
<3
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Posted Feb 11, 2013@re3ell
As I said in the ticket: the "throttleDelay" option controls the delay between messages (also log entries and punishments). This option can be set even though it's not shown in the configuration. Just add "throttleDelay: 3" (3 for 3 seconds) to the prevention that should have the delay.
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Posted Feb 11, 2013Plz, how do you set the delay between messages?
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Posted Feb 10, 2013@QuickWango
I have created a ticket with two suggestions.
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Posted Feb 8, 2013@moose517
The new version is basicly done. I went through all the tickets here. If you can give me details about your problem I might look into it. otherwise I'll release version 3.7 tomorrow.
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Posted Feb 7, 2013Thanks for the great plugin. I'm using it since a long time. Just donated to you ;)
Bug is still present: http://dev.bukkit.org/server-mods/antiguest/tickets/1-guests-can-kill-animals-villagers
Can you please fix it?
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Posted Feb 4, 2013@Chsteerr
same answer, please create a ticket. I'm currently really busy with a bunch of other projects. I'll go through the ticket list as soon as I got some time.
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Posted Feb 4, 2013Can u add a prevention: To use anvil
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Posted Jan 23, 2013@Chsteerr
Create a ticket and I'll look at it