Anti-ForceField
BLOCK FORCEFIELD, KILL-AURA, AND AIMBOT ALL IN ONE LIGHTWEIGHT PLUGIN!
Works with minecraft version 1.9.X
Description:
- Blocks people from using forcefield, aimbot, killaura, safety killaura and a lot of other forms of unfair pvp enhancement.
Features:
- Very configurable config allowing you to change the times between an npc spawning, cooldown times, pvp times.
- You can choose what happens when the player is caught hacking.
- Configurable messages so you can choose what's said
- The config updates itself! That's right, you never need to delete your config it will update itself with the options you have already chosen!
- Blocks safety killaura, killaura, forcefield, and aimbot!
Commands:
- /antiff disable - In the case of an emergency and the plugin somehow starts going crazy and making your server lag this command can be done by people with the '*' permission node.
- /antiff reload - reload the config file to update chosen configurations.
Installation:
Just drag the plugin into the plugin folder on bukkit/spigot builds 1.8.3+/1.9
Future Plans
- Don't use NPC for kill aura. (currently developing a different method)
Permissions
- antiff.notify - Informs you when someone was kicked for hacking.
- antiff.reload - Reload the plugin.
- antiff.disable - Disable the plugin.
Troubleshooting:
- If there is any errors please post a ticket or add suggestions!
CREDITS
No one currently
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Posted Jun 30, 2014Nice, I had actually thought about doing something like this once.. great idea! Suggestions though, you should go GPL and Open Source, many admins who are also devs, like myself will not use any plugin they cannot view source.. call us paranoid. Additionally, you might get some feedback or suggestions on improvements in the code that way. No one is going to steal your code who won't just decompile your jar in the first place.
I haven't tested it yet, but I'm assuming the NPCs are invisible? Perms for admins to see the NPCs might be a nice feature. Also, if this catches on, most servers have /pl, /plugins commands blocked, but if they dont, might be a simple feature to add in, hack clients try to see what plugins are installed and adjust accordingly. Can't wait to try out your 1.2 build.
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Posted Jun 30, 2014@QuietRi0t
In the latest release you there is no dependency for combattag/combatlog (the latest release is v1.2) but first it needs to be accepted by bukkit
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Posted Jun 30, 2014Sorry guys but you have to wait for bukkit to accept the 2 versions I created before you can see it the latest version you only need Protocollib it's just bukkit hasn't accepted it the latest version by the way is v1.2 and you can get it from here this one will generate the config file sorry for the inconvience
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Posted Jun 30, 2014I just installed, and the folder is not created ... where should I put the config file?
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Posted Jun 30, 2014Can you add suppor with CombatTag? its been around longer than CombatLog and is updated more often with more features.
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Posted Jun 30, 2014There is something I forgot to inform you guys in the new config update v1.2 you need to have generatelog set to true if you want to have a chances system on your server.
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Posted Jun 29, 2014@Saiee_
Thanks man the next update should be accepted tommorrow or the next day or you can get it from the files section http://dev.bukkit.org/bukkit-plugins/anti-forcefield/files/
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Posted Jun 29, 2014@heirteir
Dude..
Love the fast reply, thanks man! Really love the plugin. Will definitely be in my server!
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Posted Jun 29, 2014@Saiee_
I will be fixing this in the next update sorry for the inconvience.
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Posted Jun 29, 2014Thanks guys I will begin working on the suggestions now.
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Posted Jun 29, 2014Some Suggestions: -Dont make it spawn every user at the same time NPC. Make it that it spawnes NPC's for one by one.
-Add:Let 2 NPC's spawn with a lil distance between(f.e. one NPC spawns left for you the other one right of you). If you only hit one (could happen by accident) get kicked. If you hit both (impossible for legit players) you get banned (configable)
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Posted Jun 29, 2014here is fake npc's getting spawned in near to the pvp arena http://www.zimagez.com/zimage/screenshot-290614-145230.php
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Posted Jun 29, 2014I have just received my first false positive. OP user got kicked while punching, swinging fists relatively fast.
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Posted Jun 29, 2014Feature Request: hackers.log .... explains itself. Logs everytime someone is kicked.
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Posted Jun 28, 2014Problem: Spams Essentials's User data with the fake NPC.
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Posted Jun 28, 2014@heirteir supports CombatTag? or only combatlog? this latter already dead...
http://dev.bukkit.org/bukkit-plugins/combat-tag/
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Posted Jun 28, 2014Regarding CombatLog, posted on the plugin page:
TWSSYesterday
"Jack has said on skype that he is quitting the internet, so I guess it means he is stopping the development of the plugin."
Source: http://gyazo.com/545f740b579f6ea3047fa4e5e1a3668e
Time to find a new dependancy. I might suggest that you make sure the combat plugin is compatible with BattleArena as many of those I have tried, have not been.
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Posted Jun 28, 2014ConbatLog is a vital part of the plugin for detecting if people are in pvp or not. It might not have been updated in over a year but it's because it doesn't need to be updated as it's not needed to be updated between Minecraft updates.
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Posted Jun 28, 2014I've tested it on my home hosted server with a player, it will, only work with players, it lets you use the hack for some seconds then after that it will kill you and kick you, im gonna test it on my kitpvp server and see if there is false reports and how many
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Posted Jun 28, 2014How does this plugin works and, does it create some sort of npc?