Ancient Gates
Introduction
This plugin can allow those with permission, to create gates. These gates will teleport any player, entity (incl. passenger) or vehicle (incl. passenger) that enters that gate to the designated location and/or execute a command. This is a very easy to use, easy to maintain transportation plugin! As a bonus, the gates can look any way you like (vertical or horizontal), with a selection of portal materials.
To get started, try the in game command: /gate
Commands & Permissions
AncientGates commands and permission nodes are simple and intuitive.
Click here for commands and permission nodes...
Configuration Settings
AncientGates configuration options are fairly extensive.
Click here for configuration (/gate setconf) settings...
BungeeCord Support
AncientGates fully supports BungeeCord server-server player, entity and vehicle teleportation.
Click here for further information and full setup instructions...
FAQ
AncientGates has seen a fair few questions in its time. Here are some of the more frequent ones.
Click here for Frequently Asked Questions...
Featured Video
I recently came across this video, showcasing the latest features. It has been put together by Vikaar1.
I've seen several Youtube videos since taking over maintenance of this plugin.
Click here to see more, including translations...
Development Builds
Go to the AncientGates Jenkins build server
Metrics
You can (globally) opt out the stat collection via /plugins/bStats/config.yml if you wish.
-
View User Profile
-
Send Message
Posted Jul 13, 2013@Skilled_Creeper
Yes it does, but yes it will be updated anyway to add some new features :). Hoping to release 1.7 sometime in the week :)
-
View User Profile
-
Send Message
Posted Jul 13, 2013just wondering is it multiverse compatible because I can use gates to go to other worlds but like after a day I have a plot world made by plotme the plots screw up I don't know if ancient gates is causing this another thing is when I go through a nether portal I come out of the ancient gate sometimes I don't know how to fix this plz help
-
View User Profile
-
Send Message
Posted Jul 13, 2013@christianselph
Have you placed carpet in front of the gate, or something similar? This issue has been addressed the the latest dev versions. Hoping to release an official 1.7 release this week :)
-
View User Profile
-
Send Message
Posted Jul 12, 2013Does this work with 1.6.2 Minecraft, and if not will it be updated? I love this plugin!
-
View User Profile
-
Send Message
Posted Jul 12, 2013this was working great then all of a sudden new gates open as end portals at 1 block hight and don't work.....existing gates work just fine
-
View User Profile
-
Send Message
Posted Jul 11, 2013@qwerer22
It wouldn't be too hard to implement, I'm just not sure of the impact on performance, as it would constantly be doing a gate lookup as each player on the server moved.
I could branch off a development version for testing purposes once I've released version 1.7, leave it with me.
-
View User Profile
-
Send Message
Posted Jul 11, 2013Is it possible to setmaterial as air? that would be an awesome feature
-
View User Profile
-
Send Message
Posted Jul 7, 2013Just to keep everyone updated...
Build #26 from the development builds above allows you to ride horses through gates.
I'm waiting on the horse API to support BungeeCord horse teleportation.
-
View User Profile
-
Send Message
Posted Jul 7, 2013@PumasCast
I have PM'd you ;). BungeeCord support has been greatly simplified in the latest development builds. I'm just waiting on some horse API before releasing a new stable release.
-
View User Profile
-
Send Message
Posted Jul 7, 2013Hello, will someone be kind enough to make a video, text file, or pastebin page for how to EXACTLY set up portals between Bungeecord servers. I am having some problems and have no clue how to do it. Also, must you have the "socketCommsPort" information filled out and enabled in order to set up portals between Bungeecord servers, or is this another feature? Cannot wait to hear back from someone, thanks :D
-
View User Profile
-
Send Message
Posted Jul 7, 2013@peewi96
Ahh, okay. Thank you very much for the help.
-
View User Profile
-
Send Message
Posted Jul 7, 2013@PluginErrorsSuck
Close the gate, make your changes and then re-open the gate. It is a light-weight protection to prevent griefing.
-
View User Profile
-
Send Message
Posted Jul 7, 2013Hello, I have noticed in the latest build i Can not build on and around the Portals. Why is this and how can i fix it?
NVM I never read the Q/A
-
View User Profile
-
Send Message
Posted Jul 7, 2013@PumasCast
It's this line....
"bungeeServerName": "hub","solar","mineshire"
You only place the bungee server name for the server the plugin is on. So if this plugin is running on "hub", then it will read...
"bungeeServerName": "hub",
On the "solar" server, the AncientGates conf.json will read...
"bungeeServerName": "solar",
Also note the comma at the end of the line.
If you use the latest development build from the link above, I've actually removed this from config, it now automatically gets the server name itself ;).
-
View User Profile
-
Send Message
Posted Jul 6, 2013@semirotta
I have the config on a paste bin link down below :D
-
View User Profile
-
Send Message
Posted Jul 6, 2013@PumasCast
Expected ':' at line 1 column 402 at
thats the issue i believe? does your configuration have something in line 1 column 402? :D or does that mean the java code itself from the plugin.
-
View User Profile
-
Send Message
Posted Jul 6, 2013@peewi96 There you go good sir :D
http://pastebin.com/1JnhJeBB
-
View User Profile
-
Send Message
Posted Jul 6, 2013@PumasCast
Do a pastebin.com of your conf.json file. Looks like you have a colon missing in it.
-
View User Profile
-
Send Message
Posted Jul 5, 2013Is there any help that will be offered to me? :P
2013-07-05 23:07:24 [INFO] [AncientGates] Enabling AncientGates v1.6.7 2013-07-05 23:07:25 [INFO] [AncientGates v1.6.7] Loading conf from disk 2013-07-05 23:07:25 [SEVERE] Error occurred while enabling AncientGates v1.6.7 (Is it up to date?) org.bukkit.craftbukkit.libs.com.google.gson.JsonSyntaxException: org.bukkit.craftbukkit.libs.com.google.gson.stream.MalformedJsonException: Expected ':' at line 1 column 402 at org.bukkit.craftbukkit.libs.com.google.gson.Gson.fromJson(Gson.java:809) at org.bukkit.craftbukkit.libs.com.google.gson.Gson.fromJson(Gson.java:761) at org.bukkit.craftbukkit.libs.com.google.gson.Gson.fromJson(Gson.java:710) at org.bukkit.craftbukkit.libs.com.google.gson.Gson.fromJson(Gson.java:682) at org.mcteam.ancientgates.Conf.load(Conf.java:79) at org.mcteam.ancientgates.Plugin.onEnable(Plugin.java:123) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:382) at org.bukkit.craftbukkit.v1_6_R1.CraftServer.loadPlugin(CraftServer.java:284) at org.bukkit.craftbukkit.v1_6_R1.CraftServer.enablePlugins(CraftServer.java:266) at net.minecraft.server.v1_6_R1.MinecraftServer.l(MinecraftServer.java:319) at net.minecraft.server.v1_6_R1.MinecraftServer.f(MinecraftServer.java:296) at net.minecraft.server.v1_6_R1.MinecraftServer.a(MinecraftServer.java:256) at net.minecraft.server.v1_6_R1.DedicatedServer.init(DedicatedServer.java:160) at net.minecraft.server.v1_6_R1.MinecraftServer.run(MinecraftServer.java:397) at net.minecraft.server.v1_6_R1.ThreadServerApplication.run(SourceFile:582) Caused by: org.bukkit.craftbukkit.libs.com.google.gson.stream.MalformedJsonException: Expected ':' at line 1 column 402 at org.bukkit.craftbukkit.libs.com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1310) at org.bukkit.craftbukkit.libs.com.google.gson.stream.JsonReader.objectValue(JsonReader.java:762) at org.bukkit.craftbukkit.libs.com.google.gson.stream.JsonReader.peek(JsonReader.java:380) at org.bukkit.craftbukkit.libs.com.google.gson.stream.JsonReader.advance(JsonReader.java:426) at org.bukkit.craftbukkit.libs.com.google.gson.stream.JsonReader.skipValue(JsonReader.java:637) at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:170) at org.bukkit.craftbukkit.libs.com.google.gson.Gson.fromJson(Gson.java:795) ... 16 mor
-
View User Profile
-
Send Message
Posted Jul 5, 2013@TNT24X
I've been looking into horses. Unfortunately Bukkit have not yet released the horse API. The craftbukkit development build literally updates to minecraft 1.6.1 but doesnt yet provide any API for the new features.
A developer in the forums has released a custom class that directly interfaces with the minecraft code. I may use this for the time being and release a 1.7 alpha whilst we wait for the bukkit team to add the new APIs.
Apologies for losing your horse :(