Config Help

Data:
//Set to true if you want to see which events are being called, shouldn't spam console unless a lot of player are talking.
  Debug: false

//Set to true if you want AIOChat to hook into Vault to get prefixes, suffixes, etc.
//Set to false by default just incase you don't have Vault.
  Vault: false

//Set to true if you want players with the "aiochat.colors" permission to be able to use colors in chat.
  Colors: true

//Set to true if you want to set up regex messages to disallow certain things to be said in chat.
  Regex: false

Commands:
//Set to true if you want "/say" to be handled by AIOChat.
  Say: true

//Allow the command "/aiochat" spy to be used?
  Spy: false

//Allow the command "/tell" to be used?
  Tell: true

//Allow the command "/aiochat clear" to be used? 
  Clear: false

//Set to true to allow the "/aiochat mute" to be used.
  Mute: false

//Set to true to use the custom commands feature.
  Custom: false

Advanced:
  Regex:
//The code below is very basic, what this code does is it's checking for 4 words that we don't ever want to see in chat but is only using 1 line.
//This makes the plugin not use a much to replace words, if we did this with 4 lines it would take much longer and could cause lag depending on how many lines you have. 
//Just to clarify, you must format you words just like this test|test|test|test if it doesn't have the | it will not work.
    - '{testing123|testing321|tester123|tester321},{}'

Protection:
  Advertisement:
//Set to true to use our advertisement protection system.
    Enabled: false

//You can set this action to any command that your server can use, don't include the "/".
    Action: 'ban {player}'

Custom:
//Using the command "/website" will display the message defined.
  website:

//Set to false for the command to be turned off.
    Enabled: false

//This is the message that will be sent to the player, almost every chat variable works here.
    Message: '{Server} You can visit our website @ www.yourwebsitehere.com'

CommandOptions:
  Clear:
//Annouce the player that cleared the chat with "/aiochat clear"?
    Announce: true

  Mute:
//Notify all players that are online that the server has been muted?
    Notify: true

//Prevent commands from being used during the global mute?
    Commands: true

//Prevent join messages during the global mute?
    Joins: true

Events:
//Allow AIOChat to handle chat?
  PlayerChat: true

//Allow AIOChat to handle player joins?
  PlayerJoin: true

//Announce new players? (PlayerJoin needs to be true)
  NewPlayer: false

//Allow AIOChat to handle player leaving?
  PlayerLeave: true

//Allow AIOChat to handle the kick message being shown to online player?
  PlayerKicked: true

//This part looks very sloppy, sorry about that, can't really do much to it.
Messages:
//Replaces {Server} in all messages.
  Server: '[&3Server&f]'
//How do you want your chat laid out?
  Chat: '{Prefix}{Suffix} {Player1}: {Message}'
  Join: '{Server} {Player1} has joined.'
  NewPlayer: '{Server} Welcome to the server {Player1}!'
  Leave: '{Server} {Player1} has left.'
  Kicked: '{Server} {Player1} has been kicked.'
  SendTell: '[To {Player1}] {Message}'
  ReceiveTell: '[From {Player1}] {Message}'
  Clear: '{Server} {Player1} cleared the chat.'
//Do NOT use {Player1} or {Player2} you will get errors. (Only in ConsoleClear)
  ConsoleClear: '{Server} console cleared the chat.'
  Mute: '{Server} {Player1} has muted chat & commands, you will be notified when this mute is lifted.'
  Unmute: '{Server} {Player1} has lifted the global mute, you may resume talking.'
  MuteDeny: '{Server} Chat & commands are currently muted, you will be notified when this mute is lifted.'

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