Configuration
############# ## THIRST ## ################################################### ## James Buchanan | numbrs ## ## All effect information is located in info.txt ## ## Don't mess around with schedules unless you ## ## know what you're doing. 1 sec = 20 ticks. ## ################################################### thirst: schedules: thirst_schedule: delay: 60 kill_schedule: delay: 50 effect_schedule: delay: 10 over_schedule: delay: 10 effects: level: 4 amp: 2 list: - miningfatigue - slowness message: - Your XP bar has been converted into a thirst meter. - Drink water or potions to replenish it. - You will be heavily crippled when dehydrated. options: effects: true max_thirst: 30 dehydration_dps: 2 drinking_gain: 8 first_time_join_message: true death_message: died of thirst.
thirst.schedules.thirst_schedule.delay: How long it takes to deplete the thirst meter by 1.
thirst.schedules.kill_schedule.delay: How long it takes to check if a player needs to be damaged.
thirst.schedules.effect_schedule.delay: How long it takes to check whether or not to cripple a player.
thirst.schedules.over_schedule.delay: How long it takes to check if a players level is above the limit.
thirst.effects.level: The thirst level that will cripple a player.
thirst.effects.amp: The strength of the crippling effects.
thirst.effects.list: The list of effects that will cripple players. Info in "info.txt".
thirst.message: The message that will notify new users of the thirst mechanic.
thirst.options.effects: Whether or not to cripple or hurt players.
thirst.options.max_thirst: The max thirst level.
thirst.options.dehydration_dps: The amount of damage applied to thirsty players.
thirst.options.drinking_gain: The amount that will replenish the thirst bar on consume.
thirst.options.first_time_join_message: Whether or not to send new players the custom message.
thirst.options.death_message: When someone dies of thirst, <Player Name> + death text.
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