Permissions
| Command |
Permission |
Description |
| actionbar reload |
actionbar.reload |
Allows you to reload the config |
| actionbar <all/announce/broadcast> <message> |
actionbar.public |
Allows you to broadcast a message via actionbar |
| actionbar <msg/private> <player> <message> |
actionbar.private |
Allows you to send a private message via actionbar |
| actionbar <world> <name> <message> |
actionbar.world |
Allows you to send a world message via actionbar |
| actionbarannouncer start |
actionbar.announcer.start |
Allows you to start the announcer |
| actionbarannouncer stop |
actionbar.announcer.stop |
Allows you to stop the announcer |
| actionbarannouncer list |
actionbar.announcer.list |
Allows you to list all messages of the announcer |
| actionbarannouncer send |
actionbar.announcer.send |
Allows you to send a line of the announcers messages |
| actionbarannouncer time |
actionbar.announcer.time |
Allows you to set the time of the announcer |
| Function |
Permission |
Description |
| ColorCodes |
actionbar.colorcodes |
gives you the permission to use colorcodes |
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Posted May 15, 2015Very nice. Two things:
I removed all join messages, but I still get a join message.
Apparently, announcer is off by default. I can turn it on at server startup, but if would be nice if it were on by default, or if there were a configuration setting.
Idea: Since I run two identical servers, for development and production, it would be nice to have a variable like %servername% or %serverid%. Ideally, it would be populated from server.properties but I can type it myself. :)