ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted May 8, 2013update please!
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Posted May 6, 2013comming update?
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Posted May 6, 2013@xTomiK101
Thanks! ;)
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Posted May 6, 2013update please i cant wait!
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Posted May 6, 2013@Geshsi
Same problem, 1.5.1 version doesn't work on 1.5.2. Full server is now down for zombies.
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Posted May 6, 2013Kindly provide us the next update 1.5.2 please, thanks!
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Posted May 6, 2013@AlexM850
your server is cool
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Posted May 6, 2013When will there be an update?
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Posted May 5, 2013@AlexM850
Can you please elaborate? I am following this tutorial http://www.youtube.com/watch?v=qFKTI-ni-U0 I do it just like that guy, is he doing it wrong?
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Posted May 5, 2013@dmaskell92
It's actually quite easy to set that up. Was working 100% fine for me.
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Posted May 5, 2013This plugin has been absolute frustration! The doors will not link to the spawner, I tried it 100 times, The zombies just keep spawning in a room that nobody can reach... I followed a YouTube guide, I can't be doing anything wrong. I am on 1.5.1, I need to find an alternative plugin, but none are working ofc. Nothing but a huge headache.
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Posted May 5, 2013@alexandermorrison thnx for letting us now
@bjornke great job man and deepest respect i really love it <3
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Posted May 5, 2013I got a reply from Bjornke yesterday, letting me know that hopefully "he could get out the update sometime today", however the plugin is very in depth it may take more than a day, depending on how things go. :) @Bjornke Keep up the good work~
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Posted May 5, 2013Please go to 1.5.2, I know it would be complicated editing the plugin but please update it.
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Posted May 4, 2013No 1.5.2 yet. I have a message out to BJ but no response yet.
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Posted May 3, 2013Can you update it to 1.5.2 and tell us what features it will include
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Posted May 3, 2013So spawns that are linked with a door become inactive after a reload, server restart, or after a few games have been played on that map....... Please Help if you can because I got this great nazi zombies server that im ready to launch and this is my only problem. (Note: That the spawns that are linked with spawn work at first, but become inactive after a reload, server restart, or after a few games)
PLEASE HELP
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Posted May 3, 2013@ryanblanksma
yes there are minor bugs but it works just fine. ive been using it for months and ive never had a problem with it. you shouldnt tell people not to download it, because it is a very well functioning, and very well maintained plugin. (also note this doesnt work with 1.5.2 yet according to many people. i would assume youre using the new devbuild which is not totally compatible.) anyway, I would say that it works just fine.
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Posted May 2, 2013Please update to the latest builds of Bukkit/Craftbukkit. It does not load or work.
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Posted May 1, 2013hello,
i am using this plugin and its a great plugin only i have a little question.
i made my classes and im using pvpgunplus for the weapons. but is there a way i can make it wordk that i dont have to set the items for the gun ammo 1000 thimes because.
i mean for example:
barret: description: Group of the Barret items: - 276 # knife - 278 # handgun - 285 # secundary weapon example barret 50.cal - 318:0:1000 # ammo for the guns - 341:0:2 # handgrenate
-------------the 318:0 is the ID of the item and :1000 is th amount of the item
i hope you understand. and add it to your plugin