ZombieInsanity v1.2.8

Details

  • Filename
    ZombieInsanity.jar
  • Uploaded by
  • Uploaded
    Jul 23, 2012
  • Size
    19.16 KB
  • Downloads
    5,814
  • MD5
    c20e00b42447ae942ec42458447b409d

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

1.2.8

  • Multiworld code removed
  • Now ops will lose thirst, only people in creative are immune.

1.2.7

  • Multiworld support (early testing)

1.2.5

  • Ops and people in survival do not lose thirst
  • Added chance that you experience bite effects

1.2.4

  • Added visibility, allowing you to customize how close you have to be to zombies in order for them to track you
  • Added visibility GUI (exp bar)
  • If thirst or visibility is enabled, mobs and players do not drop exp
  • Recombined the settings and config file
  • Reconfigured the config file
  • Added mob blocking settings in config file
  • Made thirst retrieved from water bottles configurable (Suggested by IceFireBurn1. Great idea and thank you!)

Known Issues: You will sometimes get error messages on reload. This do not affect gameplay/performance as far as I have seen.

1.2.1

  • Fixed thirst bar not replenishing on respawn
  • Fixed players not being able to drink potions

1.2

  • Thirst feature added
  • Removed deathban feature, join message, and deathban message feature

Known Issues:

  • When a player respawns, they do not go back to full thirst
  • Players are not able to drink potions

1.1.5

  • Configure which mobs are forced to spawn and which are allowed to spawn normally
  • Split config file into 2 separate files
  • Settings file added to hold all spawn settings

1.1

  • Random chance for zombies to have abilities
  • Sneaking stops mobs from targeting player
  • Configurable range when sneaking becomes ineffective
  • Override sneak hide if player attacks

1.0

  • Control mob/zombie spawns
  • Sun-proof zombies
  • Deathban
  • Zombie bite effects
  • Change zombies spawned on player death