ZombieInsanity v1.2.8
Details
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FilenameZombieInsanity.jar
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Uploaded by
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UploadedJul 23, 2012
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Size19.16 KB
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Downloads5,814
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MD5c20e00b42447ae942ec42458447b409d
Supported Bukkit Versions
- CB 1.2.5-R4.0
Changelog
1.2.8
- Multiworld code removed
- Now ops will lose thirst, only people in creative are immune.
1.2.7
- Multiworld support (early testing)
1.2.5
- Ops and people in survival do not lose thirst
- Added chance that you experience bite effects
1.2.4
- Added visibility, allowing you to customize how close you have to be to zombies in order for them to track you
- Added visibility GUI (exp bar)
- If thirst or visibility is enabled, mobs and players do not drop exp
- Recombined the settings and config file
- Reconfigured the config file
- Added mob blocking settings in config file
- Made thirst retrieved from water bottles configurable (Suggested by IceFireBurn1. Great idea and thank you!)
Known Issues: You will sometimes get error messages on reload. This do not affect gameplay/performance as far as I have seen.
1.2.1
- Fixed thirst bar not replenishing on respawn
- Fixed players not being able to drink potions
1.2
- Thirst feature added
- Removed deathban feature, join message, and deathban message feature
Known Issues:
- When a player respawns, they do not go back to full thirst
- Players are not able to drink potions
1.1.5
- Configure which mobs are forced to spawn and which are allowed to spawn normally
- Split config file into 2 separate files
- Settings file added to hold all spawn settings
1.1
- Random chance for zombies to have abilities
- Sneaking stops mobs from targeting player
- Configurable range when sneaking becomes ineffective
- Override sneak hide if player attacks
1.0
- Control mob/zombie spawns
- Sun-proof zombies
- Deathban
- Zombie bite effects
- Change zombies spawned on player death