v2.65
Details
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FilenameWorldModes.jar
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Uploaded by
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UploadedJun 19, 2012
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Size30.18 KB
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Downloads1,214
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MD56f86013fb2f847036a3b1fe3deb443c4
Supported Bukkit Versions
- CB 1.2.5-R4.0
Changelog
2.65
- base bukkit version 2.9
2.63
- update for bukkit 1.1 R5
2.6
- update for bukkit 1.1 R4
2.52
- update for bukkit 1.0.1 R2
2.4
- added command to check a player's WorldModes permisisons
- made BaseBukkitPlugin updates more fail-safe
2.3
- upgraded to BaseBukkitPlugin version 2.0 which adds self-update functionality
2.2
- adapted to BaseBukkitPlugin version 1.8 - there is no need to install that jar manually anymore
- removed PLAYER_RESPAWN listener again... that was silly
- added ENTITY_DEATH listener to remove persisted inventories
2.1
- adapted to BaseBukkitPlugin version 1.8 - there is no need to install that jar manually anymore
- removed PLAYER_RESPAWN listener again... that was silly
- added ENTITY_DEATH listener to remove persisted inventories
2.0
- added monitoring of PLAYER_RESPAWN
1.9
- fixed NPE when restoring armor
- changed worldmodes.{creative,survival} to worldmodes.mode.{creative,survival}
1.7
- minor improvement to default game mode handling
1.6
- added ability to set a default game mode even for players that can switch between them
1.5.2
- fixed spurious NPE on server start-up
1.5.1
- fixed NPE when player does not belong to group
1.5
- added check for game mode permissions when joining a server
1.4
- added support for the restrictions to drop items in creative mode
- added support for restoring inventories when switching out of creative mode
1.3.1
- fixed NPE
- compiled and tested with RB1185
1.3
- implemented command and permission nodes to change game mode
1.2
- retired PLAYER_MOVE hook in favor of PLAYER_PORTAL
1.1
- added Bukkit version check
1.0
- initial release
- supports world-specific game modes
Due to a bug in PermissionBukkit, players with a spawn point in a survival world may be able to stay in creative mode after dieing in a creative world. This issue has been reported and a fix was submitted.