WorldEdit 7.4.0 (Bukkit for 1.21.4-1.21.11)
Details
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Filenameworldedit-bukkit-7.4.0.jar
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Uploaded by
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UploadedJan 17, 2026
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Size7.13 MB
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Downloads61,219
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MD554f30865de496c50377a867f5ff9656b
Supported Bukkit Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.4
Changelog
This version is compatible with:
- Bukkit implementations for 1.21.11 (Paper recommended)
- THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.21.4
- For a more in-depth look at the new features, check out this article
- Added a -c option to //regen to output to clipboard
- Added #clipboard mask, to mask against blocks that match the clipboard
- Added a #fullcube mask that matches all blocks that fill an entire cube
- Enables the new experimental snapshot mode by default for new setups
- Added command completions for available schematic files to schematic commands
- Added a //registry command to search available registries
- Added an adjacency mask (~) to mask blocks that are adjacent to other blocks
- Added an -m flag to the //distr command to mask included blocks
- Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard
- Added the ability to use any other pattern in the type applying pattern
- Added the ability to source from the clipboard via //deform
- Added an extend selection mode for polygon selections
- Added a //revolve command to paste a rotated copy of a selection around an axis
- Added a //replacebiome command to replace biomes in a selection by a given mask
- Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support
- Tweaked the block property system to reduce memory usage and improve performance during startup in some situations
- Fixed block limits not applying to the //update command
- Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8
- Deprecate some remnants of the fast mode system that are superseded by the side effect system
- Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
- Fixed the hand, offhand, and pos1 patterns not showing in suggestions
- Changed the legacy mapping system to not automatically load on startup, and instead load on first usage
- Updated the default values in the configuration files to better match supported Minecraft versions
- Updated the default values in the configuration files to better match supported Minecraft versions
- Fixed an issue where schematic files in folders on Windows wouldn't display properly in `/schem list`
- [Bukkit] Cleaned up some code to detect usage on <1.13 versions that's no longer needed
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