Wizardly Magic

Features
Want to be a cool wizard with all kinds of spells? Well now you can! You can build a Spell Altar, craft over 50 unique spells, gain knowledge, and use all kinds of wizardly magic! This plugin is inspired by the Minecraft Forge mod Ars Magica.
Note: This plugin is in early alpha, so expect bugs, if you get any please create a ticket with them here.
Spell Altar:
You build a spell altar by putting redstone around an enchanting table. You don't gold blocks, but the type of blocks the altar is build on effects the altar level. Certain spells require higher level altars.
- Anything: 0
- Iron: 1
- Gold: 2
- Diamond: 3

Knowledge:
Knowledge is needed to make spells, each spell has certain knowledge it requires to be crafted. You can learn different bits knowledge by doing normal Minecraft actions. For example, picking up a Notch apple will teach you "Divine Intervention". Sometimes you can get mana from gaining knowledge. You can see info on how to get knowledge in the "Book of Knowledge".
Mana:
Spells require mana to cast, you start with 10 (Unless your server owner has changed it). When you gain knowledge you can get mana. Also there is a slight chance to gain mana each time you cast a spell.
Spell Book:
When you kill a boss (Wither, Ender Dragon, or Elder Guardian), they have a 50% chance to drop a spell book. You can store up to 9 spells in a Spell Book. Sneak right-click to open the book, then you can put spells in, or take them out. Right-click the cast the spell in slot 1. Sneak left-click to toggle the active spell to the one next to it.
Spells:
To craft a spell, you must put the recipe in a spell altar, then drop a Arcane Scroll on the altar. If you don't have required knowledge, if the recipe is invalid, or if your altar level is to low, you will get a chat message prompt telling you what to do. You can see info on spells and their recipes in the "Book of Spells".
Staffs:
You can craft staffs for better spell manipulation. Once you get a staff your click with it to open the binding menu. You put the spells you want in the slots and close it. Now those spells have been bound to the staff, you can not change these spells ever, its a one time thing. You can right-click to cast and left-click to cycle through the spells. There are three tiers of staffs, they get harder and harder to craft. For crafting recipes see the recipe section.
Special Mob Drops:
This plugin adds special mob drops that are used in spell recipes. For example, there is a 20% chance for a creeper to drop a "creeper heart" when killed. Then you can use the "creeper heart" to craft the TNT spell. You can change, remove, and add these in the config as you wish. You can see all the special drops, how to get them, and the chance they have to drop in the "Book of Drops".
Wizard Robes:
Wizard Robes are just normal leather armour. However, all the armour pieces must be the same colour. If you are wearing full wizard robes your mana will regenerate double.
Mana Potions:
You can make mana potions by throwing a empty glass bottle into a pool of water, then drop a slime ball, magma cream, or eye of ender in with it. Lastly throw in some binding powder. It will form a mana potion. If you drop in more than one of each of these items it will keep generating at one a second till it runs out of ingredients.
Configurability:
This plugin is very configurable. All the spells, recipes, and knowledge are configurable in the config. It does not end there though, you can crate your own spells with all the components the default spells use. Also, for convenience there is a /setSpellRecipe command to make setting a spell's recipe easier.
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Recipes
Arcane Scroll recipe:
Spell Recipes:
You can see spell recipes with a command. For a list of spells, info on them, and the command to get each spells recipe, you will need to craft the Book of Spells:
Other Books:
You can craft other books for more info.
Book of Knowledge:
Book of Drops:
Staffs:
To craft staffs or staff caps, you need to put the recipe into a spell altar. But instead of dropping an arcane scroll onto the altar, you have to drop binding powder (Which you can get from killing zombies).
Staff Types:
Note: The staff caps seen here are not the vanilla items, they are ether crafted, or dropped from mobs.
Caps:
Ender Cap:
The ender-pearl in this recipe is just the vanilla one, but the other four items are special orbs dropped by mobs.
Nether Cap:
The nether-star in this recipe is just the vanilla one, but the other four items are special orbs dropped by mobs.
Getting Started Video Tutorial:
Player holding a spell:
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Commands
OP Commands:
/wm reload
/wm getSpell <name>
/wm setSpellRecipe <name>
/wm giveSpell <spell> <player>
/wm spellBook
/wm getDrops <mob>
Player Commands:
/mana
/srecipe <spell>
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Permissions
Permission to use the OP commands is: wizardly.magic.commands
All players can use the /mana command.
You can specify permissions for certain spells in the config, but none have perms by default.
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Installation
1. Copy the plugin and the WizardlyMagic folder into your plugins folder, then reload the server.
2. You can edit any options you want in the config.
3. If you have any problems, read the FAQ before posting.
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Creating A Custom Spell
This is for admins, here is a test spell with all the available spell options included:
Remove all things you don't want in the spell.
spells: test: type: <touch/projectile/self> description: "A test spell" spellType: <pvp/build/other> perms: test.spell projectile: <enderpearl/snowball/egg/arrow/fireBall/item/block/beam/witherskull/entity> projectileCount: 1 projectileInterval: 5 projectileSound: BLAZE_BREATH randomRadius: 3 randomDistance: 0.2 homing: false trailParticalEffect: LARGE_SMOKE:0:3 beamRange: 50 speed: 3 drop: false fixedDrop: true height: 25 data: <"particalType"/"id:data/entityType"> cooldown: 3 sound: blaze_beath lifeTime: <ticks> mana: 1 altarLevel: 0 requiredKnowledge: - Start - Dig selfEffects: recall: false potionEffects: - "regeneration:1:5" effects: damage: 2 changeBlock: "20:0:10" recall: false dig: 1 digPower: 1 digReplace: true mount: false potionEffects: - "blindness:1:5" - "weakness:1:5" splash: radius: 3 particalEffect: LARGE_SMOKE:1:50:1 sound: explode gravityBlocks: false changeBlock: "20:0:10" explode: false lightning: false recall: false mark: false knockBack: 0 tp: false fireWork: "255:80:0" fireWorkLife: 0 velocity: "0:1:0" effects: disarm: false damage: 2 potionEffects: - "blindness:1:5" - "weakness:1:5" clearPotionEffects: - "poison:1:5" recipe: 0: item: 3
You do not need to manually define the spell recipe, you can do that in-game with a command.
Spell making video tutorial:
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Upcoming Features
- Bug Fixes
- More Spells!
- Charms
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MC Stats
This plugin sends info on how many servers and players are using this plugin.
If you wish to disable the usage stats, look at /plugins/PluginMetrics/config.yml.
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Donate
If you like my plugins and want to help me out:
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YouTube/FaceBook/Twitter
Check out my YouTube for more Minecraft awesomeness:
http://www.youtube.com/user/Jacobvejvoda
Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg
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Want your own custom plugin?

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Posted Sep 9, 2015@mizuiko
Your on the protocol hack, not the actual 1.8, it says you don't have banners on your server.
Sorry, I only support actual 1.8 builds.
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Posted Sep 9, 2015Hello i have installed your plugin on my server spiggot 1.8.
But when i start my server on console it show me this problem :
09.09 15:54:35 [Server] INFO at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftTask.run(CraftTask.java:71) [spigot18.jar:git-Spigot-1.7.9-R0.2-208-ge0f2e95] 09.09 15:54:35 [Server] INFO at io.hotmail.com.jacob_vejvoda.WizardlyMagic.WizardlyMagic$14.run(WizardlyMagic.java:2260) [?:?] 09.09 15:54:35 [Server] INFO at io.hotmail.com.jacob_vejvoda.WizardlyMagic.WizardlyMagic.access$11(WizardlyMagic.java:319) [?:?] 09.09 15:54:35 [Server] INFO at io.hotmail.com.jacob_vejvoda.WizardlyMagic.WizardlyMagic.getBookOfDrops(WizardlyMagic.java:321) [?:?] 09.09 15:54:35 [Server] INFO at io.hotmail.com.jacob_vejvoda.WizardlyMagic.WizardlyMagic.setDropsPages(WizardlyMagic.java:409) [?:?] 09.09 15:54:35 [Server] INFO at io.hotmail.com.jacob_vejvoda.WizardlyMagic.WizardlyMagic.getItem(WizardlyMagic.java:2506) [?:?] 09.09 15:54:35 [Server] INFO java.lang.NoSuchFieldError BANNER 09.09 15:54:35 [Server] WARN Task #42 for WizardlyMagic v1.4 generated an exception
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Posted Sep 7, 2015@Goldentoenail
I don't see any problems that relate to Wizardly Magic.
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Posted Sep 7, 2015@jacob_vejvoda
Please DO check your Tickets
And here is The Spigot Enquiry
https://www.spigotmc.org/threads/crashes-when-player-count-reaches-5-or-6.88011/
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Posted Sep 6, 2015@Goldentoenail
Wizardly Magic is on many server with way more than 5 players fine.
How do you know that its WM using the resources?
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Posted Sep 6, 2015It was nice whilst it lasted.
unfortunately our server just can't cope with this plugin and more than 5 players
It is just too resource intensive.
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Posted Sep 2, 2015@LeoWoo
I replied to your ticket, also feel free to post it on "MCBBS" as long as you don't change what it says (Besides translating), and name me as the author.
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Posted Sep 2, 2015@jacob_vejvoda
Oh,I am sorry.I am a student form Chinese.So my Enligsh is not good. I have created a ticket. But this is really a very good plug-in.I hope you can keep on doing it.
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Posted Sep 2, 2015@LeoWoo
Sorry, I don't understand you. If something doesn't work, create a ticket with all the info errors ect.
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Posted Sep 2, 2015Oh,I'm playing this on a 1.8 craftbukkit server.This plugin of 1.5.1 can't make anything spell. And the all of book can't read.
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Posted Aug 30, 2015Can I transfer this plugin to MCBBS?I want to take this plugin to China and ranslated into Chinese.I think it is a good plugin.Finally, please forgive me for my English.
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Posted Aug 22, 2015@MinecraftHellwarrior
Good idea, Ill make a way to see your current knowledge.
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Posted Aug 22, 2015Hello there, Absolutely loving this plugin! A great job well done!
Although, I really do think that it would be a beneficical idea to somehow import a command of which let's you keep track of all the knowledge you have gained so far throughout your magical learnings. This prevents wasting resources to accquire a knowledge that you think you do not have, but actually find that you may do and then find that you have lost something rather valuable working towards gaining it.
Many thanks, I hope you consider this suggestion, ~ ShadedVeil
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Posted Aug 19, 2015@minover
No, I have never heard of that happening before, any errors in the console? What does it say to the players who get kicked?
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Posted Aug 19, 2015Hi, I'm playing this on a 1.8.8 bukkit server, and every time a player tries to click any of the items in this mod with the glow tag, it disconnects them from the server. I've worked around this by editing the config.yml and deleting all the lines with 'glow' in them. Is this a known bug? And is there an fix for the crashes?
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Posted Aug 15, 2015We have now updated the 'live' server and we are pleased to say that Wizardly Magic is working well so far.
Thank you very much for your advice and patience Jacob.
I am sure that many players will have hours, days, weeks and months of fun using Wizardly Magic.
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Posted Aug 14, 2015@flyinghamster12
You can set the perm to whatever you want, and nothing goes in front of it.
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Posted Aug 10, 2015ok cheers how is it all put down would it just be - test.spell or is there something in front of it
:) loving the plugin a lot thou
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Posted Aug 10, 2015@TestDrone
It does not seem to cause any lagg.
@flyinghamster12
You can add a perm to each spell.
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Posted Aug 10, 2015Amazing plugin!
To make it more amazing, instead of having all user data saved into 1 big file, there should be a folder containing the saves. Each user gets their own save file, this prevent 1 large file causing lag.