Wilderness-Tp

WildernessTp (Best WildTP plogen, ask anyone in the spigot chat)
It is a simple lightweight plugin that randomly will teleport players when they do /wild. Wild changes the TP rules to create NEW, WILD TELEPORTATIONS for players who want to have a random teleporting experience! Unlike Mojang's "/tp" or other plugins' "random" teleports which have tons of class files for often-buggy features, Wild delivers interesting new teleportations due to its elite class and variable naming scheme.
Looking for 1.12.2 or earlier-compatible builds? They're over here!
SOME WILDLY UNIQUE FEATURES of dis truly wild tp plogen:
- Compatible with all region/claim protection plugins!
- compatible wit [insert ur region claiming plogen(s) here]! Ur poor player will not be teleported to a place where he cannot destroy blocks!
- Yes, it is compatible with GriefPrevention, factions, factionsuuid, factionsone, fractions, towny, kingdoms, residence, mychunk, yourchunk, redchunk, bluechunk, redprotect, empires, preciousstones, protectionstones, worldguard, fuedal, myfactions, yourfactions, redfactions, bluefactions, yourblock, myblock, skyblock,
- Random locations and worlds!
- Why only teleport to just a random location, like every other boring wilderness TP plugin? Ever wanted to travel to a RANDOM WORLD too? Well with this plugin, the ONE TRUE WILDERNESSTP, yes, it is possible, and configurable!
- Actually a lightweight, performant plugin: Minimizes lag due to chunk generation/loading!
- Avoids TPS drops due to chunk generation and loading! Benefits both pregenerated and non-pregenerated worlds!
- Some other, bad wild plugins will crash ur server while desperately loading 300 chunks all at once to find a spot. Others copy code and do non-thread-safe stuff async, putting your server's files, worlds, and state at risk.
- Make sure your server uses Paper to take advantage of these lag-reducing features! https://papermc.io
Dev Builds:
For anyone wanting to test our latest builds/fixes, you can do so here
Any feedback please click this link.
Sign format
Line 1: [wildtp] Line 2: Line 3: world name (optional) Line 4:
Possible features
CommandsdoneConfigurable min max (5k,-5k locked atm)??dDoneCooldown for command??donePrice for using command??dONE!Possible portal support??DONE
griefprevention claim checks??doneSupport for factions / factionsuuid / factionsone / fractions / towny / kingdoms / residence / mychunk / yourchunk / redchunk / bluechunk / redprotect / empires / preciousstones / worldguard / fuedal / some random region plugin nobody uses / Did you like / miss the first listed feature / that says it's compatible / with every single region protection plugin?DONE
- Say your suggestion in discussion area to add to this list :)
Source and dev builds are here https://github.com/acmeproject/WildernessTp and we love pull requests, forks, and spoons! Is Wild wild enough for you vote here http://www.strawpoll.me/10140643
LIKE BIG SERBUR NETWORKS using Wildnerness-TP
- 192.168.1.254 - The Router Network
If u want ur serbur here subscribe here first
If you feel like helping RoboMWM a.k.a. the guy who's basically 100% maintaining dis plogen now, subscribe to his patreon.
If you feel like helping LaxWasHere out, subscribe to his patreon or you can donate directly to his paypal by clicking this
A wild sponsor appears!
SurfHosting: 50% discount with code "Robo": https://billing.surfhosting.co/aff.php?aff=82


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Posted Mar 31, 2019In reply to Roadhog380:
You can execute commands after teleport, see config.
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Posted Mar 24, 2019Hello! I am running 1.7.10 on Thermos. The plugin works great, but sometimes I am stuck in the ground with an annoying jitter. Can you please add a fix? I have a few ideas:
- Teleport the player on top of the block they are on after the world loads
- Allow me to execute commands after the world loads and the RTP finishes, rather than at the same time
I tried adding using 'tp %PLAYER% ~ ~ ~' but that didn't fix anything, even if I added to the Y value a bit.
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Posted Mar 27, 2019In reply to Roadhog380:
problem is it's a bit hard to figure out when all chunks have loaded for player. The player is teleported a couple blocks above so it's obviously a client issue. You could try pregenerating the world so the server doesn't waste time generating the chunk, causing the client to wait longer.
Or update to Paper on 1.13.2 which has async chunk generation and loading support.
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Posted Mar 16, 2019Hello, how do you make it so the /wild is for free and it doesnt take 150$ from the player
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Posted May 19, 2019In reply to Forge_User_85772178:
edit the cofig file to take 0 instead of 150
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Posted Dec 31, 2018How can I make it where they can only use /wild from the spawn and not in the wild?
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Posted Jan 4, 2019In reply to BoonshyGaming:
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Posted Dec 5, 2018Would there be any way to set this up to teleport to a random location within a predetermined area, such as a world guard region?
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Posted Nov 25, 2018i installed, all works fine... for the one's that have OP
for defaults is /wild disabled
i added them to the promissions but nope.. still disabled.
pls help or set a example/tutorial on your page how to work with this plugin ;)
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Posted Nov 25, 2018In reply to Forge_User_27200725:
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Posted Nov 26, 2018In reply to Forge_User_27200725:
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Posted Sep 29, 2018Thank you for the update!
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Posted Sep 29, 2018i'm running a spigot 1.13 server with version 1.50 of wildTP and i get this error:
Error occurred while enabling Wild v1.50 (Is it up to date?)Error occurred while enabling Wild v1.50 (Is it up to date?)java.lang.NullPointerException: null at net.poweredbyhate.wildtp.WildTP.wildDependencies(WildTP.java:138) ~[?:?] at net.poweredbyhate.wildtp.WildTP.getWild(WildTP.java:74) ~[?:?] at net.poweredbyhate.wildtp.WildTP.onEnable(WildTP.java:50) ~[?:?] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:264) ~[spigot.jar:git-Spigot-fe3ab0d-162bda9] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:339) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:403) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at org.bukkit.craftbukkit.v1_13_R1.CraftServer.enablePlugin(CraftServer.java:426) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at org.bukkit.craftbukkit.v1_13_R1.CraftServer.enablePlugins(CraftServer.java:340) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at net.minecraft.server.v1_13_R1.MinecraftServer.m(MinecraftServer.java:562) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at net.minecraft.server.v1_13_R1.MinecraftServer.g_(MinecraftServer.java:524) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at net.minecraft.server.v1_13_R1.MinecraftServer.a(MinecraftServer.java:423) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at net.minecraft.server.v1_13_R1.DedicatedServer.init(DedicatedServer.java:288) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at net.minecraft.server.v1_13_R1.MinecraftServer.run(MinecraftServer.java:686) [spigot.jar:git-Spigot-fe3ab0d-162bda9] at java.lang.Thread.run(Unknown Source) [?:1.8.0_181]
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Posted Sep 29, 2018In reply to Forge_User_88902542:
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Posted Aug 21, 2018ERROR Could not pass event PreWildTeleportEvent to Wild v1.48
INFO Caused by: java.lang.NullPointerException
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Posted Aug 24, 2018In reply to Grrevous:
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Posted Aug 9, 2018Plugin is working good, I just wanted to report the following warning in console: https://hastebin.com/udipeyaqaw.cs
Thanks and regards!
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Posted Jul 28, 2018Great plugin! Working good in 1.13
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Posted May 7, 2018Hi there,
nice plugin, is what i was looking for. At least it's not one of those boring understandable, unconfigurable plugins :p Easy, efficient, perfect !
Is there a way to disable the sound? i tried by removing the sound line, or comment it, didn't work at all :p
thanks in advance !
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Posted Apr 9, 2018Hi man, plugin works 100% fine for me, however, other players says /wildtp, /wild & the sign teleport doesn't work for them, despite them being able to right click on it. It doesn't teleport them anywhere and I've watched them as they attempted to teleport. However, when I test it, it's fine? I reinstalled the plugin and it didn't fix it, I restarted the server and it didn't fix it. Is there a way to let users use it?