Weeping angels
Description
What it is
This allows you to bring Weeping Angels from Doctor Who into your minecraft server.

They function just like the Weeping Angels from Doctor who. If they are in your field of vision then they won't move for the most part. If the "attack" you they damage you along with teleporting you a random distance between 2 configurable distances away from where you are. And they will chase you if they have targeted you.
This isn't a real entity. It is simply a few blocks that act as one. They are a jack-o-lantern (pumpkin when being looked at) and either 2 stone bricks or 2 nether bricks under it with either fences or nether fences for wings respectively.
To kill an angel you must use an Eye of Ender on it three times. When attacked with an Eye of Ender the angel will teleport somewhere within a 250 block radius. When the Eye of Ender is used on the angel it is consumed.
Angel Blind:
Angels can blind players with a configurable chance and for a configurable time. This isn't a normal "oh no... black smoke" blind. This is a full on you can't see anything, not even the block directly in front of you. This is achieved by giving the player blindness and night vision at the same time. The angels don't take into account you are watching them if you have and angel blind on you.
My Other Doctor Who Plugins
Who Regeneration, TARDIS, Vortex Manipulator, Sonic Screwdriver
commands
- NewAngel - Spawns an angel where you are looking. Op's only.
- KillAngels [radius] - Kills all Weeping Angels withing a radius of you. Op's only
Permissions
- WeepingAngels.Ignore - Anyone with this permission will be ignored by the Angels in all aspects.
Config
- TP-Distance:
- Max: 100000 - The maximum allowed distance for teleportation in the X and Z directions.
- Min: 10000 - The minnimum distance a player will be teleported in the X and Z directions.
- Damage: 15 - The amount of damage the player will receive when they are attacked by an angel after they teleport
- Speed: 4 - The maximum number of blocks an angel can move on one update. Angels update every 5 ticks.
- Spawn-Chance: 100000 - The chance for an angel to spawn in place of a zombie. 1 out of Chance.
- Attack Chance: 2 - The chance for an angel to target a player when they are not being watched. 1 out of Chance.
- Worlds: - A list of worlds that the angels can spawn in.
- Blind:
- Chance: The chance that an angel will blind a player. Set to or below 0 to disable.
- Time: The amount of time that and angel blind will be put on a player.
To Do
- Needs better path-finding. Currently tries to go after it's target in a straight line for the most part.
- Make the angels customizable
- Anyone have any suggestions?
Known Bugs
- The algorithm that is used to check if a player is watching an angel doesn't take into account transparent blocks.
- If anyone finds any others please create a ticket for it
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Posted Dec 20, 2013@alexander011
Yeah, sorry. I was waiting for a more stable bukkit build before releasing the next version. I just uploaded it, you just have to wait for an admin to approve it before downloading.
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Posted Dec 20, 2013will the new version that works with 1.7 be out be for christmas?!?!
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Posted Dec 17, 2013@alexander011
It works fine for me (assuming you aren't using 1.7). I'll get the 1.7 version out when another bukkit version is released.
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Posted Dec 17, 2013@Jogy34
did you fix the glitch that I can only spawn one if I spawn more only the first one I spawn works?
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Posted Oct 3, 2013@sbongbob
It works with 1.6.4
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Posted Oct 3, 2013@Jogy34
changelog plz whats new in 1.7
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Posted Sep 29, 2013@alex11492
I finally got around to decompiling and then fixing the plugin. I just uploaded V.1.7 so you just have to wait for an admin to approve it before you can start using it.
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Posted Sep 17, 2013Ok. Thank you very much
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Posted Sep 16, 2013@alex11492
Yea, that would mean that it just needs to be updated to use the correct things for the current bukkit version. This might take a few days though as my laptop broke and I didn't have the code backed up on a git repository so I'll have to decompile the current version and then fix any bugs that spawn from faulty decompilation and then I'll just have to change a few package names along with making sure that I'm still using the correct methods.
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Posted Sep 16, 2013yea i keep getting
8:47:13 [WARNING] [Weeping Angels] Task #43 for Weeping Angels v1.6 generated an exception
java.lang.NoClassDefFoundError org/bukkit/craftbukkit/v1_6_R1/entity/CraftPlayer
along with a bunch of other lines of random stuff
Also do the weeping angels despawn like mobs or no?
I'm sorry for posting here and submitting a ticket... I thought this might be the wrong place to post errors
thank you
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Posted Sep 16, 2013@alex11492
Check your server console when you first start your server. I thought I had updated it but if it's throwing a bunch of errors all over the place that means that it needs to be updated for the latest version of minecraft.
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Posted Sep 16, 2013At first they were moving and not attacking...
but then i changed the permissions and it wont move at all
Thanks in advance
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Posted Aug 24, 2013i spawnd an angel but nothing happens
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Posted Jul 21, 2013you should make the stone brick angels have a dropper/dispenser face and have cobblestone wall wings
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Posted Jun 20, 2013@Jogy34
Ah, I fixed the last problem, but thanks!
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Posted Jun 19, 2013@Ewery1
Killing a weeping angel with a pickaxe is way to easy. Just because you blew up the blocks doesn't mean it died, to kill them you either have to kill them with eyes of ender or with the kill command. And they will teleport you a configurable distance away if they land on the same block as you. You are getting the momentary damage because a player can be on up to 8 blocks at a time and the angel didn't go on the one that you were directly standing on.
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Posted Jun 19, 2013Oh, also, an idea, Weeping Angels should also be killable with a diamond pickaxe breaking the bottom block, as they are stone. Also, I got tried of a weeping angel and blew it up. Then I noticed the light from the non-existant jack-o-lantern coming towards me. I turned around, and there was nothing there. That's another bug.
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Posted Jun 19, 2013@Jogy34
Hm... Well, I missed the eye of ender part, I should probably just use that. Also, on my server, weeping angels really aren't dangerous. All they'll do is give you blindness and circle around you a bunch. Sometimes they will appear on-top of you, giving you momentary damage, but nothing more then a heart. It would be VERY nice if you could fix this. Thanks!
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Posted Jun 18, 2013@Ewery1
It works fine for me. Make sure there are no extra symbols that you might accidentally type.
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Posted Jun 18, 2013/killangels 100 Doesn't want to work. It says "The number must be an integer."