WG-GUI 1.10
Details
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FilenameWG-GUI-1.10.jar
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Uploaded by
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UploadedMay 15, 2026
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Size6.37 MB
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Downloads7
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MD511e511fc199d3db71c6bc39a1255761c
Supported Bukkit Versions
- 26.1
- 26.1.1
- 26.1.2
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.1
- 1.21.2
- 1.21.3
- 1.21.4
- 1.21
- 1.20.6
Changelog
- It is now possible to use special keywords („q”, „edit”, „create”) as input values. Before, you couldn’t e.g. make a region with name „q” - from now you can type „\q” to pass „q” as region name. The same solution applies to all other scenarios where special keywords are used.
- Added option to permanently hide global region („__global__”) from being shown in Select Region menu. This feature is controlled with „DisplayGlobalRegionInRegionsView”
key in config.yml and has value of true by default. - Added option to hide unsafe options when editing global region (set parent, edit boundaries, rename and remove) – by default this feature is enabled and controlled with „HideUnsafeOptionsFromGlobalRegion” key in config.yml.
- Added option to set item material used to display global region in regions selection menu. Tihs is controlled with „GlobalRegionItemMaterial” key in config.yml and has value of „DARK_OAK_SAPLING” by default.
- „Create new region” and „Edit boundaries” options now allow to skip boundaries selection step and use player’s current WorldEdit selection. To do so, just make shift + left-click instead od left-click on items representing these options.
- Minimum required Java version is now 21.
- Minimum required Minecraft server version is now 1.20.6.
Added lines to config.yml
# If true, "__global__" region will be shown in "Select region" menu and can be edited like normal region or selected in other contexts. If false, "__global__" region will be hidden. DisplayGlobalRegionInRegionsView: true # Material used for "__global__" region to differentiate it more from other regions in "Select region" menu. GlobalRegionItemMaterial: DARK_OAK_SAPLING # If true, when editing "__global__" region, options that don't make sense for it (e.g. setting parent region, editing boundaries) will be hidden. HideUnsafeOptionsFromGlobalRegion: true
Added lines to lang,yml
(modern)
INV_REGION_OPTIONS_BOUNDARIES_MORE: - "<gray><italic>(Use shift + left-click to edit region boundaries" - "<gray><italic>with current WorldEdit selection.)" INV_MAIN_CREATE_REGION_MORE: - "<gray><italic>(Use shift + left-click to create a region" - "<gray><italic>with current WorldEdit selection.)"
(legacy)
INV_REGION_OPTIONS_BOUNDARIES_MORE: - "&7&o(Use shift + left-click to edit region boundaries" - "&7&owith current WorldEdit selection.)" INV_MAIN_CREATE_REGION_MORE: - "&7&o(Use shift + left-click to create a region" - "&7&owith current WorldEdit selection.)"
Plugin will auto-update existing configs when needed.