WebAuction
WebAuction - Website based item market [1597]
Requires: An economy plugin (iConomy 4,5,6, BOSEconomy 6 & 7, EssentialsEcon, 3Co, MultiCurrency, MineConomy, eWallet, EconXP)
Requires: Vault
Requires: Web server running PHP 5.2+
Download Latest .jar:
WebAuction.jar v0.6.4 - last change 20th Jan 2012
Download Latest Web Folder:
WebInterface.zip v0.6.4 - last change 22th Jan 2012
Download Latest Development .jar:
WebAuction.jar - last change 9th Feb 2012
Download Latest Development Web Folder:
WebInterface.zip - last change 9th Feb 2012
Development Server
If you want to see a demonstration of a working (mostly) development version of this plugin, I am currently running a small server with it (not 24/7). However the website is pretty sluggish because it is not hosted on the same server as minecraft, but it should still work.
- IP: twm.servegame.com
- Website: webauction.threewisemeh.com
Source (GitHub)
WebAuction (jar) - http://bit.ly/o8vpPq
WebInterface (web files) - http://bit.ly/nPubR1
Description
Ok, so I know there are loads of shop plugins that all do slightly different things. But because of the UI restrictions in game, I chose to make a shop plugin that links in with a website via a MySQL database to make trade easier, and even allow people to check on how their items are doing without being logged into the game. (mobile device?).
Basic idea is that admins (or players with right permissions etc) set up auction houses around the world. Players can then go there and deposit items, when they do this the items disappear from the world and get logged into the players online account. They they put money in the online account by clicking signs. Once this is done and they have set a password, they can log into the website and see all the auctions that are going on.
Using the money in the online account they can buy items, and they will be sent to the mailbox in game (a sign) and they can set up their own auctions for the items they have stored online.
One of the main features is that the website will look at all the sales and calculate a moving average for the market price of that item. Which should help players when setting a price, or buyers to see if they are getting a good deal.
Notes:
- Just added a how to edit section for info and new designs to help change the look of the website
- Works best with iConomy stored in the same MySQL database as the WebAuction tables (direct money link from game to website)
Features:
- Only members of your server can get an account
- Change password from in game
- Deposit items to be sold by right-clicking a mailbox deposit sign while holding it
- Change online balance with signs
- Get items from a sign mail box
- Moving average market price calculations
- Can link directly to the iConomy database
Overview Video:
NEW VIDEO :D
Screenshots:
will take more soon, when we have spent a while using it so that the market prices are properly calculated.

Setup:
Basics:
- Download the WebAuction.zip and extract it
- Put the WebAuction.jar in the plugins folder on your minecraft server
- Put the WebAuctionInterface folder (you can rename) on your website
- Restart server
- Look in plugins/WebAuction to find the config file add your MySQL database details
- In the interface folders on website, find the scripts/config.php file and add MySQL details again
- Be careful with mysql passwords, special characters such as {}[]() may cause the file to be incorrectly read by the yml parser.
- Make everyone create a password, make sure its different to ones they use elsewhere etc.
- Make a sign for the withdraw mail box (see screenshot) First list: "[WebAuction]" Second line: "MailBox"
- Make a sign for the deposit mail box (see screenshot) First list: "[WebAuction]" Second line: "MailBox" Third line: "Deposit"
- If you have iConomy data stored in the same database as the WebAuction data, use the web config file to point to the right table, and ignore the stuff about withdraw and deposit signs.
- Make some withdraw and deposit signs for money (again in screenshot) First line "[WebAuction]" Second: "Withdraw" or "Deposit" Third: the amount of money, or for the withdraw sign you can put "All" on the third line
- You can also make recent auction signs, to show a live feed of the new auctions: First line "[WebAuction]" Second: "Recent" Third: a number for the offset, so for the most recent auction put "1", second most recent "2" etc.
- Log into the website and start selling
Important Signs
Mailbox:
Used to deposit items and withdraw items that are in your mail
Line 1: [WebAuction] Line 2: MailBox Line 3: Withdraw (not actually needed but makes it neater with the other deposit sign :P)
Line 1: [WebAuction] Line 2: MailBox Line 3: Deposit
Deposit Money:
Used to send money to the website to be used on the WebAuction (not needed if using iconomy databases) Line 3 can be any number (100, 0.01, 55.7 etc.)
Line 1: [WebAuction] Line 2: Deposit Line 3: 100
Withdraw Money:
Used to get money from the website to be used on the WebAuction (not needed if using iconomy databases) Line 3 can be any number (100, 0.01, 55.7 etc.) Line 3 can also be "All".
Line 1: [WebAuction] Line 2: Withdraw Line 3: All
Recent Auction Feed
Used to see recent auctions people have made, you can set up as many signs as you want each looking for subsequent auctions. For example in your auction house you could have one sign to show each of the five most recent auctions. For line 3 enter the number for the offset from the most recent auction ("1" for the most recent, "2" for the second most recent... etc.)
These signs will update automatically when new auctions are made, and will display the item name, the quantity and the price.
Line 1: [WebAuction] Line 2: Recent Line 3: 1
There is now also another way of displaying recent auctions. If you have the SignLink plugin on your server you can display values about the auctions however you like on signs using various bits of data as variables. So far I have just got:
- Auction Name (%WAName1%)
- Auction Price (%WAPrice1%)
- Auction Quantity (%WAQuant1%)
Where you can change the number (1) for any other in the same way as in the previous auction signs, except I think 0 is actually the most recent auction.
I will soon be adding other information such as the sellers name and maybe the market price etc.
New Auction Shouting
A sign that is given a radius, when a new auction is created it will shout in it's radius about it to anyone nearby, line 3 is the radius in blocks.
Line 1: [WebAuction] Line 2: Shout Line 3: 10
Twitter feed
If you want to send information of new auctions and sales to a twitter account. Open up the config.php file (in the scripts folder).
Go to: https:dev.twitter.com/apps/new Input all your information. It doesnt really matter what you put for the name and things on the first page. (and you don't need to add anything for the callback)
When you have created your new app, open the settings tab, and set the application type access to "read and write". Save everything. Go back to main app info page. On that page should be the consumer key and consumer secret. Add these two values to the config file.
Near the bottom of the page is a button that says "create access token", makes sure you have set the permissions to read and write then click this button and copy the two values it gives you into the config folder.
Done (hopefully)
More Setup Information
To get more info on how to set up the plugin, along with common problems, take a look at the How to Install page
Changing the Design
To see how to change the design, or select one someone else has made: How to Edit
Commands:
- /wa password [pass] (sets your password)
Permissions:
- wa.use.withdraw.items (use mail box)
- wa.use.withdraw.money (use withdraw sign)
- wa.use.deposit.items (use deposit sign)
- wa.use.deposit.money (use deposit sign)
- wa.canbuy (can buy from auction)
- wa.cansell (can sell to the auction)
- wa.create.sign.deposit (create deposit sign)
- wa.create.sign.withdraw (create withdraw sign)
- wa.create.sign.mailbox.withdraw (create mailbox sign)
- wa.create.sign.mailbox.deposit (create mailbox sign)
- wa.create.sign.shout (create a new auction shout sign)
- wa.create.sign.recent (create a recent auction sign)
- wa.webadmin (user account is admin on the website)
- wa.remove (remove WA signs)
Donations:
Hope you guys like the plugin, keep telling me things you think would be cool to add and I will do my best. And a donation is always nice :P

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Posted Dec 15, 2011@modtv1337
Could be that your version of php is older than 5.2
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Posted Dec 14, 2011i should also add that im on 1.0.0 r1 O.O and i downloaded your latest version XD
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Posted Dec 14, 2011i get this error
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Posted Dec 14, 2011I'm receiving the following exception with WebAuction 0.6.1 and CB 1597 ... any idea why and or can this be fixed quickly?
23:59:12 [WARNING] Task of 'WebAuction' generated an exception java.lang.NullPointerException at org.bukkit.Location.getBlock(Location.java:81) at me.exote.webauction.WebAuction$3.run(WebAuction.java:455) at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:493) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425) at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
If I'm not mistaken this stops sign updates and shout sign completely from working.
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Posted Dec 14, 2011@Silverwolf897
Oh heya Silver :P
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Posted Dec 14, 2011@gamesketch
Infinite stacks will be coming with the new version exote was talking about
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Posted Dec 14, 2011@SirMonsterSlayer
oh gawd why is everyone so fascinated by "spout" ?...
i cant wait for minecraft to add more server <-> client interaction. spout will die then and everyone has the same functions.
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Posted Dec 14, 2011me wants infinite stacks xD
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Posted Dec 14, 2011ok so i got it working on my server, but when i try to login to the webinterface i get login error, im using the password i set ingame and it wont let me login, the sql data is all correct so i dunno why it wont login
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Posted Dec 14, 2011@SirMonsterSlayer
For what?
We already had Spout Integration, but Exote removed it;
If you mean custom items, it should theoretically work.
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Posted Dec 13, 2011yay now new features are coming right ?
Dunno if it is possible but maybe spout integration ? Oh and lets not forget admin shops
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Posted Dec 13, 2011Also, oh lord bukkit recommended build just released. Best give that a test.
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Posted Dec 13, 2011On another note...
Look! new video :P
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Posted Dec 13, 2011@cky2250
@ledhead900
I will be adding selling to the server in one way or another, but I think the first change I am (we are) planning is to update the whole framework of the web parts of the plugin.
Then there will be all sorts of cool things added, such as buy requests as well as just sell requests. So someone can say that they will buy all stone selling for less than $3.
But as I said, updating the framework will come first. And while the new set up will be different and contain a lot more files, there should also be a step by step installer included to make it all easier and to diagnose where the problems are.
For those php people, consider looking at code igniter framework to see what we mean.
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Posted Dec 13, 2011@cky2250
Ew, I don't see any reason to do this at all, All this needs is Sell from Server to player and Player to Server market price with inflation as we have covered it already and I think Exote agreed to do it.
This already has a dynamic price adjustment based on market price %'s no need to rip that all up and change it, My advice to you is beg someone to develop a web end for that plugin.
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Posted Dec 12, 2011hey could you work with this plugin http://dev.bukkit.org/server-mods/dynshop/
or take the idea from it. So there is only one plugin that does not overlap eachother. I love your idea for player to player, but I would like one where i sell to the server so people can sell all of there stone they mine up and get less and less cash the more they sell. While effecting your plugin for player to player trade. Just like runescape does.
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Posted Dec 12, 2011Thanks guys for your support. Now everything is working !
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Posted Dec 12, 2011Just uploading a new video... Thought it was about time. :D
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Posted Dec 12, 2011@urbanturban95
Yes Remote Sql connection is essential for any thing connecting over the internet from anther domain/network then the local one. You should have had this setup and pre thought out ahead of time imo.
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Posted Dec 12, 2011Settings in config file are fine. I'll check remote sql connection.
Thanks for help.