VoidGuard 1.2.1

Details

  • Filename
    VoidGuard-1.2.1.jar
  • Uploaded by
  • Uploaded
    Mar 14, 2014
  • Size
    25.65 KB
  • Downloads
    1,029
  • MD5
    f8d1961eb7c50a4bc3ba5c740cbeb4e3

Supported Bukkit Versions

  • CB 1.7.2-R0.3

Changelog

v1.2.1

New command prefixes for limiting the trespass commands.

  • "above:" makes a command only run for a player that has gone above the "trespassing-above-layer" value.
  • "below:" makes a command only run for a player that has gone below the "trespassing-below-layer" value.

The replacement material for bedrock noise can be written lowercase (fixed having used a similar, but wrong method for this).

v1.2.0

Config (and backend mechanics related to it) has been significantly altered allow more customization where it actually matters, with option labels hopefully being more clear about what impact they have.
- World-based options are no longer divided into "ceiling" and "floor". You can define what layers are bedrock-only and what layers should be cleared of bedrock noise.
- You can choose what block the removed bedrock gets turned into.
- It is now possible to define commands to be run when someone goes too far above or below the generated land. Commands can be run either as the console or the players and can reference player and world name.
- Applying the to/from bedrock layer changes around players can now either be done either through automation or command use, instead of only automatically or not at all.

DBO pages have been updated/added to reflect this version.

v1.1.4

Add VoidGuard-specific metrics toggle.
hook-metrics is true by default, but does not interfere with or override the PluginMetrics opt-out setting.

v1.1.3

Add Hidendra's Metrics

v1.1.2 (and older)

View Jenkins/Git repo history, linked on main page.

If you're coming from a pre-1.2.0 version...
If the previous config has been altered from the previous default state, you may need to re-apply the values to the new option labels.