ValhallaMMO_BETA-1.0.12.jar
Details
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FilenameValhallaMMO_BETA-1.0.12.jar
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Uploaded by
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UploadedJul 1, 2024
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Size2.53 MB
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Downloads310
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MD5cafa0d5c68d2f51c319533731966e803
Supported Bukkit Versions
- 1.21
- 1.20.6
- 1.20.5
- 1.20.5-Snapshot
- 1.20.4
- 1.20.3-Snapshot
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
Changelog
Thanks for the patience, here's the 1.21 update!<br>
NEW Multitools! You can now stuff multiple tools into one item. Then, when mining, the tool will instead pick from the best embedded tools used for the block. Check out /val modify embed_tools<br> NEW Player head modifier. Put your (or the crafter's) skin on a player head through a modifier<br>
TWEAK Smithing is now easier to level up, without crafting as much! Every time you damage an item's durability the plugin tallies up the damage to that item and converts it to a Smithing EXP multiplier when crafting another item of that type! For example, if you damage a diamond pickaxe by 1000 durability, the next diamond pickaxe you craft will be worth +1000% EXP!<br> TWEAK Immersive recipe menu entries will no longer show their modifiers, since they can't be translated anyway and are difficult to read for players<br> TWEAK Damage indicators will no longer show 0-damage hits<br>
This patch also attempts to fix improper stat calculation resulting in negative skill points, but I can't actually test this since I can't get it to happen for myself! Please let me know if you continue seeing this issue<br>
FIXED Duplication and experience exploit regarding naturally generated containers.<br> FIXED Errors with crafting that doesn't involve a player. This occurs when some plugin or autocrafter simulates a crafting event without a player's involvement. Instead, these events no longer produce items.<br> FIXED Immersive recipes not destroying their crafting block when configured to do so<br> FIXED Immersive recipe selection menu not properly paginating the available recipes<br> FIXED Dig speed attribute not actually working<br> FIXED Inability to break blocks after dying<br> FIXED Magic, Poison, Necrotic, and Fire damage are now amplified by their respective damage type multipliers<br> FIXED Poison damage being able to kill<br> FIXED Errors involving persistence<br> FIXED COCOA not being an item, causing a console error<br> FIXED Attributes still showing on menu icons on 1.20.6+<br> FIXED Additional resource costs of perks not being displayed properly<br> FIXED Weapons not taking durability damage<br> FIXED Damage indicators still showing messages even if translation is set to nothing<br>
Like always, a review is valued immensely!