TNT blast config #2


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser7855493
  • _ForgeUser6833318 created this issue Jan 22, 2012

    What is the enhancement in mind? How should it look and feel?

    every hat is well worked out!

    except i would like a config option for the tnt hat where the blast happens and hurts entities but does not acutally blow up the terrain

    i hope thats not a big ask :)

  • _ForgeUser6833318 added the tags New Enhancment Jan 22, 2012
  • Devil_Boy512 posted a comment Jan 23, 2012

    I actually think there is another plugin that does this. I'll have to ask Tux2 when I see it, because it was on his old server.

    I think it does something like cancel explosion events without cancelling damage or something.

  • Devil_Boy512 assigned issue to _ForgeUser7855493 Jan 23, 2012
  • Devil_Boy512 removed a tag New Jan 23, 2012
  • Devil_Boy512 added a tag Waiting Jan 23, 2012
  • Devil_Boy512 posted a comment Jan 24, 2012

    So I just talked to Tux, and he said how it works is:
    -explosions are cancelled
    -damage is dealt out manually by the plugin

    This is better implemented within the plugin, rather than by another plugin. So yes, expect this to be added some time in the future.

  • Devil_Boy512 removed a tag Waiting Jan 24, 2012
  • Devil_Boy512 added a tag Replied Jan 24, 2012
  • Devil_Boy512 removed a tag Replied Jan 24, 2012
  • Devil_Boy512 added a tag Accepted Jan 24, 2012
  • _ForgeUser6833318 posted a comment Jan 26, 2012

    @Devil_Boy: Go

    oh shi<sub> didnt ticket subscribe, only reading this now lol, ive always know its possible, jus asked if you guys would do it ;) and its great that you are, thanks very much :D</sub>

    EDIT: wtf, why font went small... thats weird


    Edited Jan 26, 2012

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