UltraHardcore v2.4.1

Details

  • Filename
    UHC-2.4.1.jar
  • Uploaded by
  • Uploaded
    May 29, 2013
  • Size
    93.91 KB
  • Downloads
    21,923
  • MD5
    1532f43fcaa24135a20d9b0685ba0e50

Supported Bukkit Versions

  • CB 1.5.2-R0.1
  • CB 1.5.1-R0.2
  • CB 1.5.1-R0.1

Changelog

2.4.1

- Added new golden head lore with the name of the head that created it - Changed internal feature creation handling to prevent extra NPE bugs - Added colours back to the player list - Took objectives out of the main scoreboard and use a temp scoreboard for tracking - Changed scoreboards to use getDisplayName() instead of getName() - Added config setting to change how much extra health a golden head regenerates - Golden heads no longer give instant health on consumption and just extend the regeneration timer instead - Fixed some worldedit error messages - Added different types of world borders to generate - Fixed errors from failing to remove old scoreboard from the server

2.4

- Fixed bug in border generation - Changed border generation method - Added undo feature for border generation (sever wide, console usage too) - Fixed broken permission nodes - Fixed new gmelon recipe check - Added annonymous chat - Removed notch golden apple recipe (permission for crafting it, default to no) - Added golden heads that heal 4 hearts, requires 8 gold and a player head - Scatter no longer global announces the scatter - PlayerList now removes the player list and below name scores when toggled off - Added missing isEnabled() check to AnonChat

2.3.14

- Fixed bug where scatter would act strange if there was a minimum distance set and there were people in other worlds (RandomCircular and RandomSquare)

2.3.13

- Added 'UHC' prefix to all commands as an alias (e.g. UHCheal) to try and stop conflicts (untested) - Removed player name editing in the player list - Added new objectives UHCHealth and UHCHealthName which use the 'dummy' criteria filled by the plugin until minecraft's 'health' criteria stops bugging - Added player health to the playerlist using vanilla scoreboard feature - Added health below people's names in the format x / 20 HP

2.3.12

- Change tpa to tpp - tpp allows a list of players/* to be teleported

2.3.0+

- All features abstracted into seperate feature modules - Added support for external features - Added death message prefix/suffix - Added items on death - Added feature toggling ingame - Reworked config/permissions for all features to be more configurable - Removed /healall and /feedall for /heal * and /feed * - Added tpa to teleport all players to another player/coords - New scatter code to allow for different shapes/configurations, allows external scatter logic - Added config for freeze module to allow custom potion effects - Added /ci command that allows for clearing either a list of or all player's inventories - Added internal game manager with external support (no use yet, in development)