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This list contains all the bugs I have encountered whith UltimateSurvivalGames plugin, and some suggestions I would appreciate if applied.I hope these fixes can be made to the plugin, in any case, this is by far the best HungerGames plugin to date n_n
Encountered Bugs:
* Crops can be broken by jumping on them, and do not regenerate once the game finishes.
* Items from players who died on previous games in the same arena still remain on the map. (Shouldn't they get wiped out?)
* External inventory before entering arenas is sometimes lost, Example:1.I enter an arena with items and armor already in my inventory2.I lose, and I'm inmediately in spectator mode.3.The items that had been stored before I entered the arena now reappear in the spectator mode inventory (what?...). The plugin seems to interpret that as I have already lost the game, I can now retrieve my inventory, but when I leave spectator mode I lose everyithing, the inventory gets wiped.
* Steps to reproduce a critical invisibility bug:1.Join an ongoing game in spectator mode2.Leave the server3.Join the server again once the game you where spectating is finished. You will be back in spectator mode, on the arena you where spectating, but the leaving item does not work, and obviously the compass doesn't either, as there are no players playing on the spectated arena.4.To leave the arena (In my servers case) you will need to execute a command related to some other area, my server isn't a network, but has all games joined together in only one server, therefore you can use /f home (to get teleported to the faction home)5.Once you leave the arena, you will have the compass and the magma cream to do as you please whith. You will also have ''permanent'' level II invisibility, which you will only lose if you die.
*When accessing an arena while wearing a "modified armor" (Armor whith special vanilla minecraft atributes), in this case, an armor whith +10 health points embeded, You can apply +10 hearts when entering the game.This effect can be accumulated as much as you like, you can keep entering arenas and acumulating +10 hearts infinitely each time you access while wearing this special armor.The effect wears off when leaving the server, but you can basically farm heart containers if you don't log off, and use them abusively.
*TnT explosions permanently affect terrain.
*Players can somehow get items out from the arena, whith teleport commands.
*Marriage Master's plugin command: /marry tp overrides the hungergames command block (the marry command is not whitelisted). Making it easy to do the previous bug.
Suggestions:
* Voting for the game to start: Seriously, this is a necesary feature. I'd like to have a 20 player autostart countdown once this ammount is hit, but I would also like for players to be able to vote for the game to start before that if there is only two players.Setting the minimum amount of players to two is not enough, because having this configuration makes a possible 3rd player unable to join if 30 seconds go by, and maybe the two ingame players would like to wait for more players.
* If there is a command whith a permission to start the game countdown inmediately, there should also be a command to stop it inmediately and teleporting everyone out.
* Adding special compasses that point to the nearest player, as an optional chest finding. I would like to disable thundering, as there is too much thundering on my world, and the thunder can even be heard in other games which share the same world, it's a pitty, because thunder is a nice way for finding remaining players. But compasses whould do better.
* Admin mode for arena editing. If I am not mistaken, there currently is no way of editing the arena save, not even being admin. The plugin needs a command for making map changes when some ice melts, or lava flows somewhere it shouldnt.
Thank you for your attention :)
I do have code that allows for player trackers, I will probably make a pull request on GitHub and it could be added in the next update! :)
I left you quite a lot of requests... But I really think the plugin needs them :)
I'm really hoping I can see these features added on future versions :D
@alzdoesmc
I've added a new critical bug to this report involving accessing the arena whith special atributed armors:
*When accessing an arena while wearing a "modified armor" (Armor whith special vanilla minecraft atributes), in this case, an armor whith +10 health points embeded, You can apply +10 hearts when entering the game. This effect can be accumulated as much as you like, you can keep entering arenas and acumulating +10 hearts infinitely each time you access while wearing this special armor. The effect wears off when leaving the server, but you can basically farm heart containers if you don't log off, and use them abusively.
I've also taken some time to organize this request for better reading. I home you can take some time at some point to apply these necesary changes :)
Also, I must say I've actually solved some of this bugs on my own, by applying MultiInv plugin on my server, which allows me to separate some inventories. This helps "patching" *bug #3
Thanks again, and I'm hoping these errors can eventually be fixed/sugestions applied :)
And i've added another suggest:
Added newly found bugs:
TnT explosions permanently affect terrain. Players can somehow get items out from the arena, whith teleport commands. Marriage Master's plugin command: /marry tp overrides the hungergames command block (the marry command is not whitelisted). Making it easy to do the previous bug.
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