UltimateArena
UltimateArena
UltimateArena is a fully-featured PvP arena plugin with 10 different arena types. Players fight to the death and are rewarded with configurable rewards and money! Almost every aspect of this plugin is configurable.
| Commands | Permissions | Configuration |
| Creation | Signs | Video Tutorials |
| Developers | Source | Issues |
UltimateArena 3.0 has been released! Full documentation coming soon!
Features
- Ten arena types (CTF, MobArena, ConquestArena, King of The Hill arena, Bomb Arena, FFA arena, Spleef arena, PvPArena, Hunger arena, and Infect arena)
- Customizable rewards for winning
- Customizable Kill Streaks
- Fully configurable arena settings
Arena Types
- PvP - Like a TDM arena
- Mob - Survive wave after wave of mobs
- Conquest - Conquest styled game from Battlefield 3
- King of the Hill KOTH - FFA King of the hill, you need to stand on a point for an accumulative 60 seconds to win
- Bomb - TDM arena, red team is attacking bomb points, blue team is defending them. To cap a point, stand on it for 10 second, to defend a point, stand on it for 10 seconds.
- FFA - Every one for themselves, in a stock FFA match, users have 4 lives, the last one alive wins
- Spleef - Players attempt to break blocks below their opponents to kill them. Last one alive wins
- Hunger - Based off of the popular book/movie, players spawn in a large arena and fight to the death using materials they find in the wild. Last player alive wins
- Infect - 1 player spawns as the "infected", their goal is to kill all the "living"
- CTF - Players are split into two teams. The goal is to capture the other team's flag and bring it back to their own base
SwornGuns
UltimateArena works great with SwornGuns! Most of the prebuilt classes contain ready-to-fire guns! Download it here: http://dev.bukkit.org/bukkit-plugins/swornguns/
Development Builds
Development Builds can be found at our Continuous Integration server. These builds are not approved by the BukkitDev staff and are to be used at your own risk
https://ci.dmulloy2.net/job/UltimateArena/
Donations!
If UltimateArena has made a significant impact on your server and you feel like donating, click the button below! (Please do not donate more than you can afford!)
Bug Reporting
If you happen to find a bug, create a ticket following this template:
- Provide a DETAILED description of your problem and how it came about, as well as all (if any) steps taken to remedy the problem.
- Provide any RELEVANT stack traces or error logs (use pastebin or I will delete your ticket)
- Provide what version of UltimateArena and Bukkit/Spigot you are using (Please provide the full version string, found with /ua version and /version)
- Provide any other relevant information.
Before Reporting
- Check the FAQ for an answer to your problem
- Check the Development Builds, often times your problems are already solved!
- Make sure you are running the latest Bukkit/Spigot build
Notes
- Support will not be given for any of the following: Offline Servers and Servers running ancient versions of either Bukkit/Spigot or Java.
- UltimateArena has been fully tested (as well as built with) with the latest builds of both Java and Bukkit.

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Posted Aug 24, 2013@jacob_vejvoda
What ever player proxy is is causing conflicts. UA isn't causing any problems there.
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Posted Aug 24, 2013I got that build and I couldn't even join an arena, do I have to re-create the all or something?
(I posted a ticket)
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Posted Aug 24, 2013More bug fixes, essentials compatibility is back! That's right, 2.5.1 is here! Development build equivalent: 95!
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Posted Aug 24, 2013Suggestion : a player can bring his inventory in the arena, like a custom class.
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Posted Aug 23, 2013@dmulloy2
Thats great! Thanks for making such a great plugin :)
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Posted Aug 23, 2013@dmulloy2
Thanks for fixing the death bug.
I noticed that after some time the arenas just disappear from the /ua list. I must do /ua reload to load them. Not sure why. Using build #85.
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Posted Aug 22, 2013@Cizuz
The best way to block commands is just to negate the permission node. Most permissions plugins support this, something along the lines of "-<node>" or "<node>:false", depending upon what plugin you use. I can add a permission for /ua class pretty soon, I've been swamped with school work recently. While I agree that random rewards could be cool, I see it taking too much time to code to be worth it to me.
Besides the class issue, which I will fix soon, what else do you believe is "breaking the plugin" or "taking away from the pvp experience"? I'd be willing to collaborate upon fixing those issues.
Thanks for donating by the way, it really helps :)
EDIT: Individual permission nodes can be found here
Use the latest dev build.
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Posted Aug 22, 2013@jacob_vejvoda Is there a version that isn't working for you? v.2.5 isn't working for me atm :o I always get an error while trying to join an arena.
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Posted Aug 22, 2013@Cizuz
UA works for you? What version are you using?
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Posted Aug 22, 2013My last topic was a bit of just what I felt was some issues with the plugin. Some really nice features would be the ability to change KOTH time, 60 second timer should be configurable.
Again, thank you for for all your hard work!
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Posted Aug 22, 2013Thanks for the reply earlier!
A couple of things, I couldn't quite find documentation on, what any way to disable certain commands?
An example, users can use /ua class which has no delay and is a complete game breaker.
Made 12 classes, some are only very specific to a very specific arena, such as my sniper only arena with OP sniper rifles, people can choose those classes any time they want. Adding a permissions node to class does not help, as everyone needs access to all classes, just not while in an arena, I would like to disable the change class option so we can only use signs to change classes.
Random rewards would be awesome, such as detailing various rewards to be won, but that's really quite unneeded.
I mean after trying battle arena, and pvp arena they just don't match up, sure they are feature rich, but also lacking in some things your plugin has that are essentially required for a good, rich pvp experience. That being said, some of the minor issues with this plugin can be MAJOR MAJOR MAJOR game breakers.
So if we can disable the class command, or limit classes to an arena in each arenas config, and if not able to disable class command add a time... Welp that would be awesome.
I don't expect any of that to be done, I don't get special requests, but after using Battle Arena, PVP Arena and this, I am always coming back to Ultimate Arena for how it flows, works and feels right, albiet those small issues if corrected could rocket the plugin into the stratosphere.
Thank you,
threw a few bucks your way by the way. Keep up the amazing work.
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Posted Aug 21, 2013Suggestion: If you could add random rewards. Here is current item:
- 1,32
(32 of Stone)
But if its possible to modify it like:
- 1,32;50%
So there is a 50% chance of getting 32 pieces of stone.
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Posted Aug 21, 2013Posting message again, not sure if it was removed or I did not sent it property:
It happens If I have joined one arena, and then I type /ua leave and then I join another arena with /ua j - if the old arena (which I left) has started/concluded I got teleported out of the lobby of the new arena.
And also the build #86 seems to be not working (not killing the players).
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Posted Aug 20, 2013sadly yes, the newest version of minecraft ive been told by our server owner has a ton of bugs and is not a great option right now. Is there any other way around this?
Btw thanks for the response i appreciate it.
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Posted Aug 20, 2013@Solidsflip
If I remember correctly, the 2.4 branch of UA was horribly broken. Are you stuck on 1.5.2?
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Posted Aug 20, 2013i just tried to make an infect arena and ran into the same problem, however making a ctf doesnt give this issue
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Posted Aug 20, 2013Hello Dmulloy,
First im really enjoying the plugin, the ease of creating arenas and whatnot is great. The only issue im having is when im creating a hunger games arena when i get to setting the red teams arena spawn, if i use /ua sp or /ua setpoint nothing happens. It does not tell me a point has been set, and when i use /ua done it tells me to set up the same thing. The only way to get out of this loop was to reload UA.
I have made sure the arena and lobby are in the same world/area, the lobby is above the arena, and all points are in the arena. I am using Craftbukkit version (idk how to read this so itll be jumbled) "" git-MCPC-Plus-jenkins-MCPC-Plus-Legacy-636 (MC:1.5.2) (Implementing API version 1.5.2-R1.1-SNAPSHOT)"" And UA version 2.4.2. I hope this info helps as it says to add this when reporting a bug or something. Thank you for your time.
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Posted Aug 20, 2013@Cizuz
Players shouldn't keep their inventory, but I addressed further multi world support in the next update, which I should be releasing soon. The option in the class file "permissionNode" is for if you want the class to only be accessible to players with that permission. Hope this cleared some stuff up.
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Posted Aug 20, 2013First thing i'd love to say, is this plugin is quite nice in fact it's perfect for my needs. It's quite brilliant in it's simplicity. I'll be donating for sure, keep up the good work.
I only have one or two issues I do not know if they have been addressed as of yet, some are game breakers unfortunately. Running latest Dev Build and Bukkit Server.
First would be inventory clearing. In most cases it works fine, but in some cases players leaving the arena will keep the items they had, normally this wouldn't be a major issue but we have guns to only be used within the PVP Arena, taking those outside breaks the game mad. This seems random, is this a known issue?
Second I think I answered my self. In classes "Permission Node" I thought at first was to give players permissions in arena, which if it did would fix the first issue I am having, however it seems all this node does is specify what permission a player must have to gain said class correct?
Other then those this is perfect. Keep up the awesome work, not sure if anyone else is having the same issue as me or not.
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Posted Aug 19, 2013@dmulloy2
Sorry, I just was wondering if you were on vacation or busy with something else.
Take your time, I just really want to get my server up and running.