uCars
uCars

To Spigot 1.8,1.9,1.10,1.11 users:
To run this plugin with Spigot 1.8 you will need the latest version of uCars and the latest version of Spigotmc's updated Protocollib. The 1.8 compatible ProtocolLib can be downloaded from http://ci.shadowvolt.com/job/ProtocolLib/ (courtesy of http://spigotmc.org )! The newest version of uCars can be downloaded from https://stormdev.org/jenkins/
Summary
uCars is a bukkit car plugin with lots of optional, awesome extra features. For more info on this plugin, read about the plugin below! uCars is cars in minecraft. It is made by the stormdev team. Happy driving in your cars! (Yes cars, cars, cars, cars, cars! You really can drive cars with this plugin! If you want your cars to be craftable, upgradeable,etc... Then also download uCarsTrade; if you just want super smooth cars with an extensive API then just download this car plugin! (You may also consider downloading the MarioKart addon if yours if a minigame server))
uCars is an incredibly versatile, seamless car plugin for Minecraft. It offers players the chance to drive around in Minecarts smoothly as if they were part of the game.
uCars also comes with many other optional cool addons to make driving that bit more fun!
Links
Download
Configuration
Controls and Features
Advanced Features
Demonstration
Developers
Languages
Submit an idea
Videos
Donations
Features
- Drive cars
- Effect blocks and boosters
- Fuel
- Awesome extras (Traffic Lights, etc...)
- API support for a variety of extra plugins. (eg. MarioKart, etc...)
- Versatile and configurable
See in action
The official server to see the plugin in action on is the GameBlade minecraft network. Join their server, MineTheftAuto and steal a car off an NPC driver to see both uCars and uCarsTrade in action!

| Website | http://gameblade.net |
| IP | playgb.net |

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Posted Feb 7, 2014@storm345
Ok.
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Posted Feb 7, 2014@deitytowns
What do you think I do? Everything worked at the time of release, but 1.7 is a rough update for devs that are mechanic related. (Dinnerbone loves changing code), so please be patient as we iron out bugs. Please also dont forget there is no official API so to speak of yet so many plugins are having trouble updating. uCars is up-to-date and in our initial update tests worked. Any newer bugs (with the new 1.7 changes) will be looked into soon I request that you please wait patiently. :)
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Posted Feb 7, 2014@storm345
Have checked.. Still doesnt work also the block limitations on driving on doesnt work either.. i honestly would recommend making a server then testing everything so you know... Then release to the public on how to enable for say, Fuel for members. Licenses.. (didnt work for me even though enabled) basicly EVERYTHING..
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Posted Feb 6, 2014@Teku13
Fuel, I am confident is fine, just some permission stuff at your end, but I will look into the others.
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Posted Feb 6, 2014@storm345
Like I said, I've enabled and fixed them in the config :p Still nothing...
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Posted Feb 6, 2014@Teku13
Check in the config for their values.
@deitytowns
1) check fuel is on and that you DONT have the bypass permission.
2) will look into it, same with traffic lights
:)
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Posted Feb 6, 2014I cant go over the powerblocks and traffic light blocks? whats happened?? they're enabled Bugs? 1. Fuel doesnt work 2. Powerblocks dont work & Traffic lights?
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Posted Feb 5, 2014Forgive my stupidity if this is simply that, but when I am driving around in my car, I cant seem to use the powerups or the powerblocks specifically speed and jump? Is there anything I need to do? They're all enabled in the config..Thanks a million
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Posted Feb 1, 2014@Demy37
@Kreb08
The full list is at: 'http://jd.bukkit.org/rb/apidocs/org/bukkit/Material.html', as you can see 'slabs' are actually called 'steps', etc...
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Posted Feb 1, 2014@storm345
I have a question about the names of the blocks. I want to drive on single stone slabs and on double stone slabs but I can't find out the names of them :( .
I tried multiple names like: DOUBLE_STONE_SLAB, DOUBLE_STONE_SLAB:0 or STONE_SLAB ... but none of them worked.
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Posted Feb 1, 2014@storm345
Thank you.
But I don't found the MATERIALNAME for HARD_CLAY and INK_SACK. I have big error in my log :P
My config:
If I have time, I would be translate the lang.yml ;)
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Posted Feb 1, 2014@Demy37
You should change all your config values to the new format. Instead of id:data, use MATERIALNAME:data, eg. TNT:0, WOOL:15 :)
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Posted Jan 31, 2014Hi,
I have this error:
What must I do ? Could you fix it ? Or I must change somthing in my config ?
Thank in advandse and sorry for my bad English (I'm French ;) )
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Posted Jan 29, 2014@JjPwN1
Two possiblities:
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Posted Jan 29, 2014@storm345
Anyways, I've been attempting to get it to work, but when my plugin tries to load, I get this:
Error
I've added uCars to my project's classpath (obviously, or else I wouldn't be able to call uCarsAPI), and uCars is installed on my server.
My onEnable():
My SpeedModifier class:
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Posted Jan 28, 2014@JjPwN1
Good point, may put that in the API soon, however for now just use cart.getPassenger().getPassenger... Until one of them returns a 'Player' or 'null'.
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Posted Jan 28, 2014@storm345
How would I make the if-statement use a specific player? For example,
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Posted Jan 28, 2014@JjPwN1
Here is a simple way to implement it. (Call setup() in your onEnable):
@JjPwN1
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Posted Jan 27, 2014@storm345
A code example would be great.
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Posted Jan 27, 2014@JjPwN1
The CarSpeedModifier is the interface you need! :) Make a class that implements CarSpeedModifer and in that class do, 'if player is XXX then when it asks for the speed, return Xxx', then, once your plugin ks hooked with the API, register it (onEnable) as your plugin's car speed modifier. If this is unclear, respond back and I'll give you a code example. :)
@kevind915
Use a permissions plugin like PermissionBukkit, or edit the permissions.yml or see about giving ops perms with other plugins. :)