TTT (Trouble In Terrorist Town)
PLEASE DO NOT REPORT BUGS/REQUEST FEATURES IN THE COMMENTS. CREATE AN ISSUE INSTEAD.
What is TTT?
Inspired by the popular Garry's Mod gamemode Trouble In Terrorist Town, this plugin attempts to emulate the game in Minecraft. At the start of a round, players are assigned a role: Innocent, or Traitor. It is the job of each group to eliminate the other. While the traitors are outnumbered, they have the advantage of knowing the role of all players. It will be up to the Innocents to decide who should live, and who's a traitor.
Note: This plugin requires the latest version of Steel.
Documentation (commands, permissions, tutorials, etc.)
Rich Documentation (GitHub wiki)
Legacy Documentation (BukkitDev)
Help, It's Broken!
If you should encounter a bug not listed on this BukkitDev project, please create an issue explaining in detail the bug and the steps taken to produce it. Please include an error log (if applicable), as I generally can't do anything without it. Please refrain from reporting bugs in the comments!
Translating TTT
I've set up a Crowdin page to help organize translations for the plugin. If you speak a language other than English, you can head over and contribute translations which will eventually be included in the plugin. It's really easy to use, and has an intuitive interface to make translating as painless as possible.
bStats/Telemetry
This plugin is designed to submit anonymous usage statistics to bStats.org. This includes a UUID, the Java version, online mode, plugin version, server version, OS version and arch, CPU core count, player count, and metrics version. This may be toggled via the plugin-metrics config key. Click here to see them.
Additionally, TTT submits anonymous usage data to a remote server. This includes a UUID, the plugin version, the Flint API level, the plugin's operating mode, and summary statistics regarding arenas and rounds. This may be toggled via the enable-telemetry config key.
Disclaimer
TTT includes an auto-updater which will automatically download new updates to the plugin by default. This may be toggled via the auto-update key in the config.
External Links
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Additionally, these builds often undergo little to no testing, so there is no guarantee they will function properly. You can download them here.
PLEASE DO NOT REPORT BUGS/REQUEST FEATURES IN THE COMMENTS. CREATE AN ISSUE INSTEAD.
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Posted Aug 5, 2013Also, does anyone have a map for use? I can't really seem to find any over the internet :P
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Posted Aug 4, 2013@rubberducky42
The built-in karma system should take care of that. ;)
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Posted Aug 3, 2013Is there a way to control RDM, or is that covered?
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Posted Aug 2, 2013@xLiaMz
Protections shouldn't be necessary in the TTT world, as it can really only be used for TTT at the moment, which automatically protects all blocks. As for permaday, I'm not entirely sure why that would break, but I'll look into it. As for receiving more ammo, that will be included in map metadata (scheduled for v0.7). Would you mind filing tickets for each compatibility? It just makes issues a lot easier to keep track of and deal with.
@gasacz
Alright, thanks a bunch. So long as the translations are correct, there shouldn't be any need to test the locale.
@DewTheMelon
Patience my friend, patience. It was stated in the description that this feature will be included in 0.5, and that 0.5 will be released in a few weeks. We're providing you with this plugin for free, and all we ask for in return is a little patience. As for ammo chests, see the first part of this comment.
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Posted Aug 2, 2013Please add the lobby walls thing now. Also is there chests where is guns etc?
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Posted Aug 2, 2013Here's the link: http://speedy.sh/WjPF6/plPL.properties I didn't test every message, but i will and if I find something wrong i'll edit it and send new file.
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Posted Aug 2, 2013@caseif
Okay. Also it breaks some plugins, such as protections + always day on that world. How can you receive more "bullets"?
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Posted Aug 2, 2013@xLiaMz
I've created a ticket for you based on your comment. Unfortunately, the gun cannot currently be changed to another item.
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Posted Aug 2, 2013Heres the errors - Also is there any way to get more ammo + change the gun to a bow?
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Posted Aug 2, 2013@xLiaMz
Are there any console errors? Please file a bug report including all information which may help to resolve the problem (or even information that might not help, but still changes from server to server).
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Posted Aug 2, 2013I have a few problems about the map, once the game has ended and people have won they do not get teleported back to the hub but instead stay there.
How do you get more arrows once collected a few?
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Posted Aug 2, 2013@gasacz
Thanks a ton for helping to translate TTT. It's really great to make it available in as many languages as possible.
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Posted Aug 2, 2013I'll translate messages to polish language and send u the file soon
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Posted Jul 31, 2013@peterthegamer
Hey, we're always in need of testers. If you'd like to help test, just download the latest build from the CI server once in a while and play some TTT. If you find any issues with the dev builds, just shoot me a PM.
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Posted Jul 31, 2013Maxim I would love to help you test your plugin but I see there a tester already -_-
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Posted Jul 31, 2013@xLiaMz
Typically less than 48 hours. The last build was accepted within 9, though I'm not sure of the exact time.
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Posted Jul 31, 2013@caseif
Ah okay, how long does it usually take to be accepted?
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Posted Jul 31, 2013@xLiaMz
@caseif
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Posted Jul 31, 2013When's the update going to be posted again? You've removed it?
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Posted Jul 31, 2013@Mwguy52
http://dev.bukkit.org/bukkit-plugins/ttt/tickets/21-bugs-for-ttt-in-count-down/