TriggerReactor-1.0.0
Details
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FilenameTriggerReactor.jar
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Uploaded by
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UploadedJun 14, 2017
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Size205.09 KB
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Downloads314
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MD5908a52f61839f1c4dc25b5fca363163c
Supported Bukkit Versions
- 1.12
- 1.11
Changelog
1.0.0
Not sure if all the bugs are fixed, but it seems most of them are functioning well. I will upload it as Release starting from now.
- Two new Executors are added: #SPAWN and #GIVE
- Fixed(?) where random NPE occur via PlayerLocationManager. Please report to me if you see this happen
- Added MCMMO support. Similar usage as 'vault.' Will look forward to add support for popular plugins like Factions, etc.
- CustomTrigger now can hook third party plugins' events. Use full class name for eventName, so TriggerReactor can look for the event.
- For example, if you want to hook JobsJoinEvent of Jobs Reborn Plugin, then event name should be com.gamingmesh.jobs.api.JobsJoinEvent.
- Added the Event object itself to the local variable with name 'event.' So using the JobsJoinEvent as example again, you have access to JobsJoinEvent event.
- Few new functions in CommonFunctions.