PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Jul 19, 2013@Mark
Use the development builds for disguisecraft. Prophunt does not need an update for 1.6.2
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Posted Jul 19, 2013@Tomskied
Yes when I do /ph host I can see all my arenas loaded correctly. The version check shows Prophunt version 1.2
All arenas can be played when automatic setting is off and we individually type in /ph host arenaname, however while automatic setting is true, only the first arena in the list always gets selected to run.
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Posted Jul 19, 2013Update? and disguisecraft outdated
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Posted Jul 19, 2013Also could you make it so you could config it to be either Hider>Seeker>Spectator or Hider>Seeker>Seeker>Seeker and so on so you have unlimited lives as a seeker
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Posted Jul 19, 2013Are you adding a timer for the seeker at the beginning were they spawn in a set spawn which is set then after certain amount of time they sapwn in another set spawn (in the arena) also make this the same for when you are court and you turn into a seeker that you have to wait a set amount of time
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Posted Jul 18, 2013@Lightning97
When you do /ph host, do you see all your arenas loaded correctly? Also, version of prophunt? /version Prophunt
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Posted Jul 18, 2013I heard this was fix on version 1.19. However, I dont really lknow...
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Posted Jul 18, 2013I'm having the same issue as Darkaln, I have two arenas but I don't see the second one being chosen at all.
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Posted Jul 18, 2013Hi I setup 3 arenas and have set automatic to true in the config. But automatic hosting only hosts the first arena all the time. The other two arenas are ignored. Is this a glitch? aren't the arena selection supposed to autocycle.
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Posted Jul 18, 2013@Seaboiii
If ya dont mind, Im planning on making PropHunt on my server and could use a good map :D
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Posted Jul 18, 2013Do you know when he will be adding multiple games/arenas as my server is pretty much based on this thanks :) and what about the auto grid lock
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Posted Jul 18, 2013I am spent 2hrs making a map (not yet complete) and it is taking ages... It might look ugly :(
I am more of a redstoney guy than a Builder. Can never get that perspective right
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Posted Jul 18, 2013@ffejnosrettap
commandoverride is to allow admins to use commands whilst in game. Give your players prophunt.prophunt and prophunt.command.join.
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Posted Jul 18, 2013I recommend using a bungee setup if you want multiple games running at once, as I will be coding native support for it with the join signs.
People with permissions issues, what is the message when the player tries to do /ph join?
I can add a fix for mcmmo, no probs.
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Posted Jul 18, 2013@Itz_Im_So_Rhodes
I heard that he will not be making multiple games just yet. So,
[Prophunt]
Join
<arena>
might not be what he wanted to implement. The Multiverse part, yeah he is working on it. I told him about it before and he say that is part of his ToDo list.
For the signs, I head he is making status join signs. From:
[Prophunt]
Join
<Next Arena name>
To:
[Prophunt]
<Current Arena Name>
<No. of hiders/No. of seekers>
<Time left>
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Posted Jul 18, 2013what i eman by make it work with mulitverse is when you set spawn after you fdinish the game in anohter wolrd it doesnt owrk it teleports to somewhere in that world so i want it to be able to set a spawn after bnut in my spawnm world. also it doesnt work with running more than one game as theres only one command /ph join not /ph join (arena) but i think this will work with signs anyways as it will be arena name on second line. Also i think auto block grid should be a config
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Posted Jul 18, 2013@Jaynix_
Hmmm... It seems fine to me... Which version are you using? Use this versions
Prophunt:
http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/files/21-prop-hunt-v1-20/
Disguisecraft:
http://build.yu8.me:8080/job/DisguiseCraft/21/
Protocollib:
http://assets.comphenix.net/jenkins/job/ProtocolLib/104/
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Posted Jul 17, 2013@ffejnosrettap
I'm having the same problem, I've tried PEX and GroupManager.. hope this is fixed in the update VERY important bug
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Posted Jul 17, 2013The Permissions dont work. When you give them both prophunt.command.join and prophunt.admin.commandoverride they still cannot join the game! I use Group Manager for the permissions. Am i doing something wrong??
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Posted Jul 17, 2013Tom, Do you think you could stop this game from lowering ones power when the seeker kills a hider? I run a faction based pvp server and people lose power when they die in this minigame x.x Could you also implement this into the next update?