PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Aug 4, 2013I had 8 players join and only 6 were teleported any ideas?
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Posted Aug 4, 2013@NcFucksMinecraft
Prophunt came before Hivemc. We would like to keep it original. Hide n seek is a gamemode I nvr heard before. Prophunt is derived from Garrys Mod, TF2. If you play them, you will know that Hidr and Seek is supposed to be called Prophunt. We would like to keep it original. No copying other people. Prophunt is Prophunt. Hide and Seek is hide and seek
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Posted Aug 4, 2013@Homie_Dawg2629
What do you mean not have the server stop?
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Posted Aug 4, 2013IS it possible to NOT have the server stop? It'd be cool if you could have it all in one server
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Posted Aug 4, 2013Can the sign be like in the HiveMc i really like their signs :)
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Posted Aug 4, 2013@luki978
That bug was fixed in V1.33. Your argument is insufficient
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Posted Aug 4, 2013@GolemEntertainment
If you are using Bungee, then PropHuntSigns exists. Otherwise you'll have to wait till I get scoring done, as they will be done at the same time.
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Posted Aug 4, 2013Dude, Is there a way i can have like join signs? Its kinda annoying when you have to do /ph join and can't see when the arena is ready
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Posted Aug 4, 2013Pleas fix the bugs There are some bugs! with falling out of map!
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Posted Aug 4, 2013@Itz_Im_So_Rhodes
Automatic rotates the arena (if you have more than one) and hosts automatically. So once a game is over, it auto hosts the next.
Dedicated means, it runs automatic mode, and anyone that joins the server automatically gets put in the lobby, so no /ph join or /ph leave
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Posted Aug 4, 2013This is probably a stupid question but what is the difference between dedicated and automatic?
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Posted Aug 4, 2013@pacnik123
Your perm files must be wrong somehow. If you are having trouble, pop into the chat, the link is on the support page here.
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Posted Aug 4, 2013Permissions aren't working with PEX... - prophunt.prophunt - pophunt.command.join - prophunt.command.leave - prophunt.command.spectate - prophunt.command.status
And it says you do not have prop commands permissions ffs..
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Posted Aug 4, 2013@Tomskied
Ok!
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Posted Aug 4, 2013@AmicusMCS
Ok!
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Posted Aug 4, 2013Seems like a decent plugin concept. I would try it if it was open source.
The video features dubstep, shaders, and disguisecraft quite nicely. Absolutely nothing to do with "PropHunt".
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Posted Aug 4, 2013@Seaboiii
Ok thanks :D
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Posted Aug 4, 2013@pompy5685
For the admins without needing /ph host..
Please read this. This is from the FAQ
http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/pages/FAQ/#w-can-you-make-a-thing-where-the-game-stays-hosted-until
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Posted Aug 4, 2013@SPaRTaNMaDNeSS
When adding the permission the group just add prophunt.prophunt How ever all the permissions are listed above.
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Posted Aug 4, 2013@pompy5685
At this time you can not host more than one game at a time, and I dont believe we plan on adding that soon if we do decide to add it.