Players till invisible or a prop after matches #165


  • New
  • Defect
  • Replied
Open
Assigned to _ForgeUser6843428
  • _ForgeUser10575674 created this issue Feb 7, 2014

    If you delete any of this template, your ticket will be marked as invalid and ignored! It is vital you fill out the template!
    ---------------------------------------------------
    What steps will reproduce the problem?
    ---------------------------------------------------
    1.
    2. Play the game
    3. finish a round

    ---------------------------------------------------
    What is the expected output? What do you see instead?
    ---------------------------------------------------
    = Players look like themselves and are visible after game exit

    ---------------------------------------------------
    What version of the PropHunt are you using (/version Prophunt)?
    ---------------------------------------------------
    =
    tried 1.43 and dev build 221. same results
    ---------------------------------------------------
    Do you have an error log of what happened? (If yes, pastebin that error log)
    ---------------------------------------------------
    =This glitch does not appear to post an error

    ---------------------------------------------------
    Please provide a clean Startup log and your config file.
    ---------------------------------------------------
    =

    ---------------------------------------------------
    Please provide any additional information below
    ---------------------------------------------------
    = This has always been the case with prophunt.. I can /vanish and /vanish
    to vanish then unvanish a player to make them visible in most cases, but im not always there.
    they will remain invisible or a prop until they log off.   Its creating a bit of a stir since players are
    starting to use prophunt to have advantages in other pvp games.

    ---------------------------------------------------
    Operating System:
    Server type: Craftbukkit
    Version of CB:

    Im wondering if a failsafe undisquise command applied again on every player a second or two after game exit would work as a temporary
    fix, or even a double vanish build into the match end.

  • _ForgeUser10575674 added the tags Defect New Feb 7, 2014
  • _ForgeUser10575674 posted a comment Feb 7, 2014

    Wow, sorry for all the typos in that.. still readable I hope.

    I was on my way off to the store and wanted to post before I forgot :)

  • _ForgeUser6843428 posted a comment Feb 24, 2014

    Which builds of DisguiseCraft are you using?

  • _ForgeUser13627470 posted a comment Feb 28, 2014

    @Tomskied

    I have this issues, i'm using the latest build and dependencies as per your recommendation

    'For 1.43, ProtocolLib 3.2.0, DisguiseCraft 5.1 build 48.'

    No console errors, the hiders return still hidden at game end. To replicate: 1. start a 2 player game 2. Seeker attack and the kill hider 3. Seeker returns to spawn, wins the game, hider returns still in disguise.

    Using vanish twice on the hider player will reset the skin

    If its not widespread, perhaps a plugin conflict?

    Here are my plugins: BetterAlias ChangeSilkTouch CoreProtect_2.0.9 DeathHeads DisableDrops DisguiseCraft Essentials EssentialsAntiBuild EssentialsChat EssentialsGroupManager EssentialsProtect EssentialsSpawn HomeSpawnPlus IslandWorld Lockette MobileAdmin Multiverse-Core-2.5 Multiverse-Inventories-2.5 Multiverse-NetherPortals-2.5_issue68 Multiverse-Portals-2.5 Openinv PerWorldPlugins PlotMe PropHunt ProtocolLib-3.2.0 PwnPlantGrowth Vault WGCustomFlags WGMobDamageFlags WorldEdit WorldGuard

  • _ForgeUser13627470 removed a tag Waiting Feb 28, 2014
  • _ForgeUser13627470 added a tag Replied Feb 28, 2014

To post a comment, please login or register a new account.