Blocks missing after restart round #116


  • Defect
  • Accepted
Open
Assigned to _ForgeUser6843428
  • _ForgeUser9330939 created this issue Oct 28, 2013

    If you delete any of this template, your ticket will be marked as invalid and ignored! It is vital you fill out the template!
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    What steps will reproduce the problem?
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    1. Become solid in another block (glass plane, water, slab, ...)
    2. Restart round , seekers/other players do not see a block (while it is there)

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    What is the expected output? What do you see instead?
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    = It would be nice to resend the correct block:
    1) When a block becomes solid and the blockchange is send to the player,
    save the block where the player is at. (mostly air, but somethimes water, slabs, ..)
    2) Resend the blockchange when the block is not solid anymore or the map restarts

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    What version of the PropHunt are you using (/version Prophunt)?
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    = 1.4 latest

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    Operating System:
    Server type: (Spigot/CraftBukkit...)
    Version of CB:

  • _ForgeUser9330939 added the tags New Defect Oct 28, 2013
  • _ForgeUser6843428 posted a comment Oct 28, 2013

    This should happen already. If you are desperate, a temp fix would be to move spawn away from the arena so that the chunks unload. Ill look into this when I can.

  • _ForgeUser6843428 removed a tag New Oct 28, 2013
  • _ForgeUser6843428 added a tag Waiting Oct 28, 2013
  • _ForgeUser6843428 removed a tag Waiting Oct 28, 2013
  • _ForgeUser6843428 added a tag Accepted Oct 28, 2013
  • _ForgeUser9330939 posted a comment Oct 31, 2013

    @Tomskied: Go

    Well if its actually not that hard :P I made my own custom build where I stored the block (x,y,z) when the player became solid. Then I resend a 'blockchange' when the player moved.


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