Causing mobs in unloaded chunks to despawn #5


  • New
  • Defect
Open
Assigned to _ForgeUser8782111
  • Forge_User_30878633 created this issue Mar 22, 2014

    What steps will reproduce the problem?
    1. using mcpc-plus-1.7.2-R0.4-forge1033-B50 server.
    2.leave area containing mobs go far enough away for chunk to unload
    3.return to area and upon load all mobs gone: horses, cows, sheep, chickens

    What is the expected output? What do you see instead?

    What version of the product are you using?
    TimeSpawner v0.4 for CB 1.7.2-R0.2 Dec 28, 2013

    Do you have an error log of what happened?
    no as no error produced

    Please provide any additional information below.

  • Forge_User_30878633 added the tags New Defect Mar 22, 2014

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