Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Oct 25, 2012Dreadslicer - Just a quick suggestion, is there any chance of compiling SetEMC into into a plugin as a light version. This is probably one of the most sort after features at the moment :-)
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Posted Oct 25, 2012Is it possible for some players to use a disabled item?
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Posted Oct 24, 2012@Dreadcor
So this will work?
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Posted Oct 24, 2012@dreadslicer
To all of them?
Also I have this error and Im not sure what it is. http://pastebin.com/Rv3CptbE
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Posted Oct 24, 2012@frol1
Add double quotes
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Posted Oct 24, 2012Somehow v1.00 makes fillers stopped working because it cannot create the building area when replacing the landmark with the yellow building line..
More info on the ticket I posted on the ticket section
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Posted Oct 24, 2012@dreadslicer Hit up the NoLagg guy, he definitely seems to know his stuff when it comes to threads/safe calls/etc.
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Posted Oct 24, 2012@dreadslicer
Thanks mate, Im not sure if I have done this right. can you have a quick look and tell me? http://pastebin.com/6v3CQMb4
Also I have this error and Im not sure what it is. http://pastebin.com/Rv3CptbE
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Posted Oct 24, 2012@dreadslicer
Well you have done a spectacular job so far :-)
Roll on pay day so i can throw some christmas money your way :-)
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Posted Oct 24, 2012[alright, here is the GitHub link]
[GitHub notes]
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Posted Oct 24, 2012I have decided to re-post tekkitrestrict onto github. If you want to use my code, please specify in your plugin that you have used it.
I am somewhat over my head atm and possibly need a little help on making the plugin bug/lag-free. Please note that I am not big on "comments".
@frol1
@Jared39
config?
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Posted Oct 24, 2012@Dreadcor
in .96 noitem doesnt work and i need it!!
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Posted Oct 24, 2012Hello,
I cant for the life of me figure out how to prevent blocks being placed. Im pretty sure it would be DisableClick: blockid left right???
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Posted Oct 23, 2012@Assertive
Would you rather that I spred out the stuff that is lagging the startup through the plugin? (*cough*)
Anyways, I've patched some of it. It should be able to withstand normal servers, but I need to look for more "Hot spots".
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Posted Oct 23, 2012Dreadslicer, I don't know if this is of any value to you, but .96 (and clearly 1.0) are just... kinda ...ridiculously heavy.
http://i.imgur.com/cQ8aO.png
Not only is getPlugin() extremely heavy from this plugin, why are the disable item threads running if we don't even use that feature?
Running this plugin alone costs 7 tps or so. We just can't run this anymore, but I'd be willing to show you samples in future versions. You seem pretty thorough so hopefully this can be better optimized in the future (and maybe this was already addressed in 1.0).
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Posted Oct 23, 2012@arrexel
use 0.96
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Posted Oct 23, 2012@dreadslicer
Yes, I reported the dupe patch workaround for trans tables you added in 1.00. (You can still do the dupe pre 1.00, just don't use a klein star).
Is 1.00 stable enough to run w/o crashes?
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Posted Oct 23, 2012hey dreadslicer, I tried to email you but looks like it landed in the spamfolder ;) I wanted to ask what currency you prefere on donations. And second question is, if I set the EMC value of an Item to 0, will it still be available to transmute or does that block it? [EDIT]: Actually you did answer on my donate request xD Sorry didn't see the PM at first.
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Posted Oct 23, 2012@Skyshayde
Even if you try to decomplie TR, you will get a massive number of errors.
@arrexel
Transmuation... dupe?
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Posted Oct 23, 2012My players are asking daily when I can reenable transmutation tables (still running 0.95). I have seen some reports of 1.00 having issues. Can anyone verify or prove this wrong? And would anyone recommend I update to 1.00 or wait for the next release?