Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Dec 26, 2012I will not let this project die out. Be glad. There is a possibility that several devs will come in to work on the code!
@pip2kk
The EE Tool Patch recompile for 3.1.2 and 3.1.3 is the one that you are thinking of. The current version blocks:
And running a server at the same time is difficult. nobody has paid me to do jack. (In the past few months) Meaning that I was doing all of this work for experience. If I decide to quit gaining experience for coding on this project, then you do not have the right to go against me. After all, you guys were mostly taking and complaining.
And btw, Merry Christmas...
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Posted Dec 26, 2012@frol1
I'm just at a loss sadly :/
In preparation to move from tr, I've setup noitem instead to handle keeping the items from players. Though I'm unsure if it will help with the non vanilla recipes and non vanilla crafting items. I will have to test that functionality out.
I was going to test out the ee patch but there's very lil information about what it includes and doesn't include. I currently use the eetools patch that logs them via craftbukkit events etc (for coreprotect). I can't tell if the eetools patch is incorporated into the ee patch dreadslicer published also. I personally only use tr for removing recipes from the game entirely and for the dupe fixes at the moment, previously I did rely on it more.
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Posted Dec 26, 2012@pip2kk
Yeah I remember there being a few people that wanted to help out. Something must hav happened to go from "Working on it over Christmas" to " Almost have it read for release" to " Fuck it all, im out"
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Posted Dec 25, 2012Weren't there other developers looking to assist with this project??? What's happened with that?
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Posted Dec 24, 2012wow well that is certainly a turn of events. Thanks for all the work you have put in Dread and hopefully a dev takes this on board as it certainly is a must for servers. I did have hopes of it some day being complete and fully working, but now I guess that will not happen and I will have to find some other plugin.
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Posted Dec 24, 2012@Jared39
yes it is
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Posted Dec 24, 2012Is the EE Patch the link that says EE Patch 3.1.2? ....... Ik, bad question.
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Posted Dec 23, 2012For some reason this plugin is randomly freezing my server and all I can do it kill the java process. I wish I had more information but that is all that is happening. I've been unable to find any players that can report doing a curtain activity causes the freezing. Can anyone recommend anything to find the problem?
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Posted Dec 23, 2012Currently any version 1.0+ the EE max charge stops working on some players once a new player joins.
I currently have ThrottleInventoryThread: false
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Posted Dec 22, 2012@dreadslicer
ok thank you very much for the fast reply
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Posted Dec 22, 2012@leelawd93
EEPatch works on almost every tool, except arcana.
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Posted Dec 22, 2012I have a question about the EE Patch, but i dont think id get as quick an answer posting on there.
one of the comments says that it disabled the Red Matter and Dark Matter tools and i was just wondering, does it completly disable them because id rather be able to use them and have them logable like i have it atm
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Posted Dec 22, 2012@frol1
Quite the opposite, my friend.
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Posted Dec 21, 2012@dreadslicer
"There is no event... meaning... :P" Meaning no more tank cart dupe YAY
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Posted Dec 21, 2012For some reason the source code folder was not commited, so I had to do some git magic.
Now you should be able to see it on github.
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Posted Dec 21, 2012-
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Posted Dec 21, 2012-
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Posted Dec 21, 2012how friendly is .95 with 3.1.3? I want to use 1.10 but a few key features do not work
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Posted Dec 21, 2012@dreadslicer
Thanks, I will.
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Posted Dec 20, 2012Would by any chance give players the next version of TR early? My server really needs it