TARDIS
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Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
| Subject | Link |
|---|---|
| Configuration | https://tardis.pages.dev/category/plugin-configuration |
| Commands | https://tardis.pages.dev/category/commands |
| Permissions | https://tardis.pages.dev/permissions-table |
| TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
| Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
| Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
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Posted Nov 6, 2013@cooltony018
The TARDIS creation method has changed and no longer uses a block stack - please read the change log for the latest version.
@charlza
Could I have (in a ticket):
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Posted Nov 6, 2013I haven't had time to collect the log information, but I saw the same thing. I created a couple different Tardis seeds and activated them, but they never appeared. There is a stream of log errors during materialization, including calling the tardis by Statenheim Remote.
I manually teleported into my Tardis (using the multiverse command), used the occupy command, and selected a recharge area as the destination. When I step out of the Tardis, it never actually materialized in the area...just an empty space where it should be. I see the same stream of errors on the CB console, so it sounds like materialization problems.
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Posted Nov 6, 2013For some reaon when i put the block in the right order and i use the right block and everything, the tardis wont materialize. help?
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Posted Nov 5, 2013@Viridis42
Now that is an interesting couple of concepts :)
I think I will turn your comment into a ticket so that it doesn't get lost!
Bit hard to do podzol right now, but soon...
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Posted Nov 5, 2013@Viridis42
I like the swamp hut.
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Posted Nov 5, 2013@eccentricnz
Here's a quick try at a raised jungle/swamp hut.
What sort of engineering challenges would be involved with a TARDIS that merges INTO the ground when it lands?

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Posted Nov 5, 2013@Viridis42
The red one has been replaced by the Yellow Submarine...
As you can see they are all 3 x 3 x 4 in size... You can't add your own yet, but requests may be accepted if I like the designs ;)
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Posted Nov 5, 2013Been trawling through the comments looking for screenshots of your 11 new chameleon presets, as I find those really interesting. Does anyone happen to have them handy?
Also, if you have a moment: -Is there support for the player to add their own chameleon preset, as a schematic? -If so, what is the size limit?
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Posted Nov 5, 2013@sbongbob
Permissions page updated: http://eccentricdevotion.github.io/TARDIS/permissions.html
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Posted Nov 5, 2013Made a start on the new features' documentation - the Architectural Reconfiguration System page is online: http://eccentricdevotion.github.io/TARDIS/ars.html
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Posted Nov 4, 2013@phantomzelda
The piston doors are likely to change slightly for the final release - the change being that the door won't open unless there is a room on the other side.
And big thanks got to Lord_Rahl of mcnovus.net for his help with the doors :)
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Posted Nov 4, 2013I really like the new door system, good job :D
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Posted Nov 4, 2013@sbongbob
The final v2.6 will be definitely be compatible with 1.7.2, it's unknown whether the beta-1 file will be at this stage.
As stated in the change log, I will update the documentation (including the permissions page) as soon as I can...
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Posted Nov 4, 2013when will the permission page be updated?
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Posted Nov 4, 2013Wow! Thanks for the update. I can't wait to try all of the new things!
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Posted Nov 4, 2013@eccentricnz
YAY! :D will it be compatible with 1.7.2 craftbukkit ?
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Posted Nov 4, 2013TARDIS 2.6-beta-1 has been uploaded and is awaiting approval. For those that can't wait, it is the same as build #410 on the TARDIS Jenkins server.
PLEASE make sure you read the change log before installing!
http://eccentricdevotion.github.io/TARDIS/change-log.html
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Posted Nov 3, 2013@sbongbob
2.6?
There will be a couple of new perms for the new features.
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Posted Nov 3, 2013eccentricnz when 2. is out are ther going to be permission changed and new permission nodes ?
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Posted Nov 3, 2013@ronniewong2004
You can fix it yourself by upgrading your Factions plugin to version 2.x
If you had read the change logs for TARDIS releases, you would know that TARDIS now requires a newer version of Factions...