TARDIS
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Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
| Subject | Link |
|---|---|
| Configuration | https://tardis.pages.dev/category/plugin-configuration |
| Commands | https://tardis.pages.dev/category/commands |
| Permissions | https://tardis.pages.dev/permissions-table |
| TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
| Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
| Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
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Posted Jul 6, 2014@Skivybiv
The map files are located in the TARDIS folder of the plugin directory on the server. Just put those files in the data folder of your servers main world's directory.
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Posted Jul 6, 2014On the TIS, In the components there are TWO E's, one for exit, one for emerald environment circuit
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Posted Jul 6, 2014Oh yes, Can you give us the map files for the TARDIS map? Well on my console said that Could not find TARDIS map files, some recipes will not work! And where do we manually place the files to the "ORIGINAL" world from the TARDIS world
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Posted Jul 4, 2014@ThunderStar2000
Quite possibly the poorest excuse for not making a ticket I've heard so far. Comments get lost pretty quickly here, so I turned your comment into a ticket... http://dev.bukkit.org/bukkit-plugins/tardis/tickets/779-guis-not-opening/
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Posted Jul 4, 2014@ThunderStar2000
Owners that don't administrate their own servers??
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Posted Jul 4, 2014@stuffer999
Read the FAQs...
http://eccentricdevotion.github.io/TARDIS/faqs.html#reload
http://eccentricdevotion.github.io/TARDIS/faqs.html#config
Also GUIs should open with ANY item
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Posted Jul 4, 2014Heya, I've got a problem with the config of the TARDIS plugin on my server. Whenever I save the config file to my FTP and reload the server to save the changes, the plugin reverts the config file back to the original setup. Is this a plugin glitch?
@ThunderStar2000
Make sure you're using a TARDIS key (default golden nugget) which you can get through the creative inventory or by running /tardisgive {your username} kit deluxe in game.
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Posted Jul 3, 2014@ThunderStar2000
If you're having issues, please make a ticket. Sounds like you don't have the server set up correctly or have a plugin conflict, as there is nothing special that needs to be done to get the GUIs to work. You have initialised the Artron Capacitor right?
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Posted Jul 3, 2014@WonkoTheSane1
Well Wonko, I am an op and I am definitely inside my tardis. Anything else that could screw it up?
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Posted Jul 3, 2014@ThunderStar2000
Hm. Right clicking on the ARS sign should be working. First, make sure you have all the necessary permissions or you're an OP on the server. The permissions page is linked up above. Then, make sure you entered your TARDIS by the door and not by teleporting in using commands or another plugin; the TARDIS may not recognize teleports.
If you exit using the door, then re-enter through it again, that will get the TARDIS to recognize you again. Alternatively you can use the /tardis occupy command to make sure it knows you're inside.
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Posted Jul 3, 2014@roracle
Can you recall anything that was the same each time it happened? Any details will help, for example:
Was it always on a beach near an ocean? Was it always the same side of the TARDIS that didn't have the biome set? If so, was the TARDIS always facing the same direction? Was it a (not so) random destination you had been to before, perhaps, and something went wrong with setting/unsetting the biome on the second trip?
Is there anything in particular you can remember about the biomes, both under the TARDIS and around it? For example, do you know what biome was set underneath the "broken" right side of the TARDIS in that screenshot? Do you know what biomes were set immediately adjacent to it?
Also, did you try hiding and rebuilding the TARDIS after it had happened at all, and did that fix it or did the TARDIS still have one side messed up? Did you happen to write down the coordinates of any spots where it happened to travel back to it to see if it happens again?
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Posted Jul 3, 2014Umm hi I'm new to this plugin but not to doctor who- I need someone to explain how to open GUIs like the ARS because I have tried right clicking the signs and shift clicking the circuits but nothing is working. I am on easy tardis difficulty right now, so is there a command or add-on that I am missing?
Thanks!
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Posted Jul 3, 2014@eccentricnz
Yes, it seems to be random. I didn't know if the air blocks were the issue, but clearly not. The bug lies elsewhere. I think I was playing with the console switches over and over and hitting the button a lot before the trip that brought me there and it was like that.
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Posted Jul 3, 2014@roracle
I'm not setting blocks to a biome, I'm setting x, z coords, so an AIR block makes no difference... did a bunch of random travelling this evening and couldn't get it to not set the biome correctly, I travelled to some very far away unvisited chunks too, and still had a good looking box when I exited.
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Posted Jul 2, 2014@eccentricnz
I have no idea, But i just thought i'd ask to be sure :P
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Posted Jul 2, 2014@TempusVulpi
Yep, how else are you going to be able to break it?
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Posted Jul 2, 2014@eccentricnz
Hey, If you turn off the above-door sign, do you have to enable it again to delete your TARDIS?
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Posted Jul 2, 2014@roracle
I wonder whether Bukkit has a problem setting an AIR block to a specific biome? I will have a play later today to see what can be done.
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Posted Jul 2, 2014@TempusVulpi
/tardisprefs sign on - for the sign above the door
/tardisprefs ctm on - for the connected textures mod 'pull to open' sign
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Posted Jul 2, 2014What's the command to turn the door sign on? i couldn't find it