Survival Games (No longer updated)
Survival Games

Survival Games is a plugin that has the aim of creating a fully automated hunger games style experience. The plugin was created to be simple to use, and to be easily setup on any type of server, no matter the size or type! Survival Games provides a way for your server to have a full fledged, fully automated hunger games experience for any player. For more information on the aim of the plugin, watch popular youtuber AntVenom play Survival Games HERE.
Requirements
Before installing this plugin, a few things are required.
- WorldEdit- Needed to create arenas.
- MySQL Database (optional) - If you wish to use stats, you must have an SQL database.
Conflicts
- Any plugin that modifies damage amounts by applying more damage can sometimes cause issues and make the player actually die (ie McMMO).
- Some locking plugins such as LWC have been reported to have issues with the lobby signs, but should work normally if protection is turned of for those signs.
- WORLD PORTAL will make this plugin completely break if the lobby is not in a world that is loaded at start!
Features
This is not just another Hunger Games plugin. This plugin aims to bring a fully automated, fully fledged gaming system to your server.
Features:
- Full automation
- Automatic arena regeneration
- Chest reset / randomly filled chest
- Auto game start
- Spectators
- In-game Lobby with real-time player and arena stats
- Multiple arenas
- Simultaneous games
- Web-based stats
- Easy arena setup
- Per Arena Permissions
- Lightning and thunder on player deaths (Simulate cannons)
- Multiworld Support
- Events API - Economy, Kits + More!
Plus many, many more features included in this plugin!
- A full tutorial on kits, economy and new features will be released soon!
- /sg setlobbywall was changed to /sg addwall <arena> in versions 0.5.0 and above!
New Permissions:
If you have for example 6 arenas, and you want every player to be able to join all arenas, give each rank the following permissions:
- sg.arena.join.<arena#> (Replace <arena#> with the arena number.)
- sg.arena.join
- sg.player.vote
- sg.lobby.join
Note: Devs and important people of this plugin have colored names on lobby signs








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Posted Sep 3, 2012@HexaDroid not with this plugin, but there are other plugins were u can isolate chat within a certain area around the player, which could basically do what you want.
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Posted Sep 3, 2012Love this plugin. Keep up the good work guys.
Question: Is there a way to isolate chat within the arena?
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Posted Sep 3, 2012Have used this plugin since the release and it has been great, Just one quick question, Is it possible to give a player a reward when the player wins on a arena?
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Posted Sep 3, 2012Found the solution...more rows higher makes more room for multiple arenas ;-)
With the wall currently 5x3 I can only have 3 arenas set up...is there a way to add a bigger wall or do I just make another lobby? Do i name that lobby2 or something? and Do the then have to do /sg join lobby2? I apologize if this was covered already, I couldn't find it and couldn't read through 358 pages of comments and responses ;-P Thanks BTW for an awesome plugin! My players love it!
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Posted Sep 3, 2012I turned off all plugins, i had only PermissionsEx, WorldGuard and WorldEdit and it don't work.
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Posted Sep 3, 2012@Nexty21 you might have another plugin that is conflicting with there death and teleporting them to spawn before survival games can detect that they died.
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Posted Sep 3, 2012Hi Please Help! I Need To Know that once the arena is created and been Verted and that, how to let people break and build in your survival map? please help.
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Posted Sep 3, 2012There's no any idea for fix this?
yeah...
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Posted Sep 3, 2012Come join our Walls plugin testing server
ip play.mc-sg.org:106
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Posted Sep 3, 2012I have problem with SurvivalGames, so when the game finished by player, he's not leaving from the game and he's teleported to worldspawn.
Look at the error log: Could not pass event EntityDamageByEntityEvent to SurvivalGames org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.event.CraftEventFactory.callEvent(CraftEventFactory.java:80) at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:364) at org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:386) at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:591) at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:595) at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:349) at net.minecraft.server.EntityHuman.attack(EntityHuman.java:762) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1020) at net.minecraft.server.Packet7UseEntity.handle(SourceFile:36) at net.minecraft.server.NetworkManager.b(NetworkManager.java:281) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:583) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:476) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at com.skitscape.survivalgames.util.DatabaseManager.createStatement(DatabaseManager.java:72) at com.skitscape.survivalgames.stats.StatsManager.saveGame(StatsManager.java:141) at com.skitscape.survivalgames.Game.playerWin(Game.java:411) at com.skitscape.survivalgames.Game.killPlayer(Game.java:347) at com.skitscape.survivalgames.Events.DeathEvent.onPlayerDieEvent(DeathEvent.java:62) at sun.reflect.GeneratedMethodAccessor85.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330)
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Posted Sep 3, 2012@oostcoast possibly add that in the next update as we already have the refill chests code from the walls plugin we are making. And there are no sg flags.
@Nexty21 not sure what you mean.
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Posted Sep 3, 2012Next time team project can't see me and problem with SurvivalGames...
Waiting for update with bugfix.
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Posted Sep 3, 2012Please make it possible to just rollback chest, not fill them randomly. I want my hidden treasures to remain treasures and not some random stuff.
The feature list sais "Chest reset/Randomly filled chest".
Also; I've searched for the documentation of the sg flag command, I can't find a list of flags nowhere.
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Posted Sep 2, 2012@rewqboing99 if you changed anything in the configs, you might have messed something up. i would try reinstalling if this continues to happens.
@EpicMinecraftBuilds same :P
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Posted Sep 2, 2012I can't wait till the next major update, with VIP stuff! This is just what I need to get some $ for my server..
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Posted Sep 2, 2012@Chroeem
What I did is get the world download, open it in mcedit, export to schematic, open another mcedit with your sg world and paste the schematic. If you get errors alike memory error or it just crashes, try to export it as smaller chunks of the map and stitch them together. Sadly there is no easy way to go about this.
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Posted Sep 2, 2012HELP PLEASE! ok i installed the plugin and i was wondering in the config what do i do to make it so people can place or break any block PLEASE REPLY
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Posted Sep 2, 2012Hello,
i have a Problem with the Death-Reasing so i must fix your plugin: Game.Java at line 299:
dirty solution (because of nullpointer exception):
try{ switch(....) }catch (Exception e) { damagemsg = "{player} died!"; }
The Exception is the following: Could not pass event EntityDamageEvent to SurvivalGames org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.EntityLiving.a(EntityLiving.java:833) at net.minecraft.server.EntityHuman.a(EntityHuman.java:1145) at net.minecraft.server.Entity.a(Entity.java:736) at net.minecraft.server.EntityPlayer.b(EntityPlayer.java:465) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:422) at net.minecraft.server.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:581) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at com.skitscape.survivalgames.Game.killPlayer(Game.java:299) at com.skitscape.survivalgames.Events.DeathEvent.onPlayerDieEvent(DeathEvent.java:62) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330) ... 18 more
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Posted Sep 2, 2012@Nexty21
I actually PM'd Double he said he would probably have a fix soon.
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Posted Sep 2, 2012I'm invisible?
Who can help me and n0nick2012?