SuperSkyBros
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No Part of the code is to be used for a similar or rival plugins hosted on bukkit dev. Doing this goes against my terms and conditions
Presenting SUPER SKY BROS. Brawl, a new plugin designed to allow the common server owner the ability to create the similar game play experience from the SCB servers, but with your own features and ideas. Almost every aspect of this plugin will be customizable by you, the server administrator.
What is Super Sky Bros Brawl?
Super Sky Bros. is played in an arena of 4 to 8 people. The players all choose unique classes in the lobby to arm themselves against the other players. The classes are all themed after different mobs in Minecraft. Once the match starts, the players are teleported into an arena, where they must fight it out to be the winner of the match! Every player has five lives, and once you run out of lives, you're out of the game. The last man standing wins, and with the title of winner comes the gloating.
UPDATES ON PROJECT ARE BEING WRITTEN NOW
Features
- Unique, Original Classes, All classes will be upgradeable using a "Leveling" System.
- An expensive list of Achievements which you can ONLY earn by playing
- We later plan on having completely customizable classes created by you, the server administrator
- Double-Jumps and Triple-Jumps for Players, You can configure the jumps per arena
- Unique Settings for Each Arena, Min.Max Players, Length of game, VIP only plus many more.
- MultiVerse Support (multiple arenas in multiple worlds)
- Fully Automatic (hands-free!)
- Use signs to join an arena
- Use signs to choose a class
- All messages are customization (Full Multi Language if you do them all)
- Every command and action has it's own permission
- Lobby Manager fully automated and self protected
- No need for WorldGuard or many other plugins, this plugin hopes to manage 90% of it for you.
- Blacklist worlds you don't want running in.
- Config to auto join Lobby on Join
- Localization
- Plus lots more.
- Join Signs
- Class Signs
- A few of the Classes
- 3/4 of game functionality
- Custom Chat Channels
- Plus other useful features to make life easier.
As this is currently experimental full details will follow shortly as we map out the exact game play and features
Status Update - Relicum July 24, 2014 - Proofreaded by Abalabahaha
Hi just like to let you know I am back online after some personal issues and also, we had a storm that left our house without power for 5 days. This is one of the downsides of living in the country miles from anywhere, they always leave you last to fix things. As requested I will put together a section on the website that I will detail current progress in different areas of the plugin. A big issue with making a single plugin that works on both dedicated SSB servers and in mixed servers where you run it with other plugins is that the amount of features it includes (leveling system, boss bar, unique weapons) require so much CPU that mixed servers with other big plugins (Factions, multiworld/multiverse, Towny, etc.) will just get bogged down. An example would be:
You have factions on a server. When a player:
- chats, SSB will check if the chat needs to be processed by SSB
- places a block, SSB will check if that needs to be cancelled if it's in a SSB world
- dies, SSB needs to decide if SSB should broadcast that to SSB players
- Much more
Relicum PS I am dyslexic so if some of the above doesn't make sense your know why :)
For more detail on what path we are taking, click here
"View the project source" /> You can view and download the source code on Github.com
Development build will return as soon as the next approved version is out at some point I want everybody using the same version till then.
Known bugs:
- Users without Java 7 will have errors
- Please note this plugin is not finished yet
- This means signs, classes, and gameplay won't work yet.
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Posted Sep 12, 2013How players can select classes? Please
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Posted Sep 11, 2013@broluigi
Won't be like that for long. It will store there inventory on join of the lobby and have it replaced on exit, including, health, food level and exp.
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Posted Sep 11, 2013when a player is kicked, they lose all their items.
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Posted Sep 11, 2013@michaelbaldes12
I am ???
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Posted Sep 11, 2013@Relicum Hey please look at email.
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Posted Sep 11, 2013Wow guys. This plugin seems to be amazing, I will be using it on my server soon :D Hopefully within a week.
If it's good, I'll donate :D
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Posted Sep 11, 2013@nicodomi12
There is a Beta Build on the downloads if you look released it early. To be honest there is not a lot of difference in My Beta, Dev, Alpha as I test everything 100% before each release which is time consuming but I haven't had millions of bug reports to fix and I can just carry of coding.
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Posted Sep 11, 2013@Relicum
<<reply 1769228>>
Do you have to have beta build not development
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Posted Sep 11, 2013@ClockWorkMod
Sorry moving it to Beta as the basic framework is stable and Bukkit have released a recommended 1.6.2 build which I have compiled and tested against. Also that it is pretty much bug free, yes a few minors.
You are downloading off the DEV server, when it's released on Bukkit you will also see what has changed in the plugin. It's not working you will see (Above) I am currently working on join signs and class signs and classes. Once done then I will start the basic game functions which is pretty easy.
I understand your annoyed but am already working flat out.
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Posted Sep 11, 2013Its being annoying now! the game wont start when 4 players are in the game even with the new beta
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Posted Sep 11, 2013New updated Submitted to bukkit now. Beta.0.2.00 includes various features and enchantments. Hope to finish basic Join signs by tonight my time that's GMT :)
If you have not noticed the Jenkins link has been added and think I have made 3 updates in the last 24 hours. As you might of found there are not a lot of bugs as I fully test things before every releasing a dev build.
I advice when the Beta is out is to delete all previous SuperSkyBros files and folders and start a fresh version. If not it is possible it will still work ok if you just delete the messages.yml file. This will be recreated on loading.
Thanks for all your support. It will be worth it in the end. Like this post to show your support so I can gauge numbers. No requirements though.
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Posted Sep 10, 2013New DEV Build
Alpha 0.1.93
Added new command "enable" this will enable the arena. It's default status is set to disabled. Required Before Signs functions can be added.
Delete your messages.yml file before you load this.
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Posted Sep 10, 2013Please continue on updating this plugin! Awesome job btw! Don't want more fun plugins to go inactive later on. Always a pain when maintaining a server :)
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Posted Sep 10, 2013@Relicum
Hey Check Your email or Skype please.
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Posted Sep 10, 2013@SupahPOW31
Please can PM me the full setup log. Don't print it here as it may have info not meant for the public. What ever it is it's conflicting with my plugin in some way.
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Posted Sep 10, 2013@WordyNutria
See here for UPDATE
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Posted Sep 10, 2013When will we be able to download the new version ?
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Posted Sep 10, 2013@Relicum
What exactly is FakePlugin? I run a minigame server, so my plugin list is pretty extensive. Would you like to see my plugin list or the entire server startup log?
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Posted Sep 10, 2013@SupahPOW31
Do you have any form of "FakePlugin" plugin installed ??
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Posted Sep 10, 2013New DEV Build
Alpha 0.1.92
Please use the Jenkins link above.
More builds coming soon.