Enchants I hope you could add #2


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  • Enhancment
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Assigned to _ForgeUser16147013
  • _ForgeUser21454596 created this issue Aug 17, 2015

    Heres A List On Enchants That Hopefully You Can Add for Pvping.

    Withering - Sword Level I: 5% To Effect A Mob/Player w/ A Wither I Effect For 2 Seconds Level II: 7.5% To Effect A Mob/Player w/ A Wither I Effect For 3 Seconds Level III: 10% To Effect A Mob/Player w/ A Wither II Effect For 3 Seconds

    Theif - Sword Level I: 1% To Steal 1 Of A Random Item In The Enemies Inventory And A 0.5% To Steal A Weopeon/Bow From His Inventory. Level II: 1.5% To Steal 1 Of A Random Item In The Enemies Inventory And A 1% To Steal A Weopeon/Bow From His Inventory. Level III: 2% To Steal 1 Of A Random Item In The Enemies Inventory And A 1.5% To Steal A Weopeon/Bow From His Inventory. Level IV: 2.5% To Steal 1 Of A Random Item In The Enemies Inventory And A 1.75% To Steal A Weopeon/Bow From His Inventory.

    Anger - Axe/Sword Level I: When At 4/20 hp you get a regen I for 3 seconds, strenght II for 4 seconds and resistence I for 2 seconds, cooldown is 4 minutes. Level II: When At 4/20 hp you get a regen I for 4 seconds, strenght II for 5 seconds and resistence I for 3 seconds, cooldown is 3 minutes Level III: When At 5/20 hp you get a regen II for 4 seconds, strenght II for 5 seconds and resistence II for 4 seconds, cooldown is 3 minutes

    Ender Touch - Bow [Only 1 Level] Level I: When Ever You Left click your bow you will instantly teleport to the area left clicked at, cooldown is 1 minute.

    Heavy - Chestplate Level I: gets a resistence II, strenght I, slowness II buff while wearing armour. Level II: gets a resistence II, strenght II, slowness II buff while wearing armour. Level III: gets a resistence II, strenght III, slowness II buff while wearing armour. Level IV: gets a resistence II, strenght III, slowness II, and has a 5% chance to repel projectile attacks while wearing armour. Level V: gets a resistence II, strenght III, slowness II, and has a 10% chance to repel projectile attacks while wearing armour.

    Marksmanship - Bow Level I: when holding gets a speed I buff and does 5% extra damage. Level II: when holding gets a speed I buff and does 10% extra damage. Level III: when holding gets a speed I buff and does 15% extra damage. Level IV: when holding gets a speed I buff and does 20% extra damage. Level V: when holding gets a speed I buff and does 25% extra damage.

    Elemental - Boots/Leggings Level I: each grass block the player walks on has a 5% chance to heal 3/20 hp. Level II: each grass,sand block the player walks on has a 5% chance to heal 3/20 hp. Level III: each grass,sand block the player walks on has a 7.5% chance to heal 3/20 hp. Level IV:: each grass,sand block the player walks on has a 7.5% chance to heal 4/20 hp.

    Ninja - Leggings/Boots/Helmet/Chestplate Level I: At 5/20 hp you will be teleported 5-8 blocks away from enemies, cooldown is 2 minutes Level II: At 5/20 hp you will be teleported 10-12 blocks away from enemies, cooldown is 2 minutes Level III: At 5/20 hp you will be teleported 14-16 blocks away from enemies, cooldown is 2 minutes Level IV: At 5/20 hp you will be teleported 18-20 blocks away from enemies, cooldown is 2 minutes

    SplitArrow - Bow Level I: Has a 5% chance to shoot 2 arrows at once Level II: Has a 7.5% chance to shoot 2 arrows at once Level III: Has a 10% chance to shoot 2 arrows at once Level IV: Has a 15% chance to shoot 2 arrows at once and a 5% chance to make one of the arrows a flaming arrow Level V: has a 20% chance to shoot 3 arrows at once and a 5% chance to make on of the arrows a flaming arrow

    Thank You For Reading If You Do Please Get This Wide Spread To This Plugin So Hopefully Some Of Them Get Added, Thank You.

    P.S: I Tried To make Them Fair so if you want to lower the percents or seconds etc its up to you. P.SS: i like feedback

  • _ForgeUser21454596 added the tags New Enhancment Aug 17, 2015

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