Storm
Ever bored with the vanilla weather? Storm is a plugin that adds a whole new range of weather mechanics to Bukkit servers.

Features
- Acid Rain: Green rain, which damages players and animals, as well as deteriorates blocks. Turn a 'grey day' into a 'radioactive-green' day!
- Blizzards: Makes snow a real threat! Players and entities caught outside during a blizzard will experience snow acting as slow sand, limited visibility, and cold damage, so long as they are not inside or near a heating block.
- Thunder Storms: If supercharged creepers were not already a threat, how will your players react to hordes of zombie pigmen? Thunder storms are massive discharges of lightning over a short period of time, in which players will be hard-pressed to survive.
- Meteors: Fireballs trailed by explosions, burrowing in the ground, and flattening all entities in their path. Players who survive, however, can delight themselves with the ores the meteor leaves behind.
- Wildfires: We can all safely say vanilla fires are boring. To spice up the game, we've added wildfires; a naturally occurring event in which entire forests will be devoured by fire with pre-1.6B physics.
- Earthquakes: With massive rifts opening up, screens shaking, and blocks flying about, Storm earthquakes will be an experience for your players to remember. Seems to be bugging in Version2.3
- Volcanoes: Large mounds of lava spurting out of the ground, explosions and flying lava bombs. Fun, fun, fun. Seems to be bugging in Version2.3
Getting started with Storm
If you are a visual learner, this video by WoopaGaming is for you! Some information is outdated, but the gist remains the same.
You can gain some more in-depth information from this "Curse Minecraft Spotlight" on Storm, as it presents most of the features of Storm in a nice format. Thanks to Xenius01 of Curse for this one!
Storm has a command for all its weather types:
| Command | Usage | Permission | Description |
|---|---|---|---|
| /acidrain | /<command> [world] | storm.acidrain.command | Starts acid rain in specified world. |
| /blizzard | /<command> [world] | storm.blizzard.command | Starts a blizzard in specified world. |
| /thunderstorm | /<command> [world] | storm.thunderstorm.command | Starts a thunder storm in specified world. |
| /wildfire | /<command> [world] | storm.wildfire.command | Starts a wildfire where player is looking at. |
| /meteor | /<command> [world] | storm.meteor.command | Spawns a meteor and targets the block the player is looking at. |
| /volcano | /<command> [world] | storm.volcano.command | Spawns a volcano at the targeted block. |
| /earthquake | /<command> [world] | storm.earthquake.command | Spawns a earthquake at the targeted block. |
| /cracks | /<command> [world] | storm.earthquake.command | Spawns a crevice at the targeted block. |
And immunity permissions from their associated weathers:
| Immunity | Permission | Description |
|---|---|---|
| Acid Rain Damage | storm.acidrain.immune | Prevents damage from acid rain. |
| Blizzard Damage | storm.blizzard.immune | Prevents damage from blizzards. |
| Lightning Attraction | storm.lightning.immune | Prevents extra damage from lightning & lightning attraction. |
| Meteor Damage | storm.meteor.immune | Prevents damage from meteor shockwaves. |
If Storm doesn't load, first, make sure that you are running a compatible build of Storm. For example, 0.1.2 will run only on Bukkit 1.4.6, while 0.1.2 R1 will only run on 1.4.7. You can see the supported versions in the Files menu. If that doesn't work or Storm throws exceptions, leave a ticket.
When asking for support...
...please answer the following questions: they help us get back to you quicker and consequently address any issues faster.
- What Storm version are you running? Be specific.
- What server implementation are you running (usually CraftBukkit)?
- What Minecraft version are you running?
- What is the issue you are experiencing?
- Provide a traceback, if the issue is a crash and a log is available.

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Posted Jan 26, 2013@Icynene
How do I enable it in worlds? and when i do /help it doesn't say storm plugin anywhere but i know its on the server. here is my storms config:
What should i do?
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Posted Jan 26, 2013Per=world configuration resets itself when modified and the server restarts.
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Posted Jan 26, 2013@Icynene
I removed it but yet im still slow 3: How can i fix it then?
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Posted Jan 26, 2013@Pardalove
Thanks, and no problem :)
@tonidu28
@matthiasvd2
Thanks!
@N1T3SLAY3R
I ripped out the backwards compatibility feature. Now I really only need to update the references every MC update.
@rickoman
:)
@t33mo
You can't. That's what causes the screen shake effect. The rapid removal and appliance of speed/slow effects. Take that out, and no screen shaking will occur!
@baldursgate3
Unfortunately, that won't be possible. Versions up to 0.1.2 are compatible with 1.2.5, but I had to remove that feature in 0.1.2 due to how painful it would be to keep it given Bukkit's new shake up.
@cam100100
Huh. You sure you have Storm enabled in the worlds your using it on? Did Storm print any error/warning on startup?
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Posted Jan 25, 2013Help!!! My server doesnt work with this plugin for some reason; all it says in global_variables.yml is:
None of the commands work for me... I Love this plugin and would live it if you could help me.
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Posted Jan 25, 2013Make it tekkit-compatible! 1.2.5
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Posted Jan 23, 2013How do i change it so when earthquakes happen the player doesnt get slowed or sped up because it keeps happening and i cant change it so all my players are now very very slow and its annoying 3:
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Posted Jan 23, 2013Nice plugin. Just wish I could understand Sam when he speaks on the video. Need subtitles ;)
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Posted Jan 23, 2013So this plugin now works with craftbukkit? What changes were made inorder for it to work again?
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Posted Jan 23, 2013@Icynene
Great job brow!
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Posted Jan 23, 2013@Icynene
Good job
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Posted Jan 21, 2013@Icynene
Thank you for your help. You are doing a good job, your plugins is supreme!
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Posted Jan 21, 2013@azot4o
Ops by default are given all permissions in Bukkit, without you having to specify them.
@Pardalove
You don't need to mod Storm. You just need the add a color code before the messages you want to be colored.
@Superboop
I've completed a build of Storm for 1.4.7. Uploading it today.
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Posted Jan 21, 2013No, i dont have the storm permissions active.
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Posted Jan 21, 2013Hi, how to change the text color? Class and line number? Thank you for the answer.
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Posted Jan 21, 2013@azot4o
Ops probably don't take damage because of the immunity perms..
--
CB 1.4.7_0.1 is out, it seems. Oh dear.
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Posted Jan 19, 2013Why ops don't take damage from blizzard? Also: I set Slowing Snow: false, but it still slows me. Heat Radius: 4, but it's not working. I still take damage.
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Posted Jan 18, 2013@Icynene
Well, I was doing /earthquake and maybe that created a magnitude of ∞ because everyone's screen was shaking forever. I was confused.
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Posted Jan 17, 2013@Superboop
1. No, they stop at a random height between 80-120 blocks.
2. It depends on the magnitude of the earthquake. But usually, only a radius of around 150 blocks is affected.
3. Earthquakes: only if they are underground. Volcanoes: no.
4. Also dependent on magnitude, from 30 seconds to a few minutes.
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Posted Jan 17, 2013Few questions on the new update (since there doesn't seem to be a page addressing the new features):
1. If volcanoes are persistent, would that mean it will grow continuously? Would a volcano take over a world eventually by growing so big?
2. If one earthquake happens, it seems that everyone in the server experiences the "shock wave" regardless of distance. Is this supposed to happen? Can distance be limited?
3. Do players recieve damage from earthquakes / volcanoes?
4. How long do earthquakes last?
@DMP94
Pretty sure you don't have to do anything with the texture packs (unless you want to change them). Just set force weather textures to true and it downloads everytime acid rain happens.