Storm
Ever bored with the vanilla weather? Storm is a plugin that adds a whole new range of weather mechanics to Bukkit servers.

Features
- Acid Rain: Green rain, which damages players and animals, as well as deteriorates blocks. Turn a 'grey day' into a 'radioactive-green' day!
- Blizzards: Makes snow a real threat! Players and entities caught outside during a blizzard will experience snow acting as slow sand, limited visibility, and cold damage, so long as they are not inside or near a heating block.
- Thunder Storms: If supercharged creepers were not already a threat, how will your players react to hordes of zombie pigmen? Thunder storms are massive discharges of lightning over a short period of time, in which players will be hard-pressed to survive.
- Meteors: Fireballs trailed by explosions, burrowing in the ground, and flattening all entities in their path. Players who survive, however, can delight themselves with the ores the meteor leaves behind.
- Wildfires: We can all safely say vanilla fires are boring. To spice up the game, we've added wildfires; a naturally occurring event in which entire forests will be devoured by fire with pre-1.6B physics.
- Earthquakes: With massive rifts opening up, screens shaking, and blocks flying about, Storm earthquakes will be an experience for your players to remember. Seems to be bugging in Version2.3
- Volcanoes: Large mounds of lava spurting out of the ground, explosions and flying lava bombs. Fun, fun, fun. Seems to be bugging in Version2.3
Getting started with Storm
If you are a visual learner, this video by WoopaGaming is for you! Some information is outdated, but the gist remains the same.
You can gain some more in-depth information from this "Curse Minecraft Spotlight" on Storm, as it presents most of the features of Storm in a nice format. Thanks to Xenius01 of Curse for this one!
Storm has a command for all its weather types:
| Command | Usage | Permission | Description |
|---|---|---|---|
| /acidrain | /<command> [world] | storm.acidrain.command | Starts acid rain in specified world. |
| /blizzard | /<command> [world] | storm.blizzard.command | Starts a blizzard in specified world. |
| /thunderstorm | /<command> [world] | storm.thunderstorm.command | Starts a thunder storm in specified world. |
| /wildfire | /<command> [world] | storm.wildfire.command | Starts a wildfire where player is looking at. |
| /meteor | /<command> [world] | storm.meteor.command | Spawns a meteor and targets the block the player is looking at. |
| /volcano | /<command> [world] | storm.volcano.command | Spawns a volcano at the targeted block. |
| /earthquake | /<command> [world] | storm.earthquake.command | Spawns a earthquake at the targeted block. |
| /cracks | /<command> [world] | storm.earthquake.command | Spawns a crevice at the targeted block. |
And immunity permissions from their associated weathers:
| Immunity | Permission | Description |
|---|---|---|
| Acid Rain Damage | storm.acidrain.immune | Prevents damage from acid rain. |
| Blizzard Damage | storm.blizzard.immune | Prevents damage from blizzards. |
| Lightning Attraction | storm.lightning.immune | Prevents extra damage from lightning & lightning attraction. |
| Meteor Damage | storm.meteor.immune | Prevents damage from meteor shockwaves. |
If Storm doesn't load, first, make sure that you are running a compatible build of Storm. For example, 0.1.2 will run only on Bukkit 1.4.6, while 0.1.2 R1 will only run on 1.4.7. You can see the supported versions in the Files menu. If that doesn't work or Storm throws exceptions, leave a ticket.
When asking for support...
...please answer the following questions: they help us get back to you quicker and consequently address any issues faster.
- What Storm version are you running? Be specific.
- What server implementation are you running (usually CraftBukkit)?
- What Minecraft version are you running?
- What is the issue you are experiencing?
- Provide a traceback, if the issue is a crash and a log is available.

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Posted Apr 14, 2013This is probably one of my favorite server plugins, Can't wait till its updated!
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Posted Apr 14, 2013I know this is kinda a big question, but could you put off the API for now and finish it for next update? wow, i sound stupid D:
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Posted Apr 14, 2013My server has also been eagerly awaiting the update and yeah, I'm checking multiple times a day now.
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Posted Apr 14, 2013@piipurkki
So im not alone :D
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Posted Apr 14, 2013@Lotmommy
Got a whole survival server built around this plugin, so you are not alone. I keep checking this page 2-5 times a day in hopes of an update D:
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Posted Apr 14, 2013I dont know about anyone else but a big part of my server relies on this plugin; not to be pushy but im wondering whats so important about an API and why it is delaying release so much
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Posted Apr 12, 2013@Icynene
I've got all night. Sorry for the relatively late reply, but I'll test it tonight and see what I can find.
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Posted Apr 10, 2013@Icynene
Ok, Thanks for Answering me :D
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Posted Apr 10, 2013@Lotmommy
A definitive release data, no, sadly. So far I've updated most of Storm, yet am debating whether I should strip entity pathfinding until an API becomes available, or leave it as is. Then there is a few more scenarios where I'd like to eliminate native code usage. Its rather tricky to devise a way to remove that code and still upkeep Storm's speed. And additionally, on the latter note, I am also developing various speed enhancements for Storm: these will take a while to come into fruition, but they will be grand.
I'd refrain from releasing a build until it is fully finished and tested thoroughly: I find that nothing is more discouraging than bug reports which I cannot reproduce. However, as I've said before, all this will take time: which I deeply lack at this moment.
To wrap this up: I can release a version of Storm for 1.5 today, even, yet I am unable to guarantee any form of stability. And it will break on 1.6. I'll dedicate the next three hours of my time now to patching Storm up to a decent state, at least good enough to be released. Possibly today, depending on if CorruptedHelix has time to test it.
As for the website, I know :) Its been down for the last two months now.
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Posted Apr 10, 2013Is there a definite release date? also, your website isnt working.
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Posted Apr 8, 2013@Icynene
Seems that the commit is now closed though.
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Posted Apr 6, 2013A MineCraft 1.5 Storm is right around the corner!
My time has been getting sparse later, and as such has left less time for Storm to be updated. Ideally, I would like to rewrite some core features of Storm to lay off the use of native MineCraft code. This will allow both better support and faster updates. Unfortunately, Bukkit will never be able to support the vast needs of Storm in this regard. However, there has recently been a commit to the Bukkit project to add a mob AI API. If approved, you can expect much faster Storm updates, and Storm being more stable in general.
Thanks for using Storm, and sorry for the recent updating delay!
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Posted Apr 2, 2013@MoffKalast
Icynene is still working on Storm, don't worry, I've been talking with him. :)
He's rather occupied with life right now, so it's best to just let him alone for now and wait it out.
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Posted Apr 1, 2013How's the 1.5.1. version comming up? Any big problems?
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Posted Mar 27, 2013@Icynene
I have a few questions concerning wildfires. Will fire spread like that on all burnable surfaces (such as houses), are fires start able say if a player where to just take a flint and steel to a surface, and more importantly, can wild fires and fire physics that come with the plugin be disabled. thanks!
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Posted Mar 26, 2013@Icynene
Lol, i commented that O_o, did u remove my comment?
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Posted Mar 24, 2013@Icynene
aw nice... please release the build as soon as possible... i really need that for the server this plugin is so epic *-*
umm also ever thought about making a new website? ;)
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Posted Mar 24, 2013@rsod
Read below :)
"Before you ask: major updates, like the 1.5 one will be accommodated for even if there is no RB out."
So yes, I am working on a 1.5 compatible version as I write this.
@Shado47
Yes, the website has been down for quite a while now... Sorry.
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Posted Mar 22, 2013http://dl.stormteam.tk/release.php
http://dl.stormteam.tk/bleeding.php
http://www.stormteam.tk/projects/storm/wiki/Releases
these links wont work for me...
please also update the mod :/ i really love it and i need it for my server ;)
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Posted Mar 21, 2013@Icynene
we do NOT support any CraftBukkit builds aside from 'Recommended' ones
is that means that you will not release 1.5 version before "recommended" bukkit build?