StackableItems
StackableItems
StackableItems allows you to raise or lower the default stack amounts for any item. Items can also be disabled (disallows pickup and crafting). Items can be set in three different ways: individual players, permission groups (requires Vault), and universally.
Example use cases:
- Carrying 16 snowballs while carrying 64 cubic meters of dirt is ridiculous.
- Carry a stack of water buckets or mushroom soup with you so you never run out
- Make potions stack
- Limit stacks of food for a hardcore survival server
- Allow only privileged users to craft/pickup TNT
- Allow individual players to craft custom items
Download: BukkitDev
Source Code: Github
Example configurations
- Items are capped to 127 max to prevent item loss.
- Configurations use Bukkit Material names.
More info on the Configurations page.
Custom configs per group/player
Each Permissions group or player can be setup to use their own custom config by creating a new file in the StackableItems directory. Examples for me would be: I am in group admin and player haveric, so I could use admin.yml or haveric.yml
A group file will override defaultItems for the Permission group.
A player file will override a group file or defaultItems for the given player.
Permissions
- - stackableitems.admin
- Allows a player to use in-game commands to set stack amounts and reload the config.
- Permissions can also be used to create groups which can be handled with group.yml (ex: admin.yml) files
Options
See the options page for detailed descriptions of each option in options.yml
Changelog
See the full changelog on github.
Problem or Bug?
If you are having any issues or encounter any bugs, check the issue tracker on github first, and submit a new one if needed. If you're not sure if you've found a bug or just want to ask for help, jump on the Discord server below to ask around.
If you find my plugins useful and want to help support future development and faster updates, please consider donating and fueling my need for coffee:


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Posted Nov 7, 2012@haveric
Thanks!, I will be attentive ;)
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Posted Nov 7, 2012@Q2Lummox
I will look into it when I get a chance. I added it as a ticket on github so you can follow any progress on it: https://github.com/haveric/StackableItems/issues/46
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Posted Nov 7, 2012I found a bug that makes the plugin "iprofessions" malfunction.
If you add a crafting a job, for example adding only the lumberjack can do wooden axes. If you do not have that job, you can not crafting ... Now, if you try crafting, instead of taking the ax and put it in the inventory, if you press Shift, and hit the ax just created, you add it to your inventory.
This video, with iprofessions + stackableitems plugin installed:
http://www.youtube.com/watch?v=zuptiUrU7W8&feature=youtu.be
And this one, only with iprofessions:
http://www.youtube.com/watch?v=jtIS394ZvFQ&feature=youtu.be
Your plugin interfere with the operation of this another plugin. Can you fix it?
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Posted Nov 5, 2012@ch0xy
I am working on it, but it's taking longer than I had expected. Realistically, I'll be trying for this weekend to allow for a good amount of testing. Until then, try out the latest version and let me know of any issues that come up.
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Posted Nov 5, 2012Is there going to be a 1.4.2 update soon? I have been excited and am in love with this plugin. I have been using it on my servers and everyone is in love with it.
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Posted Nov 3, 2012@lonelysubwoofer
What do you mean by broke your bukkit jar file? My best guess is that you had either a dev version of bukkit that wasn't stable or a corrupted jar. I have run StackableItems just fine on 1.4.2 and am confident that my plugin is not the cause.
I'm sorry that this happened to you and any information you can give me would be great to help figure out why this happened. What CraftBukkit version were you running? What StackableItems version? What other plugins? Java version? Server log for when this happened?
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Posted Nov 3, 2012Well, sorry to be the one that says this, but it broke my Bukkit jarfile. I had to completely reupload it to my server. It also caused a 3 hour rollback and reset each player's inventory. I guess that's what I get for using a 1.3.2 plugin on a 1.4.2 server :(
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Posted Oct 30, 2012@haveric
no rush, i was asking so that i hold off on updating my server to 1.4 without its more popular plugins.
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Posted Oct 29, 2012@marubal21
After looking at it briefly, there is very little that I can do right now for 1.4 except for figure out what will need fixing. Any help is always appreciated with testing so let me know on github of any issues you might find.
For now, please be patient. I am waiting for bukkit to implement the things needed for 1.4.
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Posted Oct 29, 2012@marubal21
There are things that will probably not work in 1.4, such as the new inventories (anvil and beacon for example), but the only way to know for sure is to try it out, see if anything doesn't work, and report any issues found. There are still things from 1.3 that haven't been fixed due to bukkit not implementing the functionality (or that I missed them implementing it) such as creative and trading windows, as well as getting xp from furnaces.
Will it be updated? Of course, but there are only a few dev versions out right now, and I haven't actually had a chance to test it yet.
I do though have a release pretty much ready for 1.3 so I'm going to test that a bit more and release that tonight or tomorrow.
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Posted Oct 29, 2012Will this plugin be updated for Minecraft 1.4, does it need to be updated for 1.4?
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Posted Oct 26, 2012@Ronzi3
I already created one here: https://github.com/haveric/StackableItems/issues/41
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Posted Oct 26, 2012@haveric
Great, thanks. Should I fill a ticket to this issue? to keep updated about your work on it.
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Posted Oct 26, 2012@Uberorb
Handling worlds is planned, but I haven't figured out a good way to actually handle it. I think it's going to take some reworking of the config files to handle them. If you have any suggestions for how it should work, let me know.
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Posted Oct 26, 2012Hi! I was wondering if this does or could support multiverse. I am making a separate world for a minez/rpg style place and would love it if I could set stack limits in only this world without affecting all the other worlds. Thanks!
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Posted Oct 23, 2012@Ronzi3
I have never used Citizens but I can definitely look into it in the future.
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Posted Oct 23, 2012Hi, your plugin is nice, thanks. But I'm having a conflict with Citizens 2 plugin (dev.bukkit.org/server-mods/cititraders/) when the user is buying some "artificially stackable" item from a trader NPC... if shift+click is pressed on the item at the NPC's stockroom this item is passed to the player inventory for free without paying its price...
Please I would like to use your plugin on my server, but I can't get rid of Citizens. Is it possible for you to fix this?
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Posted Oct 15, 2012@ProfX66
Thanks, this will be fixed in the next release.
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Posted Oct 13, 2012Can you add Vanish support? When my mods and admins are vanished (using Vanish No Packet) they can pick up items when your plugin is enabled.
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Posted Oct 10, 2012@marubal21
What other plugins are you running? (especially any dealing with crafting or inventory in any way.)