Stables

What does it do?
Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.
Important MC1.11 Notes!
This new version (1.9.11) MAY NOT WORK WITH OLDER MC VERSIONS! It has ONLY been tested with MC 1.11!
MC 1.11 changed a lot with horses. As of Stables v1.9.11, some changes must be made in order to accommodate Llamas, Donkeys, Mules, Zombie horses and Skeleton Horses. In your config.yml, In the "animals" section, you MUST add these to the "allowed" list. Anything NOT in the allowed list will NOT be covered by Stables! (example: allowed: HORSE, ZOMBIE_HORSE, SKELETON_HORSE, LLAMA, DONKEY)
Again, as far as 1.11 is concerned Mules, Donkeys, Zombie/Skeleton horses are NOT Horses, and must be entered SEPARATELY into the config!
As of right this moment, Llama carpet does NOT save. Testing of this version has been VERY limited. Please report any and all bugs via tickets - Be as specific in your reports as possible!
Another note: v1.9.11 will create a new table in your database for stored/stabled horses, and copy all the values over, converting what needs to be converted. For safety purposes, the old table will NOT be removed. It will just no longer be used. I would suggest NOT deleting it yourself for a bit, in case you need to restore a previous version.
All localization messages are still 'Horse' and 'Steed' specific. New default messages will be added in time. As always, you can edit them yourself in the 'language.yml' file.
Requirements
- To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.
Current Features
- Protect Horses from configurable outside damages, including PVP, Environmental (falling/lava) and Monsters
- Adds recipes for Horse Armor (Barding), Name Tags and Saddles
- Now has customizable recipes for these items!
- Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
- Store horses in virtual stables, and recover them!
- Abilities for Admin/Staff to Remove Ownership
- Sets a max amount of horses one player can own
- Anyone with the stables.admin permission can use horses without permission
- Allow a friend to ride a claimed horse
- Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
- Horse Spawning, including ZOMBIE and SKELETON horses!
- Teleport, Summon and Locate your claimed Horses!
- Allows staff to rename horses without changing ownership
- UUID storage for databases -
- Uses connections to 'api.mojang.com' and 'sessionserver.mojang.com' if UUID cannot be resolved on the server.
What's in store for new releases?
- Horse Trading
- (NPC) Races
- Horse purchasing (from NPC)
Permissions & Commands
Please see the Permissions & Config Page here.
How does it work?
Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!
- To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
- You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!
Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.
Virtual Stables
This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.
To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.
- Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.
The Config
Please see the Permissions & Config Page here.
Recipes
Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.


Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.
Localization & Custom Messages
Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.
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Posted Sep 9, 2013@TheVnChecker
The confusion is understood. HOWEVER! All features have been added to 1.8.8 :)
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Posted Sep 9, 2013@ere1997
Create a ticket to report bugs and provide all the requested information, please.
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Posted Sep 8, 2013I have a problem. All horses are protected.
But they die of potions. Could you please fix this?
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Posted Sep 7, 2013Great, just after going live with it I find that I can't keep it, since the setting for disabled worlds don't actually work. Worse: base commands like store and recover don't have and don't fire any perms check. Creative and other inventory worlds? Free horses for all to send back to survival! Can't use the plugin on the server (yet). Please fix either (or both) the perms and disabled worlds settings. Wouldn't hurt with an enabled worlds setting either since I need it in only 9 worlds, and disabled in about 50.
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Posted Sep 5, 2013@raum
Ah okay. I think you mean "default" it's not enabled. Now i understand.
Okay Thank you :D
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Posted Sep 4, 2013@TheVnChecker Note the ending lines in the config explinations.
Once these have been fully added, tehy'll be in the change log.
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Posted Sep 4, 2013I have a problem. I've tried to find my horse with /stables find and /stables TP but this 2 command doesn't work. Can you help me to find my horse?
Part of the Config:
horses: tame: AllowMaxNamed: false allowFind: true allowTP: true allowSummon: false lure: allow: true chance: 50 item: 396 delay: 10 disabled: world_nether, world_the_end health: max: 30 min: 15
Thanks
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Posted Sep 3, 2013@pimsserver
Ah, I misunderstood what you were asking - What I said will not do what you wanted.
While something could be added to do what you're requesting, it'd be easy to 'get around' it - ie: If You're a donator and I am not, I could give you access to my horse to put the armor on it, etc..
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Posted Sep 3, 2013@raum
Alright, great. I thought that it'd only block the crafting of it, ignoring the usage of it.
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Posted Sep 3, 2013@MERCHANToDEATH
That's sort of the plan. There will be a command to summon your horse - there will be an item that can be used if you don't want to use the command. Default would be Tall Grass (ala LoZ).
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Posted Sep 3, 2013One of my players just said how cool it would be to whistle for your horse like in Red Dead Redemption. I thought that was actually a terrific idea and that I should share it with you. If you could add something like that it would be pretty awesome. Thanks for the cool plugin.
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Posted Sep 2, 2013@pimsserver
Turn "usePerms" to true in the config. All the required perms at that point are found above in the 'Permissions & Commands' section. :)
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Posted Sep 2, 2013@CoasterCrazy
Go ahead and open a ticket with all the requested info - I'm not able to reproduce this with a clean build, config and server. Once you post what you've got, I'll clone it all and see what the deal is. :)
@DoubleD_D
Looks good. I'll add it on the main page, and whenever I get around to the tutorial page, it'll go there. ;) Thanks!
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Posted Sep 2, 2013@DoubleD_D
nice vid DoubleD_D.
Can I send you a pm?(or send me a pm)
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Posted Sep 2, 2013Just updated to 1.8.7.1 and we're getting this recurring error:
http://pastebin.com/6K73jVhD
It seems to happen when people either get on or off a horse.
Thanks,
Oscar
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Posted Sep 2, 2013Hello there. Your plugin is good, so we made a plugin spotlight. If you think it is good enough, please put it in the project description. Thanks.
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Posted Sep 2, 2013Would it be possible to block the useage of horse armor via permissions?
I only want certain groups to have access to diamond armor :s
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Posted Sep 1, 2013@dickwick
Yep, that's what I basically did - but decompiles aren't perfect. I think I'm back where I Should be, but we've got to retest everything from the beginning today. :)
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Posted Aug 31, 2013raum, ad hdd failure: you can always decompile latest binary published here and start from there :)
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Posted Aug 31, 2013@pixelmaniax
Not able to replicate or reproduce either of those issues. Open a ticket with all the relevant information requested.