Movecraft
Movecraft is back home!
Thank you all for supporting SpoutTransport. We are now finally starting to see the light at the end of an extended tunnel. With the new update looming, although still very not finished, we have merged back into the original move craft.
Please use the normal move craft page.
ci.countercraft.net is still going to provide the latest builds when we start building the new version finally.
Donations are still welcome, and the button at the top of this page will leave a much appreciated donation to the move craft project.
-
View User Profile
-
Send Message
Posted Mar 18, 2012-
View User Profile
-
Send Message
Posted Mar 18, 2012-
View User Profile
-
Send Message
Posted Mar 18, 2012@ryypley
A good idea for a module, not something that I would put in Movecraft core, could you put your idea on the module wish list?
-
View User Profile
-
Send Message
Posted Mar 18, 2012How bout a drivable surface? Just so that you can only build your cars on clay (concrete floor) and take them out to gravel/blackwool/cobble roads?
-
View User Profile
-
Send Message
Posted Mar 18, 2012@Melonking
There is permission support, however it is not very well made at the moment. I am going to make permission plugins as modules. The best person to ask for permission support on this plugin is VariousArtist because he actually uses Movecraft in a production server.
-
View User Profile
-
Send Message
Posted Mar 18, 2012Having removed op only it now says players need the movecraft.airship.pilot node, I have added this to pex but it has no effect. Does that actually have any unto date permissions support?
-
View User Profile
-
Send Message
Posted Mar 18, 2012@darkaxel102
Are you using a stick?
-
View User Profile
-
Send Message
Posted Mar 18, 2012no chest. it accepted the aircraft/airship but when i right clicked nothing happend
-
View User Profile
-
Send Message
Posted Mar 18, 2012@darkaxel102
Is there a chest on your craft. If not I'm going to need a ticket with full server log and a list of all the blocks on the craft.
-
View User Profile
-
Send Message
Posted Mar 18, 2012ow it was beta build 1 now dowloading 2 but are there any permissions ? ow i stil get the error btw even with beta build 2
-
View User Profile
-
Send Message
Posted Mar 18, 2012@killertudse
Use a stick
-
View User Profile
-
Send Message
Posted Mar 18, 2012@darkaxel102 Was there a chest on your craft?
-
View User Profile
-
Send Message
Posted Mar 18, 2012@darkaxel102 What version of bukkit are you using?
-
View User Profile
-
Send Message
Posted Mar 18, 2012i cant mover crafts
2012-03-18 12:03:36 [SEVERE] Could not pass event PlayerInteractEvent to MoveCraft org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:441) at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168) at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:138) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:691) at net.minecraft.server.Packet15Place.handle(SourceFile:39) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:116) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.sycoprime.movecraft.CraftMover.storeComplexBlocks(CraftMover.java:119) at com.sycoprime.movecraft.CraftMover.move(CraftMover.java:326) at com.sycoprime.movecraft.CraftMover.calculatedMove(CraftMover.java:289) at com.sycoprime.movecraft.listeners.PlayerListener.playerUsedAnItem(PlayerListener.java:306) at com.sycoprime.movecraft.listeners.PlayerListener.onPlayerInteract(PlayerListener.java:172) at sun.reflect.GeneratedMethodAccessor293.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) ... 12 more
-
View User Profile
-
Send Message
Posted Mar 17, 2012Does it work with any type of permissions yet? I've tried to give permissions-using PermissionsEX-for specific vessel for a different group, but it's not working unless one is OP. It doesn't work even for admins.(By the way I mean not working, it won't show anything. Not even the info about the vessel, just blank.) Or am I getting the permission codes wrong?
Oh, and I love this plug-in! I've been using this since I found it's past inactive-version and was sad to see that it doesn't work with the current servers... so I was really excited to see this up!
-
View User Profile
-
Send Message
Posted Mar 17, 2012@thetrueprime
A) Soon
B) You need the latest and i mean latest bukkit build.
C) On that case, simply make the whole of house a module and add a soft depend, that way on servers with move craft, they only need one plugin.
-
View User Profile
-
Send Message
Posted Mar 17, 2012@AJCStriker
Thanks for getting this out. I can't wait to get my hands on that API to start coding! I've got a whole landing gear idea which will be a small module but yeah... I say more when it comes out.
On the download page I saw you said "Updated for variable height limits" What does this mean? Am I missing a config option because even when I reset the Movecraft folder(deleted it to be recreated) still nothing came up. When I went in game, I still can't fly above 127 blocks. I have a pilot(using permissions) on my server and he has made an EPIC plane which he can't fly because he built it above the limit.
Also I have a mod called quickhouse and I was going to create a default /qhouse <craft type> ( it will make sense if you look) And I thought I would ask you for a default "Aircraft" design
Sorry this is long but I want to tell you it all!
-
View User Profile
-
Send Message
Posted Mar 17, 2012@EvHub
Yes. Working on newest version now. This is a really requested feature, but the whole stick system is becoming a module.
-
View User Profile
-
Send Message
Posted Mar 17, 2012@AJCStriker
Is there any chance we could change the item used (and the message displayed) from a stick to something else in the config?
-
View User Profile
-
Send Message
Posted Mar 17, 2012@VariousArtist
I really don't want to fix signs until the API is working, then I can implement it through that.