SpawnTP
RESET CONFIG IF UPGRADING
Info
This will teleport your players to the world's spawn everytime they login. This plugin should work right out of the box, otherwise there are commands to let you customize where your players will spawn.
- See it in action at: Play.AwesomePowered.net
Installation
- Drop the SpawnTP.jar at your bukkit server /plugins folder
- Restart Server
- Login.
Commands:
/setspawn (Sets the spawn)
/setspawn <world> (Sets world spawn)
/setspawn <firstjoin> (sets firstjoin spawn if enabled)
/spawn (sends you to spawn)
/spawn <playername> (sends player to spawn)
/spawntp (Tells you the plugin info)
/spawnloc (Tells you the spawn location)
/worldspawn (Teleports you to world spawn)
Permissions:
spawntp.setspawn (Ability to setspawn)
spawntp.spawn (Ability to use the /spawn command)
spawntp.spawn.others (Ability to spawn other players.)
spawntp.reload (For reloading the config)
spawntp.location (Check the spawn location)
spawntp.firework (If enabled, it wil launch a firework whenver they login)
spawntp.setworldspawn (Ability to set worldspawn)
spawntp.worldspawn (Teleport to the worldspawn)
spawntp.bypass (Don’t get teleported on login)
spawntp.quitmessage (Will change quit message to the configured one)
spawntp.joinmessage (Will change join message to the configured one)
spawntp.noclearchat (If enabled, this will bypass clearchat)
spawntp.noinvclear (If enabled, this will bypass clear inventory)
Configuration
prefix: "&6[&4SpawnTP&6]" #Main Feature SpawnTP: true #New Players SpawnOnlyNewJoin: false NewPlayers: SendToSpawn: true Announce: true AnnounceMessage: '&f&l%player% &6&lHas joined for the first time!' #Should we clear the players inventory/chat on join? Clear: Chat: false Inventory: false #Should we anounce first join? AnnounceFirstJoin: true #Custom Messages LoginMessages: Enabled: false Join: '&6&lThe almighty &f&l%player% &6&ljoined the game!' Quit: '&6&lThe almighty &f&l%player% &6&lleft the game!' #Should we log every teleport by this plugin? LogTeleport: true #Should we spawn a firework every time a player joins? #List of types can be found at http://lazle.us/FireworkType Firework: Enabled: true Type1: BALL_LARGE Type2: STAR Type3: BURST #Should we play sound to the player who joined? #List of sounds can be found at http://lazle.us/SpawnTPSounds Sound: Enabled: false Sound: GHAST_MOAN Volume: 1 Pitch: 1 #Disabled worlds, players don't get sent to spawn if they logged in on these worlds. DisabledInWorld: - Hardcoreworld - Nospawnworld #Spawn Location Spawn: World: Yaw: Pitch: X: Y: Z: #Spawn Location FirstSpawn: World: Yaw: Pitch: X: Y: Z: #WorldSpawns WorldSpawns: ConfigVersion: 2
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version The number of lol768 Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Links
[Source] [Dev Builds] (If you are using 1.5.7 and lower, you will need to reset your config.)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk
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Posted Jul 10, 2013@Weszzzz
Negate the "spawntp.bypass" permission.
@Shadownight7
You can set the world spawn by using /setworldspawn and teleport to it using /worldspawn
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Posted Jul 9, 2013Hello i was wondering how do you set a spawn in each world so when the players do /spawn they teleport to the spawn point in that world. (Hub Server)
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Posted Jul 9, 2013@Weszzzz
I have the same problem.. with the new 1.6.2.. no errors in the console
EDIT:
sry, i was op. it means bypass... Thanks, for this great PLUGIN
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Posted Jul 9, 2013@LaxWasHere
I just dont tp to spawn if I log out and then log in..
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Posted Jul 7, 2013@Weszzzz
Your post is very informative.
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Posted Jul 6, 2013This doesn't work for me, can someone help ?
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Posted Jun 18, 2013@jvjv88
Permission to bypass spawnTP will be uploaded soon.
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Posted Jun 17, 2013Hello, Jvjv88 here and I would like you to add something to this plugin. 1. A command like /togglespawntp or /togglespawnt <player> it would allow them not to tp to spawn. 2. spawn.tp.exempt permission that would stop them from tping to spawn if you would like mo details email me at jvjv88@mail.com Thanks!
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Posted Jun 5, 2013I Need It To be optional Because I Have A survival world and no one Wants to get tp in the survival world on leave.
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Posted Jun 5, 2013Can U make It so in one world it does not Tp u and in another it does
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Posted Jun 4, 20134t3errr
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Posted Jun 2, 2013Works perfectly on my hub server! Amazing job :)
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Posted May 14, 2013It's usefull plugin. Few weeks ago i made lobby and i had made plugin like this by myself because i couldn't find simple plugin for this. So i belive your plugin can help many people who don't know java and want make lobby fot their servers. Good job!
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Posted May 7, 2013@rangewonk
This was made for multi-server networks where you have a "lobby" server which connects to other servers.
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Posted May 7, 2013I don't know why you would want to teleport people to spawn everytime they log in. If it happened to me I would be really annoyed, expecially if i crashed then couldn't get back to where i was.
Althought if it works and the people want it on their servers then good job :)
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Posted May 2, 2013Hello.