Spawner
This plugin allows you to set mob spawner types and optionally gather mob spawners with a Silk Touch enchanted tool.
Thanks to @shop1126 for this video which showcases some of the plugin's features.
This plugin allows you to set mob spawner types and optionally gather mob spawners with a Silk Touch enchanted tool.
Thanks to @shop1126 for this video which showcases some of the plugin's features.
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Posted Jun 4, 2013Are you sure? If i'm not op it does not allow me to break or mine the spawners and i have the permissions in there (spawner.break.*: true)
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Posted Jun 4, 2013@sfkwww
That's what SuperPerms is. It should work fine.
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Posted Jun 3, 2013Is it possible to make it support bukkit permissions too?
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Posted Jun 3, 2013@ria80
Sure I will add it to the next release.
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Posted Jun 3, 2013@sfkwww
It uses SuperPerms. Make sure you are running the latest beta release http://dev.bukkit.org/bukkit-mods/spawner/files/9-spawner-v1-7b/
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Posted Jun 3, 2013Hi ryvix, you can add possibility give amount spawner please ?
ex : /spawner give <entity> [player] [amount ex 10]
thx
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Posted Jun 3, 2013Does this plugin support permissionsbukkit? because the permissions don't work
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Posted May 19, 2013@DancingWalrus
All of the spawners on the default bad_entities list do nothing. Add giants to that list. I don't know why but maybe some kind of bukkit or vanilla issue.
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Posted May 19, 2013When using the EXPorb spawner and ThrownExpBottles spawners they don't do anything, I've tried the boat one as well, none of which do anything. All they do is show the item spinning in there..
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Posted May 18, 2013@AvengerCraftMC
It works fine for me. What permission plugin are you using?
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Posted May 18, 2013Players cant destroy spawners with the spawner.break.* permission, Please help
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Posted May 17, 2013does this plugin works with bukkit 1.5.2?
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Posted May 16, 2013@ryvix
That was fast! Thanks!
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Posted May 16, 2013Spawner v1.7b
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Posted May 15, 2013Just uploaded Spawner 1.6 beta. (woops accidentally gave it the wrong upload name)
Changes:
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Posted May 8, 2013@TehBicJustyn Do these permissions not work for you?
spawner.break.<entity>
Allows players to break spawners as normal.
Use spawner.break.* to allow all spawner entity types.
Default: op
spawner.mine.<entity>
Allows players to mine spawners with a silk touch enchanted tool.
Use spawner.mine.* to allow all spawner entity types.
Default: op
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Posted May 7, 2013How do I make it so non-op's can break the spawners with a silk touch pick?
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Posted May 5, 2013@vixeneye1
I added this explanation to a new page: http://dev.bukkit.org/server-mods/spawner/pages/creating-a-spawner-from-another-plugin/
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Posted May 4, 2013can i put a custom spawner in a kit? like say suppose a cow spawner in kit for donators?
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Posted May 3, 2013@RoyalMatrix
Please explain in more detail. Better yet please create a ticket.
Figured out the problem. I forgot to update the documentation on the main page, but it is in the changelog. break and mine permissions were broken down to support entity types like spawner.break.zombie or spawner.break.creeper etc. You can also use spawner.break.* for all of them.