Spawner leaves particels when broken by hand (bugg) #3


Open
Assigned to hexillium
  • drhampust created this issue Apr 1, 2018

    When i broke the spawner without using the GUI it left its fire particles in the air
    and dose not disappear when placing a block and breaking the block
    neither dose it disappear if i place new spawner and use the gui
    spawner was lvl 100 whit zombie spawning from it (set zombie by using zombie egg)

    I cannot get this to repeat it self when trying to

  • drhampust posted a comment Apr 1, 2018

    Relogging removed particles
    so i guess sync problem between client and host.

    if this is nothing to do whit your plugin feel free to close this issue otherwise dont :P

  • Hexillium self-assigned this issue Apr 1, 2018
  • Hexillium posted a comment Apr 1, 2018

    I know that you (at least used to be able to) can use worldEdit to add and remove large areas of spawners, and they'd leave the particles behind.  There must be a way of stopping this.


To post a comment, please login or register a new account.